Yea something needs to be done about those I'd rather play against a freeze mage/mcpriest/handlock/zoo than these spamming aggroshitters
I run two Demonwrath now and that has helped a lot (when I draw them) but other classes can't aoe until turn 4-6 and by that time the game is decided if you drew the card or not. Even with 2 healbots I sometimes end the game with sub 10 HP against facehunter and eboladin. Other times I have Demonwrath and Imp Gangboss to destroy their board and they quit with an empty hand but that's rare. Not fun to play against and feels like they are playing another game. Although I admit the only good thing is being able to burn the rope every turn when against them to do other stuff.
Mage used Loatheb and itincreasedthe cost (obviously) of Shadow Word: Death to 8 which then got summoned Grommash. He had Duplicate which ended giving me two of higher than normal monsters. Quite nice
I didn't have most of the rares and epics listed since I don't play warrior but still gave it a go with the cards I did have.
Got him in the first attempt with this deck. Rampage, Inner Rage, Charge and Kor'kron Elite were mostly saved for face damage once his deck was mostly milled(4 cards left) since I did not have x2 Gorehowl and Upgrade or used to buff and trade with large minions.The Coldlight Oracle was saved and used to mill the last few cards. Ended with 2HP and 30 armor.
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Battletag: GhostDragon#17231Region: NATrade only? Yes, you go first.0
Battletag: GhostDragon#17231Region: NATrade only? Yes, you go firstDone
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Battletag : GhostDragon#17231Region : NATrade : You go first after I prove0
I'm really happy to see Druid cards and Blade Flurry nerfed.
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Yea something needs to be done about those I'd rather play against a freeze mage/mcpriest/handlock/zoo than these spamming aggroshitters
I run two Demonwrath now and that has helped a lot (when I draw them) but other classes can't aoe until turn 4-6 and by that time the game is decided if you drew the card or not. Even with 2 healbots I sometimes end the game with sub 10 HP against facehunter and eboladin. Other times I have Demonwrath and Imp Gangboss to destroy their board and they quit with an empty hand but that's rare. Not fun to play against and feels like they are playing another game. Although I admit the only good thing is being able to burn the rope every turn when against them to do other stuff.
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The Great Summoner Competition Tavern Brawl tip
Mage used Loatheb and it increased the cost (obviously) of Shadow Word: Death to 8 which then got summoned Grommash. He had Duplicate which ended giving me two of higher than normal monsters. Quite nice
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Hunter
Nerf it so they can buff another hunter deck type or create one.
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Danke
I didn't have most of the rares and epics listed since I don't play warrior but still gave it a go with the cards I did have.
Got him in the first attempt with this deck. Rampage, Inner Rage, Charge and Kor'kron Elite were mostly saved for face damage once his deck was mostly milled(4 cards left) since I did not have x2 Gorehowl and Upgrade or used to buff and trade with large minions.The Coldlight Oracle was saved and used to mill the last few cards. Ended with 2HP and 30 armor.
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Hunter, Mage and Priest
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http://www.hearthpwn.com/decks/2654-wolock
Warlock and minions!