• 8

    posted a message on Patch 29.2.2 - All Card Changes Datamined

    Cause this mix is hot, like Fire, yo.

    Posted in: News
  • 1

    posted a message on Huge Balance Pass for Constructed - Changes to AoE, Reno & Zarimi and OTK Style Decks

    I feel vindicated in my critically panned post that giving another class an extra turn ala Time Warp would not lead anywhere savory.

    Gloating at my previous prediction aside, good luck fixing overperforming cards. There are quite a few of them in constructed.

    Posted in: News
  • 1

    posted a message on Unauthorized Bot-Ban Update – April 2024 & Arena Queue Change for Exploitive Accounts

    For how many supposed bots they ban I keep running into them in Wild.

    Posted in: News
  • 1

    posted a message on The Masters Tour Spring Championship - With 3 Pack Drops!

    I am tempted to not watch solely out of spite for their neglect of constructed. That and their horribly draconian chat rules but that is an aside.

    STILL, it isn't a bad deal if you really want the packs. Just leave it running on Twitch before you go out, come back to some packs.

    Posted in: News
  • 1

    posted a message on Constructed Demon Hunter Changes Coming - Masters Tour Unaffected

    No mention at all that they notice or even care that Time Warp is a Tier 1 list. Again.

    Posted in: News
  • 1

    posted a message on Say My Name is This Week's Tavern Brawl

    (shrug) I will never complain about easy packs. Pretty fun little memory game, too.

    Posted in: News
  • 3

    posted a message on List of highly problematic cards in wild

    In no specific order (but alphabetized from neutrals to class cards):

    • Arcane Giant - this really should be nerfed with the overabundance of spells that cost 0 and mana cheating effects / minions.
    • e: Crystalizer - this allows Demon Seed to progress the quest too quickly with no real danger.
    • Wildheart Guff - fuck this card. And fuck whoever thought letting Druid be able to double mana cap was a good idea.
    • Dew Process  - with every other card that forces both players to draw, there is a condition attached. With Guff, 4 mana still isn't enough - the verbiage needs to change.
    • Objection! - too strong an effect. End of justification.
    • Rewind - leads to problems with the overabundance of spell-based defensive tools Mage has.
    • Time Warp - this will continue to plague Wild until Team 5 realizes that targeted spell casting is part of Mage's identity. READ: CHANGE THIS TO A 1 DURABILITY LOCATION, PLEASE AND THANKS.
    • Radiant Elemental - Sorcerer's Apprentice lead to broken shit with a similar statline and mana cost. Nerf when, Team 5?
    • Shadowstep - cards that are printed to unconditionally cost 0 lead to broken synergies. This is no different.
    • Swordfish - too much consistent damage for it's cost.
    • Demon Seed - the fact you have lose your entire health value (or near) and there's still enough defensive & cycling tools for it to be viable says a lot.

    but as always, that is just like, my opinion, man.

    Posted in: Wild Format
  • -2

    posted a message on Year of the Pegasus Core Set Update - Many Core Changes - New Keyword: Elusive

    Interesting changeup to bring back the spell damage totem. Going to make it harder for Even Shaman in Wild since with it you'll blastnuke your board with Jam Session. Probably see more use of Trusty Companion over it. Also might cause a return of Odd Shaman - that archetype was gutted with the removal of spell damage on demand.


    Posted in: News
  • -12

    posted a message on 28.4.1 Patch Notes - Huge Nerf Wave, Battlegrounds Balance Changes & More

    Upping the cost of Dew Process for a class that is defined by mana ramping is a meaningless nerf. Eventually you'll have to address the elephant in the room for upping it's mana to mean more than a minor inconvenience.

    Also boo to Herald of Nature nerf. Tree Druid didn't overperform by any metric. It was merely strong but entirely fair. More than other meta staples could say.

    Posted in: News
  • 1

    posted a message on Hearthstone Esports in 2024 - No Battlegrounds: Lobby Legends in 2024

    Well, that huffs that the most popular format is getting the cold shoulder.

    Par for the course but it doesn't make it any less frustrating to watch the game be so horribly mismanaged.

    Posted in: News
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