Even in wild this card is ridiculous. I played a hunter with my even lock and survived all his secrets and the spellstone. Finally I drew and got out my giants and turned the game around.
He had played rexxar and was close to being crushed facing 4 full hp giants on the board. Then he crafted a poisonous Dreadscale with stealth.
For me personally it's not much harder to get to rank 5 than to rank 10. On the other hand the reward for rank 5 is relative to the other ones the highest.
So I reach rank 5 every time and enjoy the 500 dust or the free golden epic I lacked. So why reach beyond rank 10?
Because it is the way to go to rank 5 which is giving you the highest reward in the game regarding dust value.
I've been playing Even Warlock at Level 10 in Wild. It's bad - very bad. Completely destroyed by aggro and control.
You are doing something wrong. The deck is insane against aggressive decks.
Defile, 7/7 taunts, molten giant + sunfury protecter, spellstones etc.
The deck is far too inconsistent with its 2-drops. There are only two Defiles in the deck. A deck has to clear the board every two rounds in Wild or it dies. Even Warlock cannot consistently contest the board in the first four rounds.
The deck is clunky. Its big cards are 4-drops. When you finally start playing one four drop each turn between rounds 4 and 8, your opponent is dancing circles around you.
The focus on self-damaging is, not surprisingly, a big disadvantage against aggro decks. Actually it's a big disadvantage against any deck. Wow, you got a big taunt out on Turn 6? And you have 10 life? Guess what? All decks can deal with a few big taunts. They only have to deal with one or two since by turn 8 you've killed yourself for them anyway.
Other control decks can usually handle your big drops, and those decks have huge end-game value plays that Even Warlock that does not.
So in summary, Even Warlock has terrible tempo, no endgame value, and it is incredibly vulnerable to any burst. Sure you might get lucky and your opponent doesn't do anything for four rounds, or doesn't have a big board clear, but otherwise you lose.
I have played H1J0's version and my win-rate was always very high. Only decks I lost to a lot were Kingsbane Rogue (the main reason I stopped playing it) and Big Priest, Reno Priest is very tough but beatable. Just face it, you're probably playing it wrong, because a lot of people have success with it lul
What's Reno Priest? Haven't seen that deck for a very long time, indeed.
I tried H1J0s version as well. Had a 25% winrate over 4 games at rank 10 this morning. Yeah, it's not a valid sample, but it is similar to the winrates I was seeing with other versions. Also, I play on NA server, where Wild is more competitive IMO. (EU Standard is more competitive than NA Standard, but not EU Wild for some reason.)
The deck has so many 4-drops. What happens is you get to round four and drop one 4-drop for the next four rounds, which are each removed in turn all while your opponent is also hitting face. It's very hard to get a target to stick for Shambler. Odd Rogue, Pirate/Kingsbane Rogue, Pirate Warrior, and Odd Paladin just eat you alive, and that's most of Wild. Other Warlock decks can control the board while they build up to huge demon swing turns that are better than yours. N'zoth + Bloodreaver Gul'dan > Cheap Molten Giants. Defile and Hellfire hurt your own board and do not give you tempo. Mage decks just burn your face.
Your big threats come out very late and they are alone on your side of the board.
Sure, the deck can produce big threats cheaply, but those threats are very slow, and require you to be low on health. This deck may be good against Hunter and Even Shaman - that's about all that I see.
I mean, I play some more games tonight. Maybe my win rate will miraculously get better.
I'd be a miracle since you don't seem to have a clue how to play the deck. It takes some understanding but can be very strong if you know what you are doing.
It took me to rank 5 this and the last season and easily could get me further if I had the time.
Ive never been faced with dusting a golden legendary as i only have a few and this is the first duplicate ive ever had (from the welcome bundle)
its a genuine question
It's one of the most iconic cards of the game. The animation is awesome. Since you don't appear to be in an outright extreme shortage of dust of course you should keep it.
Didn't the designers say that they wouldn't support the magnetic mechanic any more? Which is totally bizarre regarding they only brought it into the game an expansion ago.
Play even paladin. It's the least polarized deck in the meta atm, takes some skill but can be very effective. Took me to rk 5 in no time and I still keep on playing because it's so much fun.
Even lock is only tier 2 and loses hard versus hunters, which you'll meet veeery often on your road to rank 5. Even paladin on the other hand mostly beats them and the games are mostly over before turn 5.
Man, relax. I wouldn't even consider me a good player. My point is that even paladin is an insanely powerful deck that can make you climb. If you know what you are doing. So save your sarcasm and try to deal with the help and advice you're given here.
As for knife juggler. It is insane versus hunter. It allows you to deal face damage while building up your board ignoring his secrets. Also versus warrior its surely not useless. How can you make such absolute statements without being a competent player?
By the way, blessing of kings is key against most slower decks,especually warlocks or Mage. Consecration is your friend versus odd pally and so on. Corpsetaker is a key card as well but not THE card of the deck. It has very strong midrange threads in general.
Your posts clearly appear more like salty statements rather than articulating that you're open for and ready to follow advices and guidance.
1
Even in wild this card is ridiculous. I played a hunter with my even lock and survived all his secrets and the spellstone. Finally I drew and got out my giants and turned the game around.
He had played rexxar and was close to being crushed facing 4 full hp giants on the board. Then he crafted a poisonous Dreadscale with stealth.
Oh the fun!
0
For me personally it's not much harder to get to rank 5 than to rank 10. On the other hand the reward for rank 5 is relative to the other ones the highest.
So I reach rank 5 every time and enjoy the 500 dust or the free golden epic I lacked. So why reach beyond rank 10?
Because it is the way to go to rank 5 which is giving you the highest reward in the game regarding dust value.
1
Do you know what's even worse?? To get a tavern brawl quest.
The only 60 gold quest I roll away. Thx Blizzard.
1
I'd be a miracle since you don't seem to have a clue how to play the deck. It takes some understanding but can be very strong if you know what you are doing.
It took me to rank 5 this and the last season and easily could get me further if I had the time.
0
It's one of the most iconic cards of the game. The animation is awesome. Since you don't appear to be in an outright extreme shortage of dust of course you should keep it.
0
Didn't the designers say that they wouldn't support the magnetic mechanic any more? Which is totally bizarre regarding they only brought it into the game an expansion ago.
But what can you expect from team hunterstone?
0
I don't know. Either he's a swank or dumb. Who can tell?
0
I'll get my popcorn :D
2
Even Shaman not that bad either. But who would know since there is not place in the internet with a regularly updated tier list... Oh wait.
I'm always amazed by all the expertise in this forum.
0
They are not as strong as the death knights but yes they'll give their classes an edge over the others.
We can also expect another hero card for one of the other classes. So it'll be only four classes without a hero card after the rotation.
7
Sorry no. Never met any Big Priest? Wow?
0
Play even paladin. It's the least polarized deck in the meta atm, takes some skill but can be very effective. Took me to rk 5 in no time and I still keep on playing because it's so much fun.
Even lock is only tier 2 and loses hard versus hunters, which you'll meet veeery often on your road to rank 5. Even paladin on the other hand mostly beats them and the games are mostly over before turn 5.
0
You've got a friend request
0
Many gratz from me. I also got a golden ixlid but don´t know what to do with it.
I opened my best pack ever in september on my 2nd account. Would´ve preferred it happened on my main but I shouldn´t complain, right?
1
Man, relax. I wouldn't even consider me a good player. My point is that even paladin is an insanely powerful deck that can make you climb. If you know what you are doing. So save your sarcasm and try to deal with the help and advice you're given here.
As for knife juggler. It is insane versus hunter. It allows you to deal face damage while building up your board ignoring his secrets. Also versus warrior its surely not useless. How can you make such absolute statements without being a competent player?
By the way, blessing of kings is key against most slower decks,especually warlocks or Mage. Consecration is your friend versus odd pally and so on. Corpsetaker is a key card as well but not THE card of the deck. It has very strong midrange threads in general.
Your posts clearly appear more like salty statements rather than articulating that you're open for and ready to follow advices and guidance.