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    posted a message on Reputation of Facehunter

    I agree that Patron is not agro, its combo, but this combo is broken, same way that rogue gadgeteer was broken before nerf. 

    Freeze age is actually very interesting to play against. and his combo is not broken. Both patron and freeze to play right requires skill. Nothing wrong with those the mechanic of patron is just broken in my opinion.

    I would disagree putting face hunter, and cancer paladin in the same group as aggro - aggro the way i understand is (mage mech build or warlock zoo, or i've seen shaman agros with mechs or rogues with mechs) - these "agros" are fun to play against.  

    Unless they are categorized as midrange. Which i am not sure:) Sorry if that's the case

    cancer paladin and face hunter are nothing like that - there is no "game" in it. Just survive the damage that he draws each turn no matter the card he draws from deck. If you call it skill to choose when to drop 1 of 2 of your insta damage cards i must be very sorry for you.

    Posted in: General Discussion
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    posted a message on Reputation of Facehunter
    Quote from Nedess jump

     

    So unless the second half of the not-yet-revealed TGT set introduces strong aggro cards for the archetype to keep up the pace and/or innovative and complex control cards making control vs control a more interesting matchup, the meta risks to devolve in a boring snoozefest of the worst kind and that's not good.

    I completely disagree with this. The only think these 3 broken archetypes introduced to a game is much less diversity and not more.

    Whatever deck you build you need to put several cards for potential answers to those brainless cancers. Which essentially means reducing variety of cards and builds that people could make, in the cost of having 2 extra identical across the board, completely boring and repetitive cancer classes.

    You call that diversity of having every 2-3d game playing against same brainless "atack the face with same cards" all over again ? Interesting opinion,.

    Posted in: General Discussion
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    posted a message on Reputation of Facehunter

    Face hunter, patron and that sick paladin (whatever its called) are the main things why this game is annoying. On any other matchups the game is enjoyable, interesting and diverse.

    The hope i have is that Blizz realizes that and with the new cards in expansion there will be a better/more ways to counter that for people who play normal decks. Alternatively - something got2be nerfed. 

    I know you can make any build having in mind those above mentioned cancer decks. But that takes away so many options that you could built normal deck around. 

    I mean what kind of broken logic is that you CANNOT drop or keep any 2 atack minion on board on turn 7 because you auto-loose no matter anything else. This is completely broken.

     

    Posted in: General Discussion
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    posted a message on Frost Giant

    the worst giant of all and how does it relates to frost?

    Posted in: Frost Giant
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    posted a message on New Card Reveals From Gamescom, New Mechanic: Joust + New Ranked Rewards

    Indeed this is long needed more than ranked play rewards. There rank themselves where rewarding enough

    Posted in: News
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    posted a message on face priest (yes you read it right)

    primary suspects of early silence:

    egg, spider, secret dude, paladin mech, mage early minions, wariors shield girl and acolyte of pain - without taking care of those you wasting precious turns that you could hit the face:)

    Posted in: face priest (yes you read it right)
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    posted a message on face priest (yes you read it right)

    silence spells is what keeps this deck possible:) small silence is a must to gain control of early board, big ones for the killing move for arcane golem, leroy, blingtron and other minions on board:) without silence every bigger taunt is deadly. Without small silence you cant take over the board efficiently early

    Posted in: face priest (yes you read it right)
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    posted a message on face priest (yes you read it right)

    Not sure yet, still testing it but got up to lvl 10 thus far this month, still tweaking it, whenever i change card here or there to test keep droping down until recovered:) should bring to the legend methinks quit easy mainly cause its quick and high win percentage

    usually its lethal damage at 5-8 turns, but yesterday beat the record:) killed priest in 4 turns^^

    Posted in: face priest (yes you read it right)
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