N'Zoth is one of the reasons why I always like to have at least one doomsayer in my CW decks. Doomsayer -> shield slam enemy sylv acts as a 3rd board clear vs n'zoth decks, and if they have any sticky deathrattles like cairne that also prevents them from attacking on the next turn, saving you some damage.
The other reason is that doomsayer is just a really strong card in the current tempo-driven meta.
I've had this visual glitch happen before when playing rogue. after sapping / vanishing an Argus'd minion, the minion would still (appear to) have the taunt shield when replayed. afaik this has been around for several months already.
Sometimes if I have a suspicion they are a bot, i will just leave them at 1 hp with a full board on my side for a couple of turns, and see if they still try to struggle. In two of my games i just let them fatigue to death and they still never conceded. There's no way a human would keep playing for that long when they know they've already lost.
Worst play I've experienced was when Pally buffed Mechazod to 20 atk using Blessed Champion. I assumed my partner just misclicked; didn't seem like he was trolling as he didn't concede or make any other stupid plays for the rest of the game. Had to dodge a dozen salvos / double zaps, but we somehow still won :)
On the other hand I have actually had ridiculously perfect games with complete randoms. In one game we got t8 lethal with both of us at 30 hp. Priest (me) gave Pally early ramp with Arcane Golem t3, t6 I play The Beast. t7 Pally (on 8 mana) plays Cho + Blessing of Might + Blessed Champion on The Beast. dodges assassinate, on my t7 I play Millhouse (1 mana cost due to Pint Sized Summoner) + Blessing of Might + Blessed Champion on The Beast and hit Mechazod for 54. Mechazod then uses KtL on Cho. then on Pally t8 (9 mana) he plays Icehowl + Blessing of Might + Seal of Champions + Blessed Champion for exact lethal.
5
Preparation -> Counterfeit Coin -> Preparation -> Counterfeit Coin -> concede
2
N'Zoth is one of the reasons why I always like to have at least one doomsayer in my CW decks. Doomsayer -> shield slam enemy sylv acts as a 3rd board clear vs n'zoth decks, and if they have any sticky deathrattles like cairne that also prevents them from attacking on the next turn, saving you some damage.
The other reason is that doomsayer is just a really strong card in the current tempo-driven meta.
0
I've had this visual glitch happen before when playing rogue. after sapping / vanishing an Argus'd minion, the minion would still (appear to) have the taunt shield when replayed. afaik this has been around for several months already.
0
Sapped a CW's Deathwing and proceeded to play Loatheb...
at least it prevented him from using Tank up!. ended up winning in the end so it was ok
0
Sometimes if I have a suspicion they are a bot, i will just leave them at 1 hp with a full board on my side for a couple of turns, and see if they still try to struggle. In two of my games i just let them fatigue to death and they still never conceded. There's no way a human would keep playing for that long when they know they've already lost.
0
Worst play I've experienced was when Pally buffed Mechazod to 20 atk using Blessed Champion. I assumed my partner just misclicked; didn't seem like he was trolling as he didn't concede or make any other stupid plays for the rest of the game. Had to dodge a dozen salvos / double zaps, but we somehow still won :)
On the other hand I have actually had ridiculously perfect games with complete randoms. In one game we got t8 lethal with both of us at 30 hp. Priest (me) gave Pally early ramp with Arcane Golem t3, t6 I play The Beast. t7 Pally (on 8 mana) plays Cho + Blessing of Might + Blessed Champion on The Beast. dodges assassinate, on my t7 I play Millhouse (1 mana cost due to Pint Sized Summoner) + Blessing of Might + Blessed Champion on The Beast and hit Mechazod for 54. Mechazod then uses KtL on Cho. then on Pally t8 (9 mana) he plays Icehowl + Blessing of Might + Seal of Champions + Blessed Champion for exact lethal.