I'm playing wild this expention and one of flavors wild has that standard doesn't is inspire.
I don't know why it was abandoned since TGT, but these are fun cards to play with and maybe Blizzard should revisit this ability and make some new inspire minions.
tganks for the deck. As far as mulligan, kerpnong/ not keeping the quest. What are your suggestions when going first or second? How did it effect your WR?
If you have to actively counter a specific deck to not auto-lose 20%-30% of your games, it takes the fun out of playing. I mean, I understand that you have to either follow or counter the meta if you want to reach legend, but I'm playing at rank 14 and it's full of people looking for easy wins with giants.
I feel you, but teching your deck against other decks is part of deck building. You always trying to find the balance between building up towards your own win condition while not dying to your opponent's.
I've yet to lose to a giant deck, but i think they probably bricked hard. I don't think those decks are that good, they're quite luck reliant.
According to HSReplay.net, the best preforming deck of this type is hunter with 66.8% WR. Sure, it is not at the top 10, having almost 67% is pretty good. Not sure that luck is the weakness of the deck...
7. It get crushed by aggro decks most of the time very easy.
In my eyes this deck is a way lesser problem than Big Priest in Standard.
I am not sure about the poor performance of the deck against aggro. Players who played it say that aggro needs a "god hand" in order to kill this deck in time. I am still asking around to make a final conclusion about that.
Thanks for all the answers and comments. If I understand all that has been said so far, it is basically:
1. It is good that Blizzard is revisiting and thinking about Wild format cards.
2. It is bad that Blizzard is revisiting and thinking about Wild format cards because it used to be fun before they thought about it.
3. The deck is powerful, but like many other OP decks in the game, very simple to play.
4. It is not fun to play against because it is all comes down to one or two moments at the game with very little interaction.
5. The reason you don't see it more in ladder is because it is super expensive deck.
6. It can be countered, you just need to pray you'll have the right answers at the right time.
currently I am 50% WR as a DK priest against the deck. Hopefully more discussions like that can help us all to play better and have better success against oppressive decks.
0
Thanks for the insights.
0
Anybody tried Medivh in Bug Spell Priest and can tell my why Grand Archivist is prefered over him?
Thanks.
0
Any ideas?
0
I am asking because my new account in only a week old and I am trying to build a Demon Zoolock....
0
Hi,
I have a question. As a f2p deck, how did you get Malchezaar's Imp? Do you have any good replacement for him?
0
As a new f2p, how would you manage your pack purchasing?
4
I'm playing wild this expention and one of flavors wild has that standard doesn't is inspire.
I don't know why it was abandoned since TGT, but these are fun cards to play with and maybe Blizzard should revisit this ability and make some new inspire minions.
0
So, I just had an encounter with a wild rank 9 Priest who used Murlocks. Because I did not mulligan To face Aggro, it was game over for me by turn 4.
I was wondering if anybody else encountered it, or better yet plays the deck and can share some insight on how good this deck really is.
I'm interested particularly in wild mode, but any thoughts will help.
1
Hi,
tganks for the deck. As far as mulligan, kerpnong/ not keeping the quest. What are your suggestions when going first or second? How did it effect your WR?
3
Finally made it: 1,000 wins with a Priest! And I used my own self created deck to do so \0/
2
0
0
0
0
Thanks for all the answers and comments. If I understand all that has been said so far, it is basically:
1. It is good that Blizzard is revisiting and thinking about Wild format cards.
2. It is bad that Blizzard is revisiting and thinking about Wild format cards because it used to be fun before they thought about it.
3. The deck is powerful, but like many other OP decks in the game, very simple to play.
4. It is not fun to play against because it is all comes down to one or two moments at the game with very little interaction.
5. The reason you don't see it more in ladder is because it is super expensive deck.
6. It can be countered, you just need to pray you'll have the right answers at the right time.
currently I am 50% WR as a DK priest against the deck. Hopefully more discussions like that can help us all to play better and have better success against oppressive decks.