- Tarnoduds
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Member for 8 years, 8 months, and 1 day
Last active Wed, Nov, 11 2020 15:56:31 -
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StormwindDisappointing posted a message on New Card Reveal - Voodoo DollPosted in: NewsThe guy who made this about 3 months ago in r/customhearthstone must feel over the moon
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Pinkle_Dadandy posted a message on New Card Reveals - Witching Hour & Witchwood GrizzlyPosted in: NewsZombeast!
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serhatdincer21 posted a message on New Hunter Card Reveal - ToxmongerPosted in: NewsElven Archer: One shot, one kill.
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TrevoRaven8 posted a message on Reminder: Year of the Raven Celebration is Now Active - Free Packs With Completed Dailies!Posted in: NewsGot a Classic pack, an Un'Goro pack, and a Witchwood pack. Opened a golden Ysera and Elise the Trailblazer. Feeling good about that Witchwood one now!
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Schranke posted a message on Reminder: Year of the Raven Celebration is Now Active - Free Packs With Completed Dailies!Posted in: NewsYou did not pray hard enough to RNGsus
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superrob90 posted a message on New Warlock Legendary Card Reveal - Lord GodfreyPosted in: NewsWe can see that you edited it. You ain't stealth.
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ergosc2 posted a message on New Warlock Legendary Card Reveal - Lord GodfreyPosted in: News"All OTHER minions."
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Schranke posted a message on New Card Reveals - Muck Hunter & Redband WaspPosted in: NewsMy Bad :D Forgot that Humility was the attack one.
That seams more like a interaction mistake on blizzards part, not a problem with the Enrage keywordHaha, it can get confusing sometimes, I understand xD.And I agree, it seems like an interaction mistake.. But I'm not sure if, beeing a keyword, it could become troublesome to adjust on the game program... Maybe it was easier to simply remove the keyword and rephrase it on the cards... We never know when it comes to the game development backstage...I guess it should just be an update to the mechanics. It is not like we haven't seen that before.
To me it seams simple, lets say a card is a 2/3 enrage +3, this is Amax and Hmax. Any spell affeting either of these will be +/- Amax/Hmax (or set Amax/Hmax to X). The enrage keyword will then check if H is between Hmax and 0, if yes +3 to A. This will make it so that you can change the values as Enrage is not tied to Amax. -
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The_Hammer_Head posted a message on New Card Reveals - Muck Hunter & Redband WaspPosted in: NewsI believe that was a joke :D
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To be fair, your card design is much better for the archetype they were trying to push for rogue. Maybe a little unbalanced (I think +1 attack should be fine)
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I think it's just not well worded... It chains ONLY on minion(s) right on the opposite side of it.
If you your opponent have a full board and you control only a totem, if you target a minion on the far right, there'll be no opposite minion on it to chain the spell. If you target the minion right on the center, then it'll chain to you totem, and then chain it again on both minions on center of your opponent's board, which are the ones opposite to it now, after that it will end since you dont control any more minions to be on the oposite side.
That's actually quite a cool spell, that makes positioning against shaman very important... Not sure if the cost is right, though. It destroys your minions, sure, but your opponent will get the bitter side of the deal always.
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They should also have a similar event, but instead of prizing the 1st to reach legend, it could reward the best win-rate on a specific amount of games.
This way, it would encourage different decks other than the fastest aggro deck on the meta to appear on the competition in order to finish every match as fast as possible.
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LOL... Pirates missing on the "talk like a pirate day"...
Loving it!
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Actually, I can't express enough how much Innervate NEEDS a rework, or at the very least a Hall of Fame treatment so it can be busted in wild, and wild alone.
The reliable mana cheat priest got this expansion is high roll based, and will rotate after a while. A lot of druid classic and basics sadly have always been a problem design and balance-wise, that's why Druid got chopped down on the Old Gods nerfs.
I really think that Innervate, as the root of the problem, beeing reworked (something like "next minion costs 2 less to play")could solve most of those issues, and other cards could be left alone. Druid would still be able to ramp, keeping it's class identity, just not in a uncontrolable fashion.
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It will repeat the spell, which have the wording "repeat if you draw a deathrattle minion".
So basically, if you draw 3 deathrattle minions in a row, you'll draw 4 cards.
It is just like the Warlock 2 mana board clear: If there's a X/1, an X/2 and an X/3 minions on the board, you'll repeat the spell until there's no minion being destroyed by the lastcopy of the spell (but at least 4 spells will be cast at that time)
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Cool card, could see play in constructed...
Especially with this new Shaman DK Hero card.
In arena this have some real potential to be bonkers
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And how, exactly, do you plan to go milling your opponents with Warlock?
Good, you remove their topdeck from the game, and then you use your HP 4 times and lose the fatigue war by 3... Don't seem like this card will be used for this pourpose...
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Seems amazing!
N'zoth/Quest Priest will heave a blast using this card.
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Awesome card, gives Druid something he never had before: a decent board clear. And if you're ahead on board, it can also be played, very good design indeed.
But Jade Druids will be a pain from now on, since this card fills their main weak spot: their lack of tools to to fight back for the board. And again, if they're ahead just give your golems +2/+2 and finish your opponent faster.