• 0

    posted a message on Top 2 is This Week's Tavern Brawl

    Preparation & Jade Telegram is a entertaining combo for this.

    Posted in: News
  • 1

    posted a message on Huge Balance Pass for Constructed - Changes to AoE, Reno & Zarimi and OTK Style Decks

    I feel vindicated in my critically panned post that giving another class an extra turn ala Time Warp would not lead anywhere savory.

    Gloating at my previous prediction aside, good luck fixing overperforming cards. There are quite a few of them in constructed.

    Posted in: News
  • 1

    posted a message on Unauthorized Bot-Ban Update – April 2024 & Arena Queue Change for Exploitive Accounts

    For how many supposed bots they ban I keep running into them in Wild.

    Posted in: News
  • 1

    posted a message on The Masters Tour Spring Championship - With 3 Pack Drops!

    I am tempted to not watch solely out of spite for their neglect of constructed. That and their horribly draconian chat rules but that is an aside.

    STILL, it isn't a bad deal if you really want the packs. Just leave it running on Twitch before you go out, come back to some packs.

    Posted in: News
  • 0

    posted a message on How to fix quest mage once and for all

    Leave the text on Time Warp alone.

    However, Open the Waygate has to become to a 1 mana, 1 durability location that is dormant until the quest requirements have been fulfilled.

    It cannot be a spell that you cast from hand because of Sivarra, Rewind, Rommath, Potion of Illusion, Vargoth, Fizzle and whatever new soup du jour they print that allows for resource retention.

    You do that it becomes harder (but not impossible) to do degenerate bullshit with Time Warp.

    Posted in: Wild Format
  • 0

    posted a message on Whizbang Class discussion

    From the perspective of Wild? Aggro & Singleton Shadow Priest got a lot of love. Rogue got a few okay-ish midrange combo options. Shudderwock Shaman got more battlecries that will break things.

    Rest of it is mostly fluff.

    Posted in: General Discussion
  • 0

    posted a message on New Priest Epic Card Revealed - Repackage

    Fair play - I meant for Wild, specifically. Even at that you can win the game for less mana than a two-turn play like that.

    Posted in: News
  • -6

    posted a message on New Priest Legendary Card Revealed - Timewinder Zarimi

    Oh Hell no. Time Warp already causes enough problems when it's just Mage. Now you want to give it to Singleton Shadow Priest, too?

    Posted in: News
  • 0

    posted a message on New Priest Epic Card Revealed - Repackage

    Could potentially be good with a Steam Cleaner follow up? But that's a lot of work to remove resources in late game.

    Posted in: News
  • 0

    posted a message on New Priest Legendary Card Revealed - Raza the Resealed

    Opens some doors for Singleton Shadow Priest. Far too sluggish for other Priest archetypes.

    Posted in: News
  • 3

    posted a message on List of highly problematic cards in wild

    In no specific order (but alphabetized from neutrals to class cards):

    • Arcane Giant - this really should be nerfed with the overabundance of spells that cost 0 and mana cheating effects / minions.
    • e: Crystalizer - this allows Demon Seed to progress the quest too quickly with no real danger.
    • Wildheart Guff - fuck this card. And fuck whoever thought letting Druid be able to double mana cap was a good idea.
    • Dew Process  - with every other card that forces both players to draw, there is a condition attached. With Guff, 4 mana still isn't enough - the verbiage needs to change.
    • Objection! - too strong an effect. End of justification.
    • Rewind - leads to problems with the overabundance of spell-based defensive tools Mage has.
    • Time Warp - this will continue to plague Wild until Team 5 realizes that targeted spell casting is part of Mage's identity. READ: CHANGE THIS TO A 1 DURABILITY LOCATION, PLEASE AND THANKS.
    • Radiant Elemental - Sorcerer's Apprentice lead to broken shit with a similar statline and mana cost. Nerf when, Team 5?
    • Shadowstep - cards that are printed to unconditionally cost 0 lead to broken synergies. This is no different.
    • Swordfish - too much consistent damage for it's cost.
    • Demon Seed - the fact you have lose your entire health value (or near) and there's still enough defensive & cycling tools for it to be viable says a lot.

    but as always, that is just like, my opinion, man.

    Posted in: Wild Format
  • 0

    posted a message on New Rogue Epic Card Revealed - Watercannon

    Interesting concept but with that verbiage and 4 mana I don't see it becoming a mainstay of Pirage Rogue (at least not in Wild).

    Posted in: News
  • 0

    posted a message on Elementium Geode

    Took them long enough but they finally power crept Kobold Librarian.

    Posted in: Elementium Geode
  • 0

    posted a message on Twist Winter Break Update

    Hit 'reply' next time if you want to more easily gain someone's attention instead of quote.

    Past that, you're being incredibly myopic if you think that I was referring solely to one format. Twist? Most they can be bothered to do is add one expansion unique to it under the guise of a 'Wild-Only' expansion. How much care have they given Mercenaries? Oh, right, it's in Maintenance Mode. How about Duels? Gets sporadic at best updates. Classic? Oh, right. It became infested with bots that just infest Wild now that it's gone. Starting to notice a pattern?

    If Twist is going to be the dumping grounds for weird ideas I am fine with that, but at the very least don't just abandon it once people crack it's formula cause you're afraid of enabling more broken synergies in Wild.

    Posted in: News
  • 3

    posted a message on Twist Winter Break Update

    This is another unfortunate pattern Team 5 keeps repeating. They announce and release a new format then just abruptly drop support for it. While I do admire the ambition & going for the gusto, I would really like it if they would reign it in with the overall scope of the game and give more support to the formats that have not died off from lack of player interest.

    Not that the opinion of some bitter jackass on the internet counts for much, but there it is.

    Posted in: News
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