It's 300g and you should have received it a while back, you have at least 1034 wins (1000 in ranked + 34 in arena + some other amount from casual/adventures/innkeeper/tavern brawl).
- mini_biaggi
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Member for 8 years, 1 month, and 29 days
Last active Mon, Feb, 10 2020 21:38:42 -
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Leolph posted a message on New Card - Netherspite HistorianPosted in: Card DiscussionNice, after Gorillabot A-3 and Tomb Spider we now need a Discover-a-Murloc card. In this set or at least in the next set.
Though it should have the dragon tribe.
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Leolph posted a message on Arcane MindsPosted in: Arcane MindsI guess you haven't read the guide. How do you come up with that "30%" ? Source?
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Horkinger posted a message on Why do people kill Patches first?Posted in: General Discussion???
Why not? It doesn't matter if you kill N'Zoth's First Mate or Patches the Pirate. And if you only can cause 1 damage, you can't kill anything else...
Edit: Okay, Southsea Deckhand and that would actually be a priority...
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Horkinger posted a message on Nobody wants to play tavern brawls. C'mon Blizzard...Posted in: Tavern BrawlQuote from Profetorum >>The idea of weekly changing game mode with custom rules is great, but I'd like to see more creative approach to it, instead of repeating most dumb brawls again and again.
I repeat... that game mode is useless, without the pack reward nobody would play it . Everyone would play a competitive ladder instead.You don't have a clue how many People Play tavern brawl. A friend of mine plays it regularly. I play it more than once when I like the brawl (which is probably around every third or fourth brawl). Your Approach on the game is exactly that: Your Approach. Don't mistake your opinion for "everyone's". Blizzard has the numbers and I doubt that they would carry on with tavern brawls if everyone is just playing once. -
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RavenSunHP posted a message on You Medivh, they concede: Midrange hunterPosted in: You Medivh, they concede: Midrange hunteridea per se is good. sure fun (not for the opponent).
but while 1/30 of the deck shouldn't be too much to sacrifice over standard midrange/tempo setup, you're actually delaying CotW by 1 turn in order to make the combo happen (assuming you have it in hand)... which sounds to me as a winmore condition, rather than an improvement to winrate?
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RavenSunHP posted a message on Discuss the Nerf - Fiery War AxePosted in: Card DiscussionJustice.
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RavenSunHP posted a message on Roping every game I play on Ladder tonightPosted in: General DiscussionNot sure if serious or troll...
But i just wanted to remind you that a roped game is tedious for you too.
And if you lose despite roping, your opponent will still be happier than you.
Cheers
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RavenSunHP posted a message on The HCT Taichung 2018 Survival Guide & Top 16 DecklistsPosted in: NewsApparently, they realised that Even Shaman in Standard is not so good as it seemed a while ago...
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Kovachut posted a message on Warlocks Problems and how to fix themPosted in: WarlockCho'gall was introduced in WotOG aswell and highlighted the first of many Problems of the class: the lack of strong spells. While we had access to Shadowflame, Siphon Soul and Twisting Nether, they only worked reactively and in limited situations, thus making Cho'gall look like a bad card despite his powerful effect.
... and Cho'gall remained irrelevant
Kinda want to disagree with you. I found him to be very useful in MsoG - we had more spells (you mentioned them already) + kazakus (especially 5 mana summon 2, give health) + potentially kabal courier. He was kinda slow, but it did great swings for me - siphon, blastcrystal, shadowflame, sometimes shadowbolt; even casting expensive spells from kazakus wasn't a problem, as you mentioned because of reno. I will agree with you, that when he was released, there wasn't enough support for him and that people didn't run him in their decks since then, but personally I really liked his potential in MsG.
but it got ultimately replaced by Reno-Mage.
What? Did I miss something, because to my knowledge renolock was stronger than the mage deck.
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eviscerates and saps are more important for the real mill deck than prince, imo
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Frost lich Jaina and Firelands portal are free. So yes, it's f2p
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hope all highlander deck's players die in fire
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finally I can use my millhouse and cho in a real deck FeelsGoodMan
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2 reasons: "Wow..." and "Greetings"
it's not priest, it's the players.
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craft golden Leeroy, than SMOrc
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1-3 arena because of dk jainas in a row. okay.
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FUCKING LICH KING I FUCKING HATE SOMEONE WHO MADE HIS AI
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game in casual, me as rogue, and opponent as pirate warrior.
I squelched him after every card - "huh greetings". he send me friend request to say: "why are you squelched me, if you are triggered don't play this game". WTF???
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>went to wild casual to play 50 paladin cards with "only class cards" deck
>queued against pirate warrior, aggro shaman and whoa brand new pirate warrior with two new cards
this game makes me salty af sometimes