• 12

    posted a message on New Neutral Card Revealed - Anubisath Warbringer

    Anka, the Buried   Necrium Blade Necrium Vial 

    Lol. Buff your hand for +12/+12? Don't mind if I do :D

    Posted in: News
  • 0

    posted a message on 80g Quest Trading - Play A Friend! (#7)

    Battletag: Wilsbourne#1697
    Region: NA
    Trade Only?: Yes

    Posted in: Players and Teams Discussion
  • 0

    posted a message on New Rogue Legendary - Anka, the Buried

    Well. Yeah, no  Da Undatakah because it's not a deathrattle card, but yes to  Gral, the Shark. It doesn't matter if Gral's deathrattle hasn't actually been determined yet - it still has a deathrattle, as in the keyword "deathrattle" in bold letters on the card followed by a colon. Whereas Da Undertakah is not technically a deathrattle card until it is actually played.

    Posted in: Card Discussion
  • 0

    posted a message on New Epic Warlock Minion - Rift Cleaver

    Without the spellstone, kinda tough

     

    Posted in: Card Discussion
  • 0

    posted a message on New Druid Card - Hidden Oasis

    Pretty meh without the quest. VERY good with the quest. Would include in any quest deck.

    Posted in: Card Discussion
  • 0

    posted a message on New Rogue Card- Bazaar Mugger

    Meh. It's okay. I've played Sightless Ranger in arena, and 3 damage for 5 mana was never too exciting. Often 2 in the case of the ranger of course. It was okay sometimes.

    Posted in: Card Discussion
  • 0

    posted a message on New Hunter Card Revealed - Wild Bloodstinger

    Your mindless negativity is not welcome here. Begone!

    Posted in: News
  • 0

    posted a message on New Hunter Card - Wild Bloodstinger

    Often times just a 6 mana 6/5 or 6/6 with "Battlecry: your opponent discards a random minion". Which is just ABSURDLY good.

    Posted in: Card Discussion
  • 0

    posted a message on New Paladin Card - Brazen Zealot

    1 health is very very very bad. I'm sorry, this just isn't great. Dying for free to Mage Druid, and Rogue hero power is awful, and dying from any token on the board.. just not great. There will have to be some ridiculous synergy in order to make this whole "1 health minion" thing any good

    Posted in: Card Discussion
  • 0

    posted a message on New Priest Card - Psychopomp

    Really high power level card. Seriously, crazy effect. But the only super awkward thing is that you'd want to play this in a rez priest, but you're putting an extremely weak minion in the pool when this dies, and making your rez results from other cards less consistent.

     

    ... Then again, it kinda almost seems powerful enough to just run in a non-rez deck. Even just summoning a small deathrattle or a mid-statted minion would be completely acceptable

    Posted in: Card Discussion
  • 2

    posted a message on New Druid Card - BEEEES!!!

    So, this card is really powerful. I think the combo of Cult Master + BEEEES!!! is literally directly comparable to Ultimate Infestation.

     

    It's a 2 card combo, which is obviously a downside compared to UI being one card. But it's basically: "7 mana: Draw 4 Cards. Deal 4 Damage. Summon a 4/2." So we're talking 1 less damage, 1 less card, no armour, and a 4/2 instead of a 5/5, but it comes out THREE TURNS earlier. not to mention you're drawing even more cards if you already had any minions on board to trade with.

     

    UI was just absurd, so anything that does something similar to that is something to be trifled with. Not to mention, it's just a great card even without that synergy. Meta-defining card, easily - assuming druids are any good this expansion. Which I would imagine they will be.

     

    ....I hope not just token this time around.

     

    Also before anyone says it, I realize part of why UI was so powerful was because druids could easily ramp to it with their amazing 5 mana nourishes and 2 mana wild growths. And now that their ramp has been heavily nerfed, it wouldn't be quite as powerful. But it's still a really great card, and this combo is still ridiculous, regardless of ramp.

    Posted in: Card Discussion
  • 1

    posted a message on New Shaman Card - Earthquake

    I think it's common that, when Blizzard releases a potentially very powerful new mechanic (like reborn), they often add a few cards in the same set that are designed to counter said mechanic. This is probably one of those cases. Great card against reborn minions - of which there will probably be a lot.

    Posted in: Card Discussion
  • 1

    posted a message on New Card Revealed - Impbalming

    Seems like kind of a big downside compared to the small restriction of  Walk the Plank

    Still doesn't seem awful. And the imps do protect you from fatigue and have synergy with Rafaam. So, there's that.

    Posted in: News
  • 13

    posted a message on New Card Revealed - Impbalming

    More like, IMPeresting card, amirite?

    Posted in: News
  • 0

    posted a message on New Shaman Card - Earthquake

    Flamestrike is a great card. In most situations as a control deck, this card is just strictly way better than Flamestrike. Guaranteed great card.

    Posted in: Card Discussion
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