I thought about this very often but I do Play duels so it's a different thing.
Here is what I did after my comeback. I hand picked cards, one by one, making sure I only disenchant goldens when I had the basic ones and also all cards that are definitly trash, including useless legendary.
This gave me a truckload of dust and a super quick comeback without the feeling of deleting my whole colection.
This is pretty much what I started doing. I did used to dust everything and I have regretted that a bit. I started playing wild last month (having previously been absolutely sure I never, ever would) and was glad I'd changed my approach. I'd kept cards like zilliax and others, clearly good cards. Anything fringe or for a deck/archetype I just don't enjoy, such as some old legendary that only really fits in like token druid, for example, then I dusted those.
I've actually found wild to be a ton of fun and kind of evidence that a lot of absolute nonsense gets spouted on places like this, by people who seem more interested in spreading discontent about the game than anything else. From what I'd heard, wild was a broken mess the devs don't care about it, it has stupid decks and combos etc etc. I've actually found it really quite diverse much, much more so than standard. I don't cover up against the really string 'broken' decks all that often and even when I do, I've been able to get a good amount of wins against them, once I know what they are about. I used highlander mage, espionage rogue and a sky temple quest mage and hit diamond 2 without any real effort.
I would personally recommend saving the good wild cards at least. They are so inefficient from a cost perspective to craft that unless you absolutely need the dust, just leave them. Of course, if you want a specific card or deck and have no dust, you probably may as well. I'd just only do it as and when it was really needed. Don't dust cards just to sit on dust.
5
Played the hero twice and won both (at 8.2K). You have to survive early, but once people start dying you get strong very fast. If you get to pick a golden minion you also get the discover once you play it.
I'm sure I was on the good side of luck, but it did not feel that bad. I guess it will produce a lot of 1st and 8th places.
3
It would be interesting to see the same list, but using only players over a certain MMR. Say 5500, 6000 or so.
2
Not exactly. You get the full dust value for the cards that get nerfed. For any cards that you crafted that do not get nerfed, but are not viable anymore you're out of luck.
9
Why not try to solve the ranked grind and give a feeling of a tournament at the same time.
On the ladder give the option of a Bo5 (or Bo7) conquest mode. Lock in decks and bans at the start. It does not need to be separate from the regular ladder as I'm sure many people like the current system as well.
Then just win/lose stars based on the result and give 1 extra star to the winner. 1-3 lose 2 stars. 3-2 gain 2 stars. No winstreaks.
Compared to the current system up to rank 5 you gain some stars from winning matches and lose some from not counting win streaks. I would guess it may take a little longer to reach rank 5, but not by much. From rank 5 to Legend it will be slightly easier as you get the bonus star from winning matches, but you have to play a wider variety of decks. In Legend you can just use the current algorithm per game with a small bonus for the match win.
Of course I would still like a real tournament mode also, but playing ladder like this would be a major improvement for me.
2
Just turned 43. Played games all my life and plan to keep doing that.
2
Very nice deck. 15-7 so far.
For my mulligan against priest I like to keep Hex. There seems to be a lot of resurrect priest now. They really don't like their first dead creature to be a 0/1 taunt.