ur just bad, im 9-3 with this deck
- giannigab
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Member for 4 years, 1 month, and 6 days
Last active Mon, Apr, 15 2024 00:10:31 -
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yungyutes posted a message on Scorpyon's Rank #1 Natural ShamanPosted in: Scorpyon's Rank #1 Natural Shaman -
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Scorpyon posted a message on Scorpyon's Rank #1 Natural ShamanPosted in: Scorpyon's Rank #1 Natural ShamanConsider this for a moment:
I created a deck
I am making that deck public for others to use and try out
I am patiently trying to help those who are not having as much success with the deck as others.
I am willing to offer advice and tips where possible to help others enjoy the deck.That hardly seems like trolling to me.
There are minions in the deck. All minions can be used to fill the board.
It is not a "zoo" deck, so you won't have endless minions to play (which seems to be where your confusion lies here). It is not a deck that relies on steamrolling the opponent with minions. Instead, you should use the minions you have to keep the pressure on the opponent each turn (also known as tempo-flooding). The resources are there in the deck. You just need to use them patiently and in a considered manner to reach the end goal.In fairness though, it's maybe not a deck for everyone to be able to use. If you are used to aggro decks that play out your hand and expect the deck to refill your hand the next turn, it won't work for you. This deck requires a little more skill than that to play.
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fabjx71 posted a message on C'thun Control ShamanPosted in: C'thun Control ShamanThis deck is maybe OK vs hunter or warrior but it loses to any other control deck and I keep facing those
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Scorpyon posted a message on Scorpyon's Rank #1 Natural ShamanPosted in: Scorpyon's Rank #1 Natural ShamanHmm. I'm not sure about making a video, as I don't really have the equipment for that sort of thing. (Or, probably more truthfully, the time to make it - family man, etc etc).
But I'm more than happy to try and give some tips on how to play it and dealing with different situations that come up.Having the right cards at the right time is a tricky one, mostly because I suppose that relies heavily on RnG in your favour to an extent. That said, there are also ways to improve this for yourself. While every situation is different (and there may be some times that it is simply not going to go in your favour - it happens), I have found that you need to try and judge when to use clearances etc. Don't rush to clear the board every turn, especially if the damage incoming is low and you can delay another turn.
Look to remove primary danger targets when they appear (like that windfury murloc, etc).
A heal-heavy deck is going to prove tricky, but what I have found that works against Warlock is simply flood the board (within reason - don't empty your hand on one turn. Be aware of their removal).
If you maintain a constant amount of little pressure, they struggle to know when to board wipe, and that trickle of damage will kill them in the end as they get within burst range.
Also, most low-skilled warlock players have a habit of spamming that Hero Power which is a death trap against decks like this.If there's any other help I can offer, let me know.
Maybe I will see if I can find some time to do a video on this at the weekend perhaps, after all. Will see. :-) -
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Czhorat posted a message on New Paladin Legendary Card Revealed - Cannonmaster SmythePosted in: NewsI wonder how the deathrattle is worded. Silence effects clearly destroy a secret, but if, say, a Priest uses Shadow Madness to take one of them then who gets the secret when it dies?
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Stormie posted a message on When Clones Attack! is This Week's Tavern BrawlPosted in: NewsHaha yeah nothing gets me salty like a Tavern Brawl opponent agonizing over every move. Come on! It's a Tavern Brawl, not the finals of the Hearthstone World Championship! It's supposed to be a quick bit of high-randomness fun!
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MexRNG posted a message on When Clones Attack! is This Week's Tavern BrawlPosted in: NewsIt would be pretty good brawl if opponents would stop roping for a god damn second. U either have mana or u dont have mana to play stuff. Well most of the time u dont.
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KafkeKretz posted a message on New Shaman Legendary Card Revealed - Grand Totem Eys'orPosted in: Newssince its legendary it would be nice to see: at the of your turn give your totems this game +1/+1
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jazzfan27 posted a message on New Shaman Legendary Card Revealed - Grand Totem Eys'orPosted in: NewsMeh. I don't enjoy decks like Totem shaman. I don't like playing against them. They either draw great and you have no answers and then you feel like you never had a chance or they get an awkward hand and they never felt like they had a chance.
It just usually doesn't feel like a competitive match. It might average out as 'fair' but I don't like it.
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Splatacleze posted a message on New Shaman Legendary Card Revealed - Grand Totem Eys'orPosted in: NewsDrakkari Enchanter, Totemic Reflection and Splitting Axe synergy for us Wild players.
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Thank you for the reply! Very informative response. You get an upvote + a follow from me, thanks again!!
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hahahahah
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The requirement to have a minion on the board before this dies makes this terrible. Opponent can trade strategically to make sure this effect never works.
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This deck is insane! I am currently 9-2 (82%) Gold 3, maybe not the highest rank but nonetheless the power level of this deck is definitely there.