it's a cute card, but it seems way too weak. play a 2/2 for 4 mana for a random 1/8 chance at a useful DK card? it's also not guaranteed you get the value (potion of madness, silence, devolve) no thanks. I voted "Bad"
honestly, you're not even guaranteed to beat a jade druid if you play this card. it's just a bad tech decision to make, at least eater of secrets and weapon destruction do things the turn they are played
dust, only good if the board is empty and your opponent plays a big minion, meanwhile you get smacked in the face.
this card is also anti-tempo, it doesnt do anything the turn you play it. If you're playing an expensive card, you really want it to do something immediately. think ragnaros (firelord and lightlord), spikeridged steed, dinosize, nzoth, etc. you might likely be dead the turn you play this or have it countered by a silence or favorable trade.
if you're concerned about taunt, argus is a very good card. you can also shadowcaster it for great value. in regards to this list, drop the pirates, kobold, and one mimic pod and add 2x argus, 2x SI agents and 2x hucksters, that's what I run.
first of all, comparing a zero cost card to a 5 cost card is pointless. second, if you really like shadowstep, i would replace it with something other than shadowcaster.
shadowstep is really only good with nzoth, in almost every other situation shadowcaster is better. you can also just run both. shadowstep also has negative synergy with deathrattles, which a jade rogue uses a lot of.
you're only gonna get the one turn kill off on a super slow deck like priest or some control shaman. it's probably the same as something like velen priest with two mind blasts (before year of the mammoth) too many combo cards and you're dead before you can do it.
0
it's a cute card, but it seems way too weak. play a 2/2 for 4 mana for a random 1/8 chance at a useful DK card? it's also not guaranteed you get the value (potion of madness, silence, devolve) no thanks. I voted "Bad"
0
no one's gonna play explore un'goro or skulking geist.
arguing about synergy or counters between two garbage cards is pretty pointless.
1
use all caps, it'll make your argument better, and it's a shit matchup if the priest plays/draws correctly
0
honestly, you're not even guaranteed to beat a jade druid if you play this card. it's just a bad tech decision to make, at least eater of secrets and weapon destruction do things the turn they are played
0
no one is going to play Skulking Geist past the first two weeks when people are trying new cards
1
dust, only good if the board is empty and your opponent plays a big minion, meanwhile you get smacked in the face.
this card is also anti-tempo, it doesnt do anything the turn you play it. If you're playing an expensive card, you really want it to do something immediately. think ragnaros (firelord and lightlord), spikeridged steed, dinosize, nzoth, etc. you might likely be dead the turn you play this or have it countered by a silence or favorable trade.
3
just concede if you get nef, if you get rag, your opponent will concede.
7
I guess they don't really look at their decks and just import the top rated. Pretty much an insult that a joke-deck like this is on the list.
2
if you're concerned about taunt, argus is a very good card. you can also shadowcaster it for great value. in regards to this list, drop the pirates, kobold, and one mimic pod and add 2x argus, 2x SI agents and 2x hucksters, that's what I run.
1
first of all, comparing a zero cost card to a 5 cost card is pointless. second, if you really like shadowstep, i would replace it with something other than shadowcaster.
shadowstep is really only good with nzoth, in almost every other situation shadowcaster is better. you can also just run both. shadowstep also has negative synergy with deathrattles, which a jade rogue uses a lot of.
2
edwin does not work with this type of deck, you dont have enough cheap spells
0
you're only gonna get the one turn kill off on a super slow deck like priest or some control shaman. it's probably the same as something like velen priest with two mind blasts (before year of the mammoth) too many combo cards and you're dead before you can do it.
0
this logic only makes sense if you literally crafted a normal rag 2 days ago.
otherwise, you get a free golden rag and 400 dust from the normal one
1
ya i lost every game but one.
if it's a jade deck you lose on turn 1, if it's some aggro pirates you'll probably lose by turn 5 unless you get lucky with some anti aggro cards.
0
i replaced deathlord with courier, deathlord lost me way too many games
I'm also not too sure about priest of the feast, with so few spells it almost never heals, but I guess it being a 3/6 is nice