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    posted a message on 2 cards packs

    I activated last year the Free trial for the card backs. I guess i cannot get this as wel

    Posted in: Standard Format
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    posted a message on Cutting the cable cord - HELP!

    Unless you really like how cable type content is delivered instead of looking for it yourself, then yeah cable in this age is prone to lose.

    Posted in: General Chat
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    posted a message on I swear to god this mode cheats.

    You get matched differently depending on what bucket you choose. Try it and you should get the same group of bosses

    Posted in: Dungeon Run
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    posted a message on WOECLEAVER 59 DAMAGE OTK!! Thoughts??

    What happens if you draw grom before? gg?

    Maybe you can add the warrior DK just for more board control?
    As with other combo decks, its weak to ice block and some other interrupts (they rat your grom, counterspell, etc)

    edit: I see the dead man hand, ok.

    Posted in: Warrior
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    posted a message on Kobolds & Catacombs: Girls' Night Out
    The same people that complain about this forced thing usually have no issues with characters when they are mostly male and/or light skinned. You can see this in most human-like characters in games. People tend to support a "default" type more than others. They will complain about anything that is outisde this type, even if its just a couple of characters, but mostly there is no problem when most characters fit this "default".
     
    Posted in: General Chat
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    posted a message on Kobolds & Catacombs: Girls' Night Out
    Quote from Almaniarra >>

    I am a female and really can't get it why all females wants people to make a positive difference for females while they are supporting equality.

    I guess females must be more honest. If you want equality, don't want privilage. Just support equality.

    Also, They are females because mostly males playing this game and it is for their visual pleasure. Don't make illusions. It is about playerbase which Blizzard presents its game. All Games' playerbase is mostly male so, it must not surprise you that all iconic "heroes" of a game are females.

    Look at Overwatch, Heroes of the Storm, Warcraft which are another games of Blizzard. Look at their heroes, new released characthers, etc. All are females. So don't take credit for that. They all are for male's again. They are not extolling females. It's not a reason to feel precious. There are other stuff that you can feel precious, don't waste it with bullshits like this.

    Also, If you stay in a while in general chat in Hots, You can see that they are discussing there the bodies' of heroes about how they are true, beautiful or not, and it refers that Those characthers is for males, not for extolling females. So I recommend you to wake up.  :)

     Maybe they just want to see more female characters being represented because they feel they arent enough? That is a totally valid thing to say. Of course, you can think otherwise, but hey, different strokes...
    Also, this has nothing to do with privilege. And most male players probably get their role models and feel connected with male characters, not female ones. And they are not "releasing new female chars" because of that. That is totally made up.
    And the hots chat also has nothing to do with this. And they discuss that because they are young people, they are male, and thats it basically.

    Regarding the topic, Its funny because if they were all males, many people here would probably give a monkey's butt. But if they are all female, then they get so mad... i think its cool they way blizzard is currently doing it, so, keep it up blizzard!
    Posted in: General Chat
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    posted a message on Molten Blade

    If it had the power to turn into collectible weapons from other classrs before... why not?

    Posted in: Card Discussion
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    posted a message on New Rogue Spell - Lesser Onyx Spellstone
    Quote from asteroidm >>
    Quote from gonzov >>

    people come on this is not used against aggro decks this is for control decks and things like jade. Vilespine is fine but its not always enough

     Jade is the only place it fits right now for sure.  Even then there are a grand total of 3 deathrattles in there.  2 Jade swarmers and Aya Blackpaw.  I suppose you can bolster that number by adding Journey Below or Undercity huckster.  Even then though, and this is my biggest issue, swarmers and huckster are cards you want to play early, meanwhile you don't want this late game removal card just sitting in your hand early.  Which essentially leaves you with Aya or perhaps something you discovered from Journey Below.  On top of that you have to actually "play" the deathrattles.  If it was summon then I can see it having some good synergy with N'zoth.
    Given all that, Jade isn't good right now, and if some weird jade/token rogue gets good I don't know if it'll run this or not but I doubt it.
    Not only used WITH jades but I meant against them.
    But yeah thats the only thing I dont like. There arent many really good deathrattle cards without sacrificing stats. They should add more that doesn't completely suck
    Posted in: Card Discussion
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    posted a message on New Rogue Spell - Lesser Onyx Spellstone

    people come on this is not used against aggro decks this is for control decks and things like jade. Vilespine is fine but its not always enough

    Posted in: Card Discussion
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    posted a message on New Rogue Minion - Elven Minstrel

    So lets see...
    - Most (if not all) mages play Arcane intellect, that draws two random cards and costs 3, no board presence.
    - This costs 1 more and has a 3/2 body
    - vanilla 3/2 minions costs 2 mana (to be considered effective stats)
    - So you basically pay 2 more mana to draw two cards? yeah they are only minions but in a utility minion based class? and it can be returned to hand? Yes please!!!
    Trust me this will be played. Not sure it fits the aggro rogue type but maybe son tempo/control rogue deck.

    Posted in: Card Discussion
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    posted a message on New Warrior Spell - Reckless Flurry

    Ironhide/shield block plus this is basically a dragonfire (better in most cases). Yeah you lose two cards but you hit dragons as well, and shield block plus slam is already played (tho it doesnt remove the armor). You can even play the armor kobold and basicaly kill every aggro board with those cards. This is added to other combos like some whirlwind effect plus sleep with the fishes, and brawl (this can be better than brawl on a board with fewer but bigger minions) makes control warrior a possibility.

    Posted in: Card Discussion
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    posted a message on New Warlock Weapon - Skull of the Man'ari

    Seems good but again, people and their mothers will play weapon removal against priest/mage/warlock.

    Quote from Crazy_Gio >>

    This card would be cool if we had a way to always have it on turn 5, but we don't, so it's impossible to build a deck around it, which is kinda what you want to do with this card (have a bunch of big demons in your hand). Maybe you can try to compensate for the fact that this is only a 1 of by playing Krul the Unshackled too, but I don't know if it's worth it to have those 2 cards just to summon a free Doomguard or a free Voidlord sometimes, when it happens that you have the right combination of cards... This is probably playable (not strong, maybe not even playable) in wild and probably unplayable in standard. Sad.

     Keleseth is built around him and has no impact on the board most of the time, apart from his body ofc. It can be returned to hand tho
    Posted in: Card Discussion
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    posted a message on New Warlock Weapon - Skull of the Man'ari

    Seems good but again, people and their mothers will play weapon removal against priest/mage/warlock.

    Quote from Crazy_Gio >>

    This card would be cool if we had a way to always have it on turn 5, but we don't, so it's impossible to build a deck around it, which is kinda what you want to do with this card (have a bunch of big demons in your hand). Maybe you can try to compensate for the fact that this is only a 1 of by playing Krul the Unshackled too, but I don't know if it's worth it to have those 2 cards just to summon a free Doomguard or a free Voidlord sometimes, when it happens that you have the right combination of cards... This is probably playable (not strong, maybe not even playable) in wild and probably unplayable in standard. Sad.

     Keleseth is built around him and has no impact on the board most of the time, apart from his body ofc. It cant be returned tho
    Posted in: Card Discussion
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    posted a message on New Rogue Legendary - Sonya Shadowdancer

     Anything that:
    -isnt expensive
    -lets you re utilize minions and spells
    is good for rogue and will be played.
    This has those two things.
    Also, THICC rogue

    Posted in: Card Discussion
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    posted a message on How Bonemare is responsible for devastating the meta

    I aggree that bonemare is kinda unbalanced for the stat difference it creates (and being common). Yes, we need strong common cards but I think it should have either less body or buff less.
    Scalebane is also quite on the same route. I think its even worse. It snowballs SO HARD that most of the time it becomes impossible to stop that for most decks. Its like a fldegling but without even attacking.

     

    Posted in: Card Discussion
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