- WUBRGWUBRG
- Card Design Champion
-
Member for 9 years, 2 months, and 3 days
Last active Fri, Sep, 18 2020 09:58:32 -
- 7
- 30
- 62
- 0 Followers
- 359 Total Posts
- 1034 Thanks
-
8
GibreelFury posted a message on New Card - HecklebotPosted in: Card DiscussionA little worse than Deathlord and unfortunately much much worse than Dirty Rat. But I guess it's better than nothing.
-
1
DontDirtyMyRat posted a message on New Warlock Card - Fel Lord BetrugPosted in: Card DiscussionThinking further on this card, I feel like it'll fall into the Emeriss category of never being included in decklists but really good when you get it from RNG (in Emeriss' case if it gets added to your hand).
Guess we shall see...
-
1
VonBarbhoul posted a message on New Druid Legendary - Keeper StalladrisPosted in: Card DiscussionSo bad...Choose One effects are usually overcosted on their own. It's the fact that you choose that makes them work.
Putting overcosted and non-adaptative cards in your hand isn't strong nor comparable to Fandral imo
-
18
beppe946 posted a message on Big Priest - 2 year of censerPosted in: Wild Format1) Censer
-
5
KingSevault posted a message on Weekly Card Design Competition 9.08 - Final PollPosted in: Fan CreationsParadox is clunky and doesn't accomplish much more than just "discover a card" (plus it's not a paradox), Divide and Conquer is neat but "rounding" might not be a good idea for HS, Calculated Strike is really cool but it's too strong for Warlock which shouldn't have access to strong single-target removal, Automorphism is cool but might be too unclear for new players, The Calculator is really cute but "lethal" shouldn't be referenced in card text, Divide By Zero is waaaaaaaay too strong in fatigue-style Control Warlock decks, Pyrothagoras infuriates me because a 5-7-7 triangle isn't a right triangle which is what Pythagorean's Theorem is used for (plus you could use the Auto-attack keyword), Alter of Greater is really cool, if a bit weak. As such, I'll be voting for Alter of Greater, since it's not overpowered, clunky, or poorly designed.
-
18
imik posted a message on The Fortune TellerPosted in: NewsWhispers of the Old Gods - Tokio Drift
-
1
kingdoemi posted a message on Weekly Card Design Competition 9.07 - Final PollPosted in: Fan CreationsI had quite a few upvotes. Note to myself: Never post on first page again :)
-
5
EpicAD posted a message on Weekly Card Design Competition 9.07 - Final PollPosted in: Fan CreationsGhoulfriend has the best flavour
- To post a comment, please login or register a new account.
2
A minion I designed several years ago. It offers a method to silence, heal or unsilence a minion.
2
Flavor: "Unless you got an art degree."
Simple and straight forward design.
1
Another interpretation of counterplay. You only take the cards from your opponent's hand. This is an example of the reinterpretation of the rogue's tempo theme: Taking a short term risk and tempo loss for later gains. Maybe the mana cost needs to be upped though.
3
Let's start with this one. It's meant as anti-combo tech, but of course also sometimes works against aggro. From my experience with Hidden Wisdom, I think it is quite balanced, since you can somewhat play around it.
12
1
Azure Drake, hands down! Swiss army knife minion that only lacks "Flying".
18
He makes you remember the greatest nightmares.
1
Despite its meme potential, I would like to get feedback on the power level. I would say it is similar to play dead, so I could even go down to 1 mana. What do you think?
5
75