• 2

    posted a message on All Mercenaries by role and rarity

    Seems like the folks over at outof.cards datamined a lot of info regarding Mercenaries, like the fact we'll get 2 packs when the mode launches and the amount of XP required to level up mercenaries. But most importanly all of the mercenaries, with details about their stats/abilities/equipment/portraits.

    It's way too much information to post here, so for those that are interested, check these links:

    https://outof.cards/hearthstone/3623-who-are-the-caster-hearthstone-mercenaries-all-18-collectible-mercenaries
    https://outof.cards/hearthstone/3622-who-are-the-fighter-hearthstone-mercenaries-all-18-collectible-mercenaries
    https://outof.cards/hearthstone/3621-who-are-the-protector-hearthstone-mercenaries-all-16-collectible-launch-mercenaries

    Probably an unpopular opinion, but I'm looking forward to giving mercenaries a try.

    Posted in: General Discussion
  • 1

    posted a message on All Mercenaries by role and rarity
    Quote from FortyDust >>

    A very small amount of analysis on packs and pre-orders:

    There are 17 legendary mercenaries listed above. If you purchase all three pre-order bundles, you get three fixed legendaries plus 130 packs, which comes to an average of 3 (fixed) + 1 (in the first ten packs) + 6 (one per twenty packs for the next 120 packs) = 10 legendaries. That's more than half (59%) of the legendaries in the game so far, but nowhere near all of them.

    To obtain the rest, you need to open an average of 7 x 20 = 140 additional packs, more than doubling your initial expenditure if you are a super-whale who absolutely must have every mercenary on day one. I'm sure some people will do this, but most will not.

    If you are trying to buy them all with gold only (no cash), you will have to buy more packs to make up for the 3 fixed legendaries, so it will cost you an average of 33K gold.

    Just a small correction; everyone will get 8 mercenaries for free (6 rares, 1 epic and 1 legendary). So that's one legendary less to collect.


    Also here's some extra info from Blizzard about pack contents:


    Source: https://eu.battle.net/support/en/article/32545

    Opening a Mercenaries Pack in Hearthstone adds 5 items from the following 3 types to your Mercenaries collection:

    • Mercenary Card. A Mercenary Card allows you to play a Mercenary in the Mercenaries Mode with its default portrait.
    • Mercenary Portrait. A Mercenary Portrait is a different look for a Mercenary which you can select when playing that Mercenary.
    • Mercenary Coins. Mercenary Coins allow you to craft a Mercenary if you do not own them and upgrade their abilities and equipment. Mercenary Coins are unique per Mercenary –for example, Jaina Coins can only be used with the Jaina Mercenary.

    Mercenary Cards, Portraits, and Coins can be of three different rarities: Rare, Epic, and Legendary.

    There are rules in place to make sure your Mercenaries Pack opening experience is exciting.

    Rarity of Mercenaries and Mercenary Card Drop Rates

    One item per pack will always be a Mercenary Card and adhere to the rarity guidelines below, and this will always be a Mercenary that you don’t own until you own all Mercenary Cards of that rarity. Once you own all the Mercenary cards of a rarity, you will obtain Mercenary Portraits of that rarity, instead.

    The other 4 items can be a Mercenary Card, Coins, or Portraits, from which you may obtain Mercenary Portraits of Mercenaries that you own before owning all Mercenary Cards of the rarity.

    • Rare Mercenary Cards: Each Mercenaries Pack contains at least one Rare or better Mercenary Card.
    • Epic Mercenary Cards: On average, one Epic Mercenary Card can be obtained every five Mercenaries Packs.
    • Legendary Mercenary Cards: One Legendary Mercenary Card is guaranteed within the first 10 packs. Subsequent Legendary Mercenary Cards can be obtained in 20 Mercenaries Packs on average.

    Mercenary Coins Drop Rates

    A pack can contain one or more drops of Mercenary Coins of any Mercenary, and each drop will be in between 35 and 45 coins.

    • Rare Coins: Rare Coins can drop 12 times in 10 Mercenaries Packs on average
    • Epic Coins: Epic Coins can drop 10 times in 10 Mercenaries Packs on average
    • Legendary Coins: Legendary Coins can drop 8 times in 10 Mercenaries Packs on average

    Mercenary Portraits Drop Rates

    All Mercenaries have 3 Golden Mercenary Portraits. All Legendary Mercenaries also have a Diamond Mercenary Portrait.

    Whenever you obtain a Mercenary Portrait from a pack, the Portrait you receive will be based on the following baseline percentages:

    • For Legendary Mercenaries: 30% chance to get each of the 3 Golden Portraits and 10% chance to get the Diamond Portrait
    • For Rare and Epic Mercenaries: 33.3% chance to get each of the 3 Golden Portraits

    When you obtain a Mercenary Portrait, the drop rate for the remaining Mercenary Portraits is dynamically recalculated, with new proportions based on your individual collection of Portraits for that Mercenary.

    You will not obtain the same Mercenary Portrait until you own all the Mercenary Portraits for that Mercenary. Once you own all the Portraits for a Mercenary, you can obtain a second copy of a Mercenary Portrait, which will automatically be converted into Coins of that Mercenary: 50 coins for Rare, 75 coins for Epic, and 100 coins for Legendary Mercenaries.

    Occasionally, you may obtain a Mercenary Portrait prior to obtaining its Mercenary Card. When that happens, you will be able to play that Mercenary with the Mercenary Portrait, and you could get the Mercenary Card from packs.

    So, assuming you have an average pack opening, 20 packs should get you something like:
    - 24 rare coin drops x 40= 960 rare coins
    - 20 epic coin drops x 40 = 800 epic coins
    - 16 legendary coin drops x 40 = 640 legendary coins
    - 20 mercenaries of which 1 legendary, 4 epics and 15 rares.
    - 20 other drops (portraits?)

    If we can further assume you get an even spread of coins among all mercenaries you'd end up with:
    - 960 / 18 = 53,33 coins per rare mercenary
    - 800 / 17 = 47,06 coins per epic mercenary
    - 640 / 17 = 37,65 coins per legendary mercenary

    We don't know much about crafting/upgrading costs, but the showcase showed some values:
    - Band of Enlightenment I to II costs 150 coins (Equipment for Cornelius Roame)
    - Death Coil I to II costs 50 coins (Ability for The Lich King)
    - Mourneblade II to III costs 100 coins (Equipment for Sylvanas Windrunner)

    Posted in: General Discussion
  • 0

    posted a message on You guys know that, you don't have to buy it?

    Just curious, I know we can obtain the preorder mercenaries for free as well, but does anyone know if they can be obtained for free in those specific "colors" (golden Sylvanas, Diamond Diablo/Lich King)? I assume the answer is no, similar to how the diamond cards from the tavern pass are uncraftable.

    Posted in: General Discussion
  • 12

    posted a message on Prepare for Mercenaries—Coming October 12!

    For those that care, I made a list of all the mercenaries that we saw so far. There's 52 total of which 18 are rare, 17 are epic and 17 are legendary.

    That means 305 packs on average to obtain all mercenaries? 610 packs for the worst case scenario?
    (This is a rough calculation. It takes into account that we'll receive 8 mercenaries of which six will be rare, one will be epic and one will be legendary, but it doesn't take into account that we can craft mercenaries.)

    Casters (19 total - 8x rare, 5x epic, 6x legendary)
    - Alexstrasza
    - Anduin Wrynn
    - Antonidas
    - Blink Fox
    - Brightwing
    - Bru'kan
    - Gul'dan
    - Jaina Proudmoore
    - Lady Anacondra
    - Malfurion Stormrage
    - Millhouse Manastorm
    - Morgl the Oracle
    - Natalie Seline
    - Prophet Velen
    - Ragnaros
    - Shadow Hunter Vol'jin
    - Tamsin Roame
    - Varden Dawngrasp
    - Xyrella

    Fighters (17 total - 7x rare, 5x epic, 5x legendary)
    - Baron Geddon
    - Blademaster Samuro
    - Diablo
    - Illidan Stormrage
    - King Krush
    - Kurtus Ashfallen
    - Old Murk-Eye
    - Rathorian
    - Rexxar
    - Rokara
    - Saurfang
    - Scabbs Cutterbutter
    - Sylvanas Windrunner
    - Tavish Stormpike
    - Tyrande
    - Valeera Sanguinar
    - Warmaster Voone

    Protectors (16 total - 3x rare, 7x epic, 6x legendary)
    - Cairne Bloodhoof
    - Cariel Roame
    - Cornelius Roame
    - Garrosh Hellscream
    - Grommash Hellscream
    - Gruul
    - Guff Runetotem
    - King Mukla
    - Lord Jaraxxus
    - Mannoroth
    - Mutanus
    - The Lich King
    - Thrall
    - Tirion Fordring
    - Uther
    - Varian Wrynn

    Here's some screenshots for those that want. Just for the stats and art, because I'm too lazy to take screenshots of all the abilities or equipment they showed. There were some stat differences during the showcase, so no point paying it to much attention.

    Casters

    https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/i1/I1FDNK1CITXG1630347288198.jpg

     
    Fighters

     
    Protectors

    Posted in: News
  • 0

    posted a message on 1500 XP Quest Trading - Play A Friend! (#7)

    EDIT: Done

    Battletag:
    [In progress...]
    Region: EU
    Trade Only?: Yes, you go first. (Proof can be given in-game.)

    Posted in: Players and Teams Discussion
  • 10

    posted a message on Mysteries of the Phoenix - Warrior and Rogue Puzzles Solved! - Instructions and Example Decks!

    The 3rd (Druid) and 4th (Hunter) puzzles got solved as well a while ago. They can be found on outof.cards (among others).
    I took the time to rewrite the explanation I found there for the 4th puzzle, since it was a bit unclear (translated). Rewrote it with proper English names and sharing it here as well.

    STAGE 1

    [Master Swordsmith] 9 Gold >>> 3x Elixir of Vigor
    [Armor Vendor] 1 Gold >>> 1x Iron Dagger
    [Darkshire Alchemist] 3x Elixir of Vigor >>> 3x Linen Bandage
    [Balloon Merchant] 2x Linen Bandage >>> 1x Jade Locket
    [Silver Hand Knight] 1x Jade Locket >>> 11 Gold

    [Master Swordsmith] 9 Gold >>> 3x Elixir of Vigor
    [Armor Vendor] 2 Gold >>> 2x Iron Dagger
    [Darkshire Alchemist] 3x Elixir of Vigor >>> 3x Linen Bandage
    [Violet Apprentice] 3x Linen Bandage >>> 13 Gold

    [Master Swordsmith] 12x Gold >>> 4x Elixir of Vigor
    [Darkshire Alchemist] 4x Elixir of Vigor >>> 4x Linen Bandage
    [Barrens Blacksmith] 5x Linen Bandage >>> 1x Cute Doll
    [Bloodsail Corsair] 1x Cute Doll >>> 18 Gold
    [Darnassus Aspirant] 3x Iron Dagger >>> 6 Gold

    [Armor Vendor] 25 Gold >>> 25x Iron Dagger
    [Drakkari Enchanter] 21x Iron Dagger >>> 3x Loyal Pet Whistle
    [Defender of Argus] 3x Loyal Pet Whistle >>> 22 Gold

    [Armor Vendor] 22 Gold >>> 22x Iron Dagger
    [Darkshire Alchemist] 24x Iron Dagger >>> 2x Gnomish Shield
    [Windspeaker] 2x Gnomish Shield >>> 25 Gold

    [Drakkari Enchanter] 24 Gold >>> 12x Stormwind Cheddar
    [Bloodsail Corsair] 10x Stormwind Cheddar >>> 25 Gold

    [Armor Vendor] 26 Gold >>> 26x Iron Dagger
    [Drakkari Enchanter] 28x Iron Dagger >>> 4x Loyal Pet Whistle
    [Armor Vendor] 4x Loyal Pet Whistle >>> 2x Sapphire Wand
    [Shady Dealer] 2x Sapphire Wand >>> 1x Gilneas Dagger
    [Darnassus Aspirant] 1x Gilnean Dagger >>> 70 Gold

    -- End of stage 1. Inventory should be: 70 Gold + 2x Stormwind Cheddar

     

    STAGE 2

    [Shady Dealer] 50 Gold >>> 2x Arcane Scroll
    [Darkshire Alchemist] 11 Gold >>> 1x Captivating Pipes
    [Barrens Blacksmith] 8 Gold >>> 4x Hand Axe
    [Armor Vendor] 1 Gold >>> 1x Iron Dagger
    [Defender of Argus] 2x Arcane Scroll >>> 70 Gold

    [Darkshire Alchemist] 66 Gold >>> 6x Captivating Pipes
    [Darnassus Aspirant] 4x Captivating Pipes >>> 50 Gold

    [Darkshire Alchemist] 44 Gold >>> 4x Captivating Pipes
    [Master Swordsmith] 6x Captivating Pipes >>> 2x Ruby Crown
    [Master Swordsmith] 9 Gold >>> 3x Elixir of Vigor
    [Armor Vendor] 1 Gold >>> 1x Iron Dagger
    [Silver Hand Knight] 2x Ruby Crown >>> 72 Gold

    [Barrens Blacksmith] 72 Gold >>> 36x Hand Axe
    [Master Swordsmith] 40x Hand Axe >>> 10x Goblin Fishing Pole
    [Dalaran Mage] 2x Goblin Fishing Pole >>> 18 Gold

    [Barrens Blacksmith] 18 Gold >>> 9x Hand Axe
    [Master Swordsmith] 8x Hand Axe >>> 2x Goblin Fishing Pole
    [Bloodsail Corsair] 10x Goblin Fishing Pole >>> 120 Gold

    -- End of stage 2. Inventory should be: 120 Gold + 2x Stormwind Cheddar + 2x Iron Dagger + 3x Elixir of Vigor + 1x Captivating Pipes + 1x Hand Axe

     

    STAGE 3

    [Armor Vendor] 120 Gold >>> 120x Iron Dagger
    [Darkshire Alchemist] 120x Iron Dagger >>> 10x Gnomish Shield
    [Defender of Argus] 7x Gnomish Shield >>> 60 Gold

    [Armor Vendor] 60 Gold >>> 60x Iron Dagger
    [Darkshire Alchemist] 60x Iron Dagger >>> 5x Gnomish Shield
    [Drakkari Enchanter] 8x Gnomish Shield >>> 2x Tiger Amulet
    [Silver Hand Knight] 2x Tiger Amulet >>> 114 Gold

    [Balloon Merchant] 114 Gold >>> 57x Healing Potion
    [Armor Vendor] 56x Healing Potion >>> 14x Golden Goblet
    [Windspeaker] 7x Golden Goblet >>> 65 Gold

    [Master Swordsmith] 63 Gold >>> 21x Elixir of Vigor
    [Balloon Merchant] 2x Gold >>> 1x Healing Potion
    [Shady Dealer] 20x Elixir of Vigor >>> 1x Angry Crystal
    [Dalaran Mage] 1x Angry Crystal >>> 60 Gold

    [Balloon Merchant] 60 Gold >>> 30x Healing Potion
    [Armor Vendor] 32x Healing Potion >>> 8x Golden Goblet
    [Darkshire Alchemist] 15x Golden Goblet >>> 5x Alliance Mace
    [Darnassus Aspirant] 5x Alliance Mace >>> 125 Gold

    [Master Swordsmith] 123x Gold >>> 41x Elixir of Vigor
    [Darkshire Alchemist] 45x Elixir of Vigor >>> 45x Linen Bandage
    [Barrens Blacksmith] 45x Linen Bandage >>> 9x Cute Doll
    [Violet Apprentice] 9x Cute Doll >>> 166 Gold

    -- End of stage 3. Inventory should be: 168 Gold + 2x Stormwind Cheddar + 1x Captivating Pipes + 1x Hand Axe + 2x Iron Dagger

     

    STAGE 4

    [Balloon Merchant] 168 Gold >>> 84x Healing Potion
    [Armor Vendor] 84x Healing Potion >>> 21x Golden Goblet
    [Darkshire Alchemist] 21x Golden Goblet >>> 7x Alliance Mace
    [Master Swordsmith] 7x Alliance Mace >>> 7x Everburning Candle
    [Windspeaker] 7x Everburning Candle >>> 180 Gold

    [Master Swordsmith] 180x Gold >>> 60x Elixir of Vigor
    [Darkshire Alchemist] 60x Elixir of Vigor >>> 60x Linen Bandage
    [Barrens Blacksmith] 60x Linen Bandage >>> 12x Cute Doll
    [Balloon Merchant] 12x Cute Doll >>> 4x Draught of Angels
    [Defender of Argus] 4x Draught of Angels >>> 204 Gold

    [Drakkari Enchanter] 204 Gold >>> 102x Stormwind Cheddar
    [Darkshire Alchemist] 104x Stormwind Cheddar >>> 8x Potion of Night
    [Bloodsail Corsair] 8x Potion of Night >>> 240 Gold

    -- End of stage 4. Inventory should be: 240 Gold + 1x Captivating Pipes + 1x Hand Axe + 2x Iron Dagger

     

    STAGE 5

    [Balloon Merchant] 240 Gold >>> 120x Healing Potion
    [Armor Vendor] 120x Healing Potion >>> 30x Golden Goblet
    [Shady Deamer] 30x Golden Goblet >>> 3x Sphere of Wisdom
    [Dalaran Mage] 3x Sphere of Wisdom >>> 205 Gold

    [Master Swordsmith] 204x Gold >>> 68x Elixir of Vigor
    [Drakkari Enchanter] 63x Elixir of Vigor >>> 7x Shadowy Gem
    [Darnassus Aspirant] 7x Shadowy Gem >>> 166 Gold

    [Master Swordsmith] 165x Gold >>> 55x Elixir of Vigor
    [Balloon Merchant] 2 Gold >>> 1x Healing Potion
    [Shady Dealer] 60x Elixir of Vigor >>> 3x Angry Crystal
    [Violet Apprentice] 3x Angry Crystal >>> 150 Gold

    [Shady Dealer] 150 Gold >>> 6x Arcane Scroll
    [Dalaran Mage] 6x Arcane Scroll >>> 138 Gold

    [Armor Vendor] 138 Gold >>> 138x Iron Dagger
    [Drakkari Enchanter] 140x Iron Dagger >>> 20x Loyal Pet Whistle
    [Armor Vendor] 20x Loyal Pet Whistle >>> 10x Sapphire Wand
    [Silver Hand Knight] 10x Sapphire Wand >>> 125 Gold

    [Darkshire Alchemist] 121 Gold >>> 11x Captivating Pipes
    [Master Swordsmith] 12x Captivating Pipes >>> 4x Ruby Crown
    [Bloodsail Corsair] 4x Ruby Crown >>> 92 Gold

    -- End of stage 5. Inventory should be: 96 Gold + 1x Hand Axe + 1x Healing Potion

     

    STAGE 6

    [Balloon Merchant] 96 Gold >>> 48x Healing Potion
    [Armor Vendor] 48x Healing Potion >>> 12x Golden Goblet
    [Darkshire Alchemist] 12x Golden Goblet >>> 4x Alliance Mace
    [Windspeaker] 4x Alliance Mace >>> 70 Gold

    [Darkshire Alchemist] 66 Gold >>> 6x Captivating Pipes
    [Silver Hand Knight] 6x Captivating Pipes >>> 42 Gold

    [Master Swordsmith] 45x Gold >>> 15x Elixir of Vigor
    [Darkshire Alchemist] 15x Elixir of Vigor >>> 15x Linen Bandage
    [Barrens Blacksmith] 15x Linen Bandage >>> 3x Cute Doll
    [Balloon Merchant] 3x Cute Doll >>> 1x Draught of Angels
    [Violet Apprentice] 1x Draught of Angels >>> 30 Gold

    [Master Swordsmith] 30x Gold >>> 10x Elixir of Vigor
    [Windspeaker] 10x Elixir of Vigor >>> 15 Gold

    [Barrens Blacksmith] 16 Gold >>> 8x Hand Axe
    [Dalaran Mage] 6x Hand Axe >>> 10 Gold

    [Barrens Blacksmith] 10 Gold >>> 5x Hand Axe
    [Shady Dealer] 8x Hand Axe >>> 4x Very Nice Hat
    [Violet Apprentice] 4x Very Nice Hat >>> 14 Gold

    [Balloon Merchant] 14 Gold >>> 7x Healing Potion
    [Defender of Argus] 8x Healing Potion >>> 10 Gold

    -- End of stage 6. You'll have 10 Gold again and all the minions on your side of the board will have bought everything they wanted. Just press the hero power to end the puzzle.

     

     

    Posted in: News
  • 2

    posted a message on Rokara (BOM) already gone from store?

    There never was a Rokara BoM bundle in the store. You can get the Rokara hero portraits from the Tavern Pass.

    Posted in: General Discussion
  • 0

    posted a message on HS Collection Spreadsheet (Updated for United in Stormwind)

    EDIT: Spreadsheet is currently not working due to an issue with the Import JSON script.

    Here's the Forged in the Barrens update. Link: Hearthstone & You (v3.51)

    A few notes:
    - Similar to the HS collection in-game, you can only see the first rank of a ranked spell. I didn't bother making seperate entries for each of the ranks as it adds unnecessary clutter.
    - With the exception of the old Basic cards that are classified as free cards, the rest of the uncraftable cards are still being counted in the dust calculations. I should fix this, but Blizzard is adding more uncraftable cards left and right which makes it a pain to identify them all individually.
    - Removed the individual class + neutral sheets in the public version for now. Might add them later, but not sure if anyone uses them.

    You will need a Google account to be able to make changes! Log on your account, then go to "File" > "Make a copy...". This will create a personal copy for you that you can edit. (Don't forget to bookmark your personal copy for easy access.)
    Check the 'Quick Overview' sheet on how to set up syncronization with HSReplay.

    Posted in: General Discussion
  • 1

    posted a message on Achievements not working please help !

    Those achievements can only be done in ranked mode. I'm guessing you were playing casual or something?

    Posted in: General Discussion
  • 0

    posted a message on 1500 XP Quest Trading - Play A Friend! (#7)

    EDIT: Done

    Battletag:
    [In progress...]
    Region: EU
    Trade Only?: Yes, you go first. (Proof can be given in-game.)

    Posted in: Players and Teams Discussion
  • 0

    posted a message on [Book of Heroes] Story_06 - Valeera

     Is this still planned to release today? Haven't heard anything about it.

    Posted in: Adventures
  • 1

    posted a message on Who is preordering and if, which bundle?

    Neither, although I've never gotten any of the bundles. I'll probably just get the tavern pass (assuming the price and offered value are the same as the current one.)

    Posted in: General Discussion
  • 1

    posted a message on Press F to pay respects to Classic Dragons

    F my "little" friends.

    To Alexstrasza: Sweet dreams my golden Alexstrasza. Pretty sure you won't be back as is. P.S.: You are the most beautiful and I'll visit Wild/Classic just for you.
    To Malygos: Thanks for being the first legendary dragon I unpacked. Loved you in my Malygos Warlock deck.
    To Nozdormu: I never liked how people only used you to cheese me out of my turn, so hopefully you'll be back in another way.
    To Onyxia: Very rarely played you, looking forward to your improved version.
    To Ysera: Always liked you, but unfortunately you've been too slow for a long time old gal.
    To Deathwing:  Hopefully you'll see some more play now, you deserve it.

    Posted in: Card Discussion
  • 0

    posted a message on Misaligned Reward Track Hero

    Just curious. Is anyone else's hero (from the reward track) misaligned in the deck selection or my collection screens? Or is it just Druid?

     

    Posted in: General Discussion
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