The fallback is to use 2 cards on turn 10 for nothing if the opponent has removal, what is very likely at this point.. You simply could play Colossus of the Moon instead and would be better off.
So a bad stated weaponsmith that breaks my kangors? no thx, rip paladin quest. This is literaly not better than weapon smith which is neutral the mech tag is more of a downside on this one what were they thinking? this is so beyond terible also if you play the quest turn 1 you wont have another minion out for this .
This is such a design failure its so horrible.
What are you thinking..? ^^ The Pala-quest is not intended for mech decks. Firstly, it would be totally overpowered with Mech-Eggs and -Whelps, when you can follow with mechs anytime. The Dude-Heropower is somewhat of a needed balance/weakness here. Secondly, your Kangors would often spawn trash anyways if you use Emperor Wraps on most of your other mechs on the way to the endgame. Thirdly, how do you fit 8-10 Reborn-minions in a consistent mech deck? Not.
I hope this card works properly if you have already more than 3 minions on board. Because it says you summon 4 bees and THAN they attack. If you have a token deck with 4 to 7 minions on board this could be awkward to use, if the bees don't summon and attack after another...
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Well, if you play a second Magtheridon after some copy-effect or discover..it might go off twice. ^^ Maybe they kill each other though..
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The fallback is to use 2 cards on turn 10 for nothing if the opponent has removal, what is very likely at this point.. You simply could play Colossus of the Moon instead and would be better off.
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Everyone can counter simply with Replicat-o-tron.
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What are you thinking..? ^^ The Pala-quest is not intended for mech decks. Firstly, it would be totally overpowered with Mech-Eggs and -Whelps, when you can follow with mechs anytime. The Dude-Heropower is somewhat of a needed balance/weakness here. Secondly, your Kangors would often spawn trash anyways if you use Emperor Wraps on most of your other mechs on the way to the endgame. Thirdly, how do you fit 8-10 Reborn-minions in a consistent mech deck? Not.
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I guess you need the big taunt and 12 life back after some turns doing nothing...
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I hope this card works properly if you have already more than 3 minions on board. Because it says you summon 4 bees and THAN they attack. If you have a token deck with 4 to 7 minions on board this could be awkward to use, if the bees don't summon and attack after another...