I for one really don't understand why people like BG so much, I absolutely hate it.
I can't understand people who say they hate BG, yet feel they have to go into the BG forum to bash it.
I don't enjoy Arena. A lot of people do. I let them have their fun. I enjoy BG and tavern brawl, largely because if I want a serious game, I don't turn to Hearthstone. If you don't enjoy them, ignore them. Play what you do enjoy and make constructive comments in those forums.
I do find that with the introduction of even more heroes, you are a bit less likely to get a "good" one, especially since Kae'thas is the only "good" new one, and he's not even that busted.
I've played a lot more Queen Wagtoggle in since the patch than I have in a long time.
Ok, guys, thank y'all for your really helpful advice and your willingness to help, I really appreciate that!
So, I'd like to share some good news with you: in these two weeks, I managed to reach 8000! (screenshot attached). What is more, my last 5 warbands (places) are: 2, 2, 3, 1, 3 (it never happened before, I'd always have at least one crappy place among good ones)
Again, the tips you gave me were tremendously helpful (especially @freakin3, s/he pinpointed my mistakes and made me reconsider my playstyle), and these two weeks of quite intensive practice (I'd play for 2-3 hours a day) taught me a lot (I genuinely feel I've improved), so I'll share my own ideas, hope they'll be of any help to you.
First - in hindsight, I can clearly see what I was doing wrong. Besides suboptimal micro-decisions, making which will never be perfect, I was making two huge mistakes: wrong levelling and playing "in a vaccuum" (not paying attention to what others were doing). That's why my first suggestion is to try to identify the meta. I understood that before I started falling, the meta had been quite greedy: levelling, levelling, levelling no matter what. So I'd naturally do the same thing and fail, because the new meta was more tempo-oriented. This leads to the next point: check what your opponents are doing. Has your opponent just levelled up? Perhaps it'd be safe to do the same (unless you're fishing for triples). Has your opponent been getting triples? Well, it might be a signal for you not to rush levelling up (again, unless you have no clear direction). Tier 4 is the best (especially if you're not aiming high), so I'd oftentimes stay there for a couple of turns (if my warband is already okay).
My another huge mistake was keeping/ditching triples - this is something I still seem to fail to strike a balance between. Before, rarely would I look for triples - mostly because I'd often end up with a bunch of doubles, which usually cost me huge tempo. I feel this is a very complex and nuanced aspect of the game, and takes professional intuition (for lack of a better term), but try to evaluate your chances of getting triples. Also: think what you're going to get. Sometimes it's better to lose some tempo (and, consequently, lose a match), freeze the third minion you need, level up next turn and buy it (to get a better minion of a higher tier), instead of buying it the same turn and keeping refreshing.
The next point worth mentioning: know which heroes you are good playing at (and enjoy playing). Ideally, you should be able to play any hero, but for 7500-8000 I found this is not a must. Obviously, some heroes are better than others, but you can still win with any (if you utilize his/her HP properly). Say, I really like playing A.F.Kay, and I'd almost always get among top 4 with her. However, I'd never pick Millhouse (unless he's the only decent hero), cause I find him a bit too highrolly, and would often fail to scale, despite a perfect start of the game.
The same goes for Alexstrasza: she just doesn't seem to work for me, even though I had a couple of 1st places with her (and this is backed up with some statistical evidence: according to HSreplay, she is the most polarizing hero, as she'd often end up either 1st or last). Also, make sure you learn to play mediocre heroes, and figure out their strengths, weaknesses, and most optimal playstyle. For example, I used to think Bazh'ial is a ramping hero, but now I feel she's more efficient as a tempo hero (use coins to out-tempo your opponents). I found Queen Wagtoggle to be surprisingly good, I'd just try to go menagerie with her. Reno is also ok, but I didn't have much luck with him (never 1st or 2nd): I usually don't play greedy and would often make golden not a perfect minion (Brann, Baron), but just a decent one.
Another small thing that helped me is asking myself a question "Can I improve my board?" after each roll. Sure, you might be looking for triples, but there are numerous games in which I would ditch a potential triple for the sake of a stronger board. Acquiring not "the whole run", but "one fight" mentality also helps a lot. Last but not least: rarely would your direction crystallize before you level up to Tier 4 (and in most cases even T5).
Ultimately, as others suggested, RNG (and luck) are a huge factor, so never underestimate it. There are some fights in which everything seems to be just wrong: and this is ok, just accept it - later you'll compensate for your losses with wins. Watching streamers on Twitch lose made me realize it's not only about skill, but, to a huge extent, about luck. Ironically, streamers would get 1st places with warbands, with which you'd get 5th - that happens. There were days, on which my BG results were Adele's "rolling in the deep" (5-7, even with good warbands), and there were days on which I felt extra high-rolly. Both will happen, both are a part of the game.
Just play, learn from your mistakes, don't give up and you'll eventually get where you want (and need) to be.
I noticed that after every patch you need to adjust your play style. Most people continue playing the same way as before and end up losing one game after another
The previous was giving murlocs like crazy whereas now I noticed that chances are much lower... try deathrattles and shields
In every game I play these days there are at least 2 opponents, and usually 3, who go for Murloc builds. Quite unsurprisingly, only one of them manages to make them work till the end most of the time. But this makes me realize that in the current meta Murlocs are too popular and therefore too risky as so many people running them ends up thinning the minion pool a lot. I find better not to commit to any build before tavern level 3 and then check what the lobby is doing and often go for a build that I know will have little to no competition for resources
What you say Guys: If your playing as Raafam and get the Murloc Token T1, would you sell Small Guy and HP???
Did it in a Yolo Move and got another Murloc Token Guy. So I could LVL and HP again. Awesome!
Now i think, would do it just from time to Time, and if i get Noz or Deathwing as Opponent i will do it for sure in the Future!
That about Coinflips in BG ;), they can even start on Turn1 XD GL everyone
I'd say "never". Even against Deathwing; might be a Righteous Protector. The early game advantage is already so strong with Rafaam that I don't think you need to take that kind or risk. Plus, people tend to lead with tokens, so you never know when you might steal a couple of them and triple.
It's kind of a greedy win more/lose more strategy. You have Raafam and you got a Murloc token on T1 so you are already off to a great start. If you pull this off and it works then yes you are doing even better but if it doesn't then (a) you lost and (b) you sold your token for nothing and suddenly you are not doing so well..
Ok, guys, thank y'all for your really helpful advice and your willingness to help, I really appreciate that!
So, I'd like to share some good news with you: in these two weeks, I managed to reach 8000! (screenshot attached). What is more, my last 5 warbands (places) are: 2, 2, 3, 1, 3 (it never happened before, I'd always have at least one crappy place among good ones)
Again, the tips you gave me were tremendously helpful (especially @freakin3, s/he pinpointed my mistakes and made me reconsider my playstyle), and these two weeks of quite intensive practice (I'd play for 2-3 hours a day) taught me a lot (I genuinely feel I've improved), so I'll share my own ideas, hope they'll be of any help to you.
First - in hindsight, I can clearly see what I was doing wrong. Besides suboptimal micro-decisions, making which will never be perfect, I was making two huge mistakes: wrong levelling and playing "in a vaccuum" (not paying attention to what others were doing). That's why my first suggestion is to try to identify the meta. I understood that before I started falling, the meta had been quite greedy: levelling, levelling, levelling no matter what. So I'd naturally do the same thing and fail, because the new meta was more tempo-oriented. This leads to the next point: check what your opponents are doing. Has your opponent just levelled up? Perhaps it'd be safe to do the same (unless you're fishing for triples). Has your opponent been getting triples? Well, it might be a signal for you not to rush levelling up (again, unless you have no clear direction). Tier 4 is the best (especially if you're not aiming high), so I'd oftentimes stay there for a couple of turns (if my warband is already okay).
My another huge mistake was keeping/ditching triples - this is something I still seem to fail to strike a balance between. Before, rarely would I look for triples - mostly because I'd often end up with a bunch of doubles, which usually cost me huge tempo. I feel this is a very complex and nuanced aspect of the game, and takes professional intuition (for lack of a better term), but try to evaluate your chances of getting triples. Also: think what you're going to get. Sometimes it's better to lose some tempo (and, consequently, lose a match), freeze the third minion you need, level up next turn and buy it (to get a better minion of a higher tier), instead of buying it the same turn and keeping refreshing.
The next point worth mentioning: know which heroes you are good playing at (and enjoy playing). Ideally, you should be able to play any hero, but for 7500-8000 I found this is not a must. Obviously, some heroes are better than others, but you can still win with any (if you utilize his/her HP properly). Say, I really like playing A.F.Kay, and I'd almost always get among top 4 with her. However, I'd never pick Millhouse (unless he's the only decent hero), cause I find him a bit too highrolly, and would often fail to scale, despite a perfect start of the game.
The same goes for Alexstrasza: she just doesn't seem to work for me, even though I had a couple of 1st places with her (and this is backed up with some statistical evidence: according to HSreplay, she is the most polarizing hero, as she'd often end up either 1st or last). Also, make sure you learn to play mediocre heroes, and figure out their strengths, weaknesses, and most optimal playstyle. For example, I used to think Bazh'ial is a ramping hero, but now I feel she's more efficient as a tempo hero (use coins to out-tempo your opponents). I found Queen Wagtoggle to be surprisingly good, I'd just try to go menagerie with her. Reno is also ok, but I didn't have much luck with him (never 1st or 2nd): I usually don't play greedy and would often make golden not a perfect minion (Brann, Baron), but just a decent one.
Another small thing that helped me is asking myself a question "Can I improve my board?" after each roll. Sure, you might be looking for triples, but there are numerous games in which I would ditch a potential triple for the sake of a stronger board. Acquiring not "the whole run", but "one fight" mentality also helps a lot. Last but not least: rarely would your direction crystallize before you level up to Tier 4 (and in most cases even T5).
Ultimately, as others suggested, RNG (and luck) are a huge factor, so never underestimate it. There are some fights in which everything seems to be just wrong: and this is ok, just accept it - later you'll compensate for your losses with wins. Watching streamers on Twitch lose made me realize it's not only about skill, but, to a huge extent, about luck. Ironically, streamers would get 1st places with warbands, with which you'd get 5th - that happens. There were days, on which my BG results were Adele's "rolling in the deep" (5-7, even with good warbands), and there were days on which I felt extra high-rolly. Both will happen, both are a part of the game.
Just play, learn from your mistakes, don't give up and you'll eventually get where you want (and need) to be.
Best of luck to y'all!
Great comment. Very well illustrates moving in skill level. Maybe now we can get some of the RNGesus BS'ers to shut it... nah probably not they're too religious... too much faith in RNGesus and never actually work to get better... because hey it's just RNG.
Glad to hear you found my advice especially helpful.
Picking heroes you find fun is definitely key. You definitely don't need to "try hard", heck my past 10 runs were played drunk where random nonsensiical decisions and random phone presses were prevalent and I'm still over 10k.
Usually after a run where I am getting first frequently I will almost always intentially make oddball decisions just to not do the same thing again and again, to keep myself entertained.
What I'm trying to say is, it doesn't have to be elegant all the time, and sometimes playing stupid teaches you things. Really the game can sometimes be monotonous and repettitive and you have to shake that off somehow.
Glad to hear you found my advice especially helpful.
Picking heroes you find fun is definitely key. You definitely don't need to "try hard", heck my past 10 runs were played drunk where random nonsensiical decisions and random phone presses were prevalent and I'm still over 10k.
Usually after a run where I am getting first frequently I will almost always intentially make oddball decisions just to not do the same thing again and again, to keep myself entertained.
What I'm trying to say is, it doesn't have to be elegant all the time, and sometimes playing stupid teaches you things. Really the game can sometimes be monotonous and repettitive and you have to shake that off somehow.
I would agree that making seemingly "stupid" decisions teaches you more about the game.
Sorry for bragging and bringing back the old thread: just wanna share with you I finally managed to hit 10k today!
If there are people (like I was) who're struggling with BGs and need some specific advice, I'll be happy to answer your questions - plus, thanks to y'all again for posting your great tips!
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Buy a horseshoe. It's all RNG.
I can't understand people who say they hate BG, yet feel they have to go into the BG forum to bash it.
I don't enjoy Arena. A lot of people do. I let them have their fun. I enjoy BG and tavern brawl, largely because if I want a serious game, I don't turn to Hearthstone. If you don't enjoy them, ignore them. Play what you do enjoy and make constructive comments in those forums.
I do find that with the introduction of even more heroes, you are a bit less likely to get a "good" one, especially since Kae'thas is the only "good" new one, and he's not even that busted.
I've played a lot more Queen Wagtoggle in since the patch than I have in a long time.
Ok, guys, thank y'all for your really helpful advice and your willingness to help, I really appreciate that!
So, I'd like to share some good news with you: in these two weeks, I managed to reach 8000! (screenshot attached). What is more, my last 5 warbands (places) are: 2, 2, 3, 1, 3 (it never happened before, I'd always have at least one crappy place among good ones)
Again, the tips you gave me were tremendously helpful (especially @freakin3, s/he pinpointed my mistakes and made me reconsider my playstyle), and these two weeks of quite intensive practice (I'd play for 2-3 hours a day) taught me a lot (I genuinely feel I've improved), so I'll share my own ideas, hope they'll be of any help to you.
First - in hindsight, I can clearly see what I was doing wrong. Besides suboptimal micro-decisions, making which will never be perfect, I was making two huge mistakes: wrong levelling and playing "in a vaccuum" (not paying attention to what others were doing). That's why my first suggestion is to try to identify the meta. I understood that before I started falling, the meta had been quite greedy: levelling, levelling, levelling no matter what. So I'd naturally do the same thing and fail, because the new meta was more tempo-oriented. This leads to the next point: check what your opponents are doing. Has your opponent just levelled up? Perhaps it'd be safe to do the same (unless you're fishing for triples). Has your opponent been getting triples? Well, it might be a signal for you not to rush levelling up (again, unless you have no clear direction). Tier 4 is the best (especially if you're not aiming high), so I'd oftentimes stay there for a couple of turns (if my warband is already okay).
My another huge mistake was keeping/ditching triples - this is something I still seem to fail to strike a balance between. Before, rarely would I look for triples - mostly because I'd often end up with a bunch of doubles, which usually cost me huge tempo. I feel this is a very complex and nuanced aspect of the game, and takes professional intuition (for lack of a better term), but try to evaluate your chances of getting triples. Also: think what you're going to get. Sometimes it's better to lose some tempo (and, consequently, lose a match), freeze the third minion you need, level up next turn and buy it (to get a better minion of a higher tier), instead of buying it the same turn and keeping refreshing.
The next point worth mentioning: know which heroes you are good playing at (and enjoy playing). Ideally, you should be able to play any hero, but for 7500-8000 I found this is not a must. Obviously, some heroes are better than others, but you can still win with any (if you utilize his/her HP properly). Say, I really like playing A.F.Kay, and I'd almost always get among top 4 with her. However, I'd never pick Millhouse (unless he's the only decent hero), cause I find him a bit too highrolly, and would often fail to scale, despite a perfect start of the game.
The same goes for Alexstrasza: she just doesn't seem to work for me, even though I had a couple of 1st places with her (and this is backed up with some statistical evidence: according to HSreplay, she is the most polarizing hero, as she'd often end up either 1st or last). Also, make sure you learn to play mediocre heroes, and figure out their strengths, weaknesses, and most optimal playstyle. For example, I used to think Bazh'ial is a ramping hero, but now I feel she's more efficient as a tempo hero (use coins to out-tempo your opponents). I found Queen Wagtoggle to be surprisingly good, I'd just try to go menagerie with her. Reno is also ok, but I didn't have much luck with him (never 1st or 2nd): I usually don't play greedy and would often make golden not a perfect minion (Brann, Baron), but just a decent one.
Another small thing that helped me is asking myself a question "Can I improve my board?" after each roll. Sure, you might be looking for triples, but there are numerous games in which I would ditch a potential triple for the sake of a stronger board. Acquiring not "the whole run", but "one fight" mentality also helps a lot. Last but not least: rarely would your direction crystallize before you level up to Tier 4 (and in most cases even T5).
Ultimately, as others suggested, RNG (and luck) are a huge factor, so never underestimate it. There are some fights in which everything seems to be just wrong: and this is ok, just accept it - later you'll compensate for your losses with wins. Watching streamers on Twitch lose made me realize it's not only about skill, but, to a huge extent, about luck. Ironically, streamers would get 1st places with warbands, with which you'd get 5th - that happens. There were days, on which my BG results were Adele's "rolling in the deep" (5-7, even with good warbands), and there were days on which I felt extra high-rolly. Both will happen, both are a part of the game.
Just play, learn from your mistakes, don't give up and you'll eventually get where you want (and need) to be.
Best of luck to y'all!
I noticed that after every patch you need to adjust your play style. Most people continue playing the same way as before and end up losing one game after another
The previous was giving murlocs like crazy whereas now I noticed that chances are much lower... try deathrattles and shields
In every game I play these days there are at least 2 opponents, and usually 3, who go for Murloc builds. Quite unsurprisingly, only one of them manages to make them work till the end most of the time. But this makes me realize that in the current meta Murlocs are too popular and therefore too risky as so many people running them ends up thinning the minion pool a lot. I find better not to commit to any build before tavern level 3 and then check what the lobby is doing and often go for a build that I know will have little to no competition for resources
What you say Guys:
If your playing as Raafam and get the Murloc Token T1, would you sell Small Guy and HP???
Did it in a Yolo Move and got another Murloc Token Guy. So I could LVL and HP again. Awesome!
Now i think, would do it just from time to Time, and if i get Noz or Deathwing as Opponent i will do it for sure in the Future!
That about Coinflips in BG ;), they can even start on Turn1 XD
GL everyone
I'd say "never". Even against Deathwing; might be a Righteous Protector. The early game advantage is already so strong with Rafaam that I don't think you need to take that kind or risk. Plus, people tend to lead with tokens, so you never know when you might steal a couple of them and triple.
It's kind of a greedy win more/lose more strategy. You have Raafam and you got a Murloc token on T1 so you are already off to a great start. If you pull this off and it works then yes you are doing even better but if it doesn't then (a) you lost and (b) you sold your token for nothing and suddenly you are not doing so well..
Great comment. Very well illustrates moving in skill level. Maybe now we can get some of the RNGesus BS'ers to shut it... nah probably not they're too religious... too much faith in RNGesus and never actually work to get better... because hey it's just RNG.
Glad to hear you found my advice especially helpful.
Picking heroes you find fun is definitely key. You definitely don't need to "try hard", heck my past 10 runs were played drunk where random nonsensiical decisions and random phone presses were prevalent and I'm still over 10k.
Usually after a run where I am getting first frequently I will almost always intentially make oddball decisions just to not do the same thing again and again, to keep myself entertained.
What I'm trying to say is, it doesn't have to be elegant all the time, and sometimes playing stupid teaches you things. Really the game can sometimes be monotonous and repettitive and you have to shake that off somehow.
I would agree that making seemingly "stupid" decisions teaches you more about the game.
Lol, am I officially 0.01%? xD
It’s all rng you most ppl who think are bad aren’t - it’s just a puzzle box no skill required
Sorry for bragging and bringing back the old thread: just wanna share with you I finally managed to hit 10k today!
If there are people (like I was) who're struggling with BGs and need some specific advice, I'll be happy to answer your questions - plus, thanks to y'all again for posting your great tips!