It's a cool card but I have to wonder, is a 4 mana 6/7 enough in modern Hearthstone? Like, even without the downside, would a vanilla 4 mana 6/7 minion see play?
It's anti meta because it's very good specifically against almost all other meta decks. "Meta" and "Anti Meta" are not mutually exclusive terms. If you have a meta deck that specifically targets every other meta deck, then it's an anti meta deck, by definition. Lmao.
I don't know if Guardian Animals hunter will be a thing but man, this would be a MONSTER to pull off of GA. It will allow you to clear boards of huge minions in a way that GA druid isn't capable of. Cool card!
How is it comparable to Sludge Belcher when it doesn't even have taunt? The whole point of Belcher was that it's a taunt that summons a taunt. Where do you see anything involving taunt with this new card?
Cool card! I don't think it's quite good enough to make the cut on its own a standalone card, but with things like Boggspine Knuckles and Revolve, I think this could definitely see play in some sort of evolve shaman package
Perfect tradable card design. It's really good if you have demons on board, and useless if you don't, And if you don't, you can just toss it and look for more demons to play. Cool card! Definitely isn't a control card though, so we'd have to see a more aggressive warlock deck pop up for this to make any sense
I think this compares favourably to Restless Mummy which was a VERY solid early game removal card for warrior back in the day. I think this card is really good!
I mean.. ok. Yeah it's not good if your opponent has an established board and you're trying to protect yourself on turn 6 or something. But playing this on turn 2 against an aggro deck? 2 mana for 2 2/2 taunts? Quite frankly, who gives a damn if you have to wait one turn. You just paid 2 mana for 2 taunt bodies against aggro. That's a great turn, and a very real speed bump for board based decks. Strong sigil.
Yeah at this moment I'm afraid of two different classes ruining the meta game of the new expansion: DH and Rogue. DH mostly due to Ilgynoth OTK DH. But now I'm REALLY scared of Rogue. I do NOT want to see Rogue dominate the meta game like it is now. That could easily turn a LOT of people off playing constructed if aggro melt-your-face Rogue is tier 1 again. This card seems absurd. Especially with bounce cards. I'm not excited to play against it. If Rogue is indeed oppressive in the new meta, I hope it gets swiftly smacked down with the nerf hammer to give more room to other classes.
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It's a cool card but I have to wonder, is a 4 mana 6/7 enough in modern Hearthstone? Like, even without the downside, would a vanilla 4 mana 6/7 minion see play?
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It's anti meta because it's very good specifically against almost all other meta decks. "Meta" and "Anti Meta" are not mutually exclusive terms. If you have a meta deck that specifically targets every other meta deck, then it's an anti meta deck, by definition. Lmao.
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I don't know if Guardian Animals hunter will be a thing but man, this would be a MONSTER to pull off of GA. It will allow you to clear boards of huge minions in a way that GA druid isn't capable of. Cool card!
2
Is that really the card's effect? You play a 4 mana 3/6, it gets hit a couple times, and then your reward is to...eventually get a 2/1? Huh?
2
How is it comparable to Sludge Belcher when it doesn't even have taunt? The whole point of Belcher was that it's a taunt that summons a taunt. Where do you see anything involving taunt with this new card?
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Stoneskin Basilisk Kappa
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Seems okay for arena. Other than that, it's a throwaway lol. Cool ogre flavour though
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Cool card! I don't think it's quite good enough to make the cut on its own a standalone card, but with things like Boggspine Knuckles and Revolve, I think this could definitely see play in some sort of evolve shaman package
2
Ehh nah I can see it in shaman. They're like little voodoo doll versions of bigger minions made from using hex magic. Which is VERY shaman-like.
2
Perfect tradable card design. It's really good if you have demons on board, and useless if you don't, And if you don't, you can just toss it and look for more demons to play. Cool card! Definitely isn't a control card though, so we'd have to see a more aggressive warlock deck pop up for this to make any sense
2
I think this compares favourably to Restless Mummy which was a VERY solid early game removal card for warrior back in the day. I think this card is really good!
3
I mean.. ok. Yeah it's not good if your opponent has an established board and you're trying to protect yourself on turn 6 or something. But playing this on turn 2 against an aggro deck? 2 mana for 2 2/2 taunts? Quite frankly, who gives a damn if you have to wait one turn. You just paid 2 mana for 2 taunt bodies against aggro. That's a great turn, and a very real speed bump for board based decks. Strong sigil.
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I mean pros use it in grandmasters and consistently pop off with it. So. Yeah. It's not the deck. It's you.
2
Yeah at this moment I'm afraid of two different classes ruining the meta game of the new expansion: DH and Rogue. DH mostly due to Ilgynoth OTK DH. But now I'm REALLY scared of Rogue. I do NOT want to see Rogue dominate the meta game like it is now. That could easily turn a LOT of people off playing constructed if aggro melt-your-face Rogue is tier 1 again. This card seems absurd. Especially with bounce cards. I'm not excited to play against it. If Rogue is indeed oppressive in the new meta, I hope it gets swiftly smacked down with the nerf hammer to give more room to other classes.
0
So it costs 4 mana and it gives you 6 mana worth of value. So basically a 3/3 with a Lightning Bloom attached to it for 4 mana. Seems pretty damn good!