Although incidentally, the one closest to Golden for me is Rogue at ~120 Ranked wins and the furthest are Hunter and Warlock, tied at 3 Ranked wins each. :/
Actually, this brings up a somewhat different but related issue.
Why are face decks so popular? Yes, they grind wins a little faster (if less consistently) and they ARE (admit it, come on) easier to play than other decktypes, but really, its the cost of it. And why do they cost less than say Control Warrior? Because you have to run so many Legendaries to make them work. You can't expect a deck who's using Force-Tank MAX or Stormwind Champion as the big bad to compete with anything. Compare Force-Tank MAX with Kel'Thuzad or Ragnaros or Tirion Fordring, and you can see a fairly obvious disparity between them.
Whereas you have no good Legendaries or Epics on the lower end of things (Preparation is a special case, and even that can be replaced to a degree). So, basically the game encourages cheaper players to play low-mana decks by locking all the good high-mana cards behind a pay/grind wall. And the only good low-mana decks are the ones that rush face. Which is fine, but you can see what effect it's having on the community right here in this thread. Face decks aren't going to kill Hearthstone, but forcing players to play a hated decktype is.
@Kaotic: No, I'll fix up the wording on Entertainment asap. I can put them into visual form, I just need to find fitting images :P Currently, I'm just using the Death Knight template on Hearthcards, doing that should be fine.
@Turnspit: Yeah, I still need to fix some of the numbers, which is another reason why I'm holding off on the pictures.
Yeah, facehunter is everywhere and yes, people will scream that X Y and Z are all OP, but it really isn't a very good deck, and the class itself isn't very flexible (You can try to make Midrange Hunter, but it just doesn't have that oomph). Shaman gets a lot of options, and while certainly not the strongest class in the game, at least they do something that isn't countered super easily.
If you played Yugioh (I know some have, and even if you haven't, you know about Exodia). you know there's this deck called Exodia. It doesn't play like any normal deck, it just floats outside the rules and there is basically nothing you can do about it, just pray it doesn't get the Exodia pieces and side in counters for the next game (Side decks don't exist in Hearthstone, but Hearthstone isn't played in best 2 of 3s for the most part). Now, you could run techs against Exodia in the main so you don't have that problem, but its so far away from every other deck that it doesn't make sense, and you'll ruin your chances at playing against any normal deck.
Face Hunter isn't Exodia, it exists within the rules, and it wins like every other deck, just on an accelerated timescale. I don't play facehunter much, but it isn't some weird pseudo-deck that fucks with the core of Hearthstone. You can tech against the deck without ruining your deck, you can play around it (to a point, if they open too many charges and Silences, then whatever, so is the will of RNG). The deck is certainly a pain to play against, but it is a legitimate deck and why should anyone be told off for playing it?
0
Maybe its because the games are just so short that I don't remember them after a while.
0
Obviously, most common is Hunter.
Although incidentally, the one closest to Golden for me is Rogue at ~120 Ranked wins and the furthest are Hunter and Warlock, tied at 3 Ranked wins each. :/
1
Actually, this brings up a somewhat different but related issue.
Why are face decks so popular? Yes, they grind wins a little faster (if less consistently) and they ARE (admit it, come on) easier to play than other decktypes, but really, its the cost of it. And why do they cost less than say Control Warrior? Because you have to run so many Legendaries to make them work. You can't expect a deck who's using Force-Tank MAX or Stormwind Champion as the big bad to compete with anything. Compare Force-Tank MAX with Kel'Thuzad or Ragnaros or Tirion Fordring, and you can see a fairly obvious disparity between them.
Whereas you have no good Legendaries or Epics on the lower end of things (Preparation is a special case, and even that can be replaced to a degree). So, basically the game encourages cheaper players to play low-mana decks by locking all the good high-mana cards behind a pay/grind wall. And the only good low-mana decks are the ones that rush face. Which is fine, but you can see what effect it's having on the community right here in this thread. Face decks aren't going to kill Hearthstone, but forcing players to play a hated decktype is.
0
If you have a certain number of unique cards (say... 200), then the cost of Classic Packs go down to 70 (or 80, or whatever number). Done.
0
Sending me the images would be fine, no need for you to do all the work ^^
0
@Kaotic: No, I'll fix up the wording on Entertainment asap. I can put them into visual form, I just need to find fitting images :P Currently, I'm just using the Death Knight template on Hearthcards, doing that should be fine.
@Turnspit: Yeah, I still need to fix some of the numbers, which is another reason why I'm holding off on the pictures.
0
Leper Gnome is the only one that comes to mind. It's basically a 2/1 Charge for 1.
0
Summon Millhouse. There you go.
2
I'd honestly say Hunter is the worst deck.
Yeah, facehunter is everywhere and yes, people will scream that X Y and Z are all OP, but it really isn't a very good deck, and the class itself isn't very flexible (You can try to make Midrange Hunter, but it just doesn't have that oomph). Shaman gets a lot of options, and while certainly not the strongest class in the game, at least they do something that isn't countered super easily.
15
Yes, both players can still see the colour of the Secret.
They thought they found a painting of their half-uncle Mitt.
Summon: "D'uhhh.... me try paper!"
Attacking: "Wait... paper smash?!"
0
I don't want to force one way of play that hard, that's pretty boring.
Although your ideas would be pretty nice for a Pirate class (how has no one done this yet?)
0
I lied about the images, and I added in more cards first.
Might need to tweak the numbers around some more.
-7
Darkbomb on a 3-value body is nice.
0
If you played Yugioh (I know some have, and even if you haven't, you know about Exodia). you know there's this deck called Exodia. It doesn't play like any normal deck, it just floats outside the rules and there is basically nothing you can do about it, just pray it doesn't get the Exodia pieces and side in counters for the next game (Side decks don't exist in Hearthstone, but Hearthstone isn't played in best 2 of 3s for the most part). Now, you could run techs against Exodia in the main so you don't have that problem, but its so far away from every other deck that it doesn't make sense, and you'll ruin your chances at playing against any normal deck.
Face Hunter isn't Exodia, it exists within the rules, and it wins like every other deck, just on an accelerated timescale. I don't play facehunter much, but it isn't some weird pseudo-deck that fucks with the core of Hearthstone. You can tech against the deck without ruining your deck, you can play around it (to a point, if they open too many charges and Silences, then whatever, so is the will of RNG). The deck is certainly a pain to play against, but it is a legitimate deck and why should anyone be told off for playing it?
0
If a Rogue player manages to get a Mind Control, I think there's something bugged.