• 5

    posted a message on Ashes of Outland: Cards List, Release Date, & Expansion Details

    The moment where you want to say your inspiration for the Primes were the Phyrexians, but you can't promote other card games. Haha

    Great Idea, though, I just think it would be cooler if the cards were from the Heroes themselves. Imagine Garrosh Prime? It'd be a sweet, sweet art.

    Posted in: Guides
  • 2

    posted a message on So, I've just beated Tekahn (Heroic) on turn 8...

    I've been facing this guy for almost a week now with no luck. 

    And then, I found a completely anticlimatic, game-breaking combo to end it all right out the bat, all thanks to Clever Disguise!

    Just check the image!

    At first, I thought the copies of Witch's Brew would cost (1) or even (2). Then I thought Tekahn would be invulnerable after I have dealt the first 100 damage until I passed the turn, but no. So, after a few more than 150 spells later, there it was... Haha

    Just wanted to share this moment with you guys =)

    Posted in: Adventures
  • 2

    posted a message on The Boomsday Project - Hearthstone's Ninth Expansion

    Because Druid exists, basically... the ramp would make this mechanic completely stupid forthe class, so they decided not to give Omega cards to everyone.

    Posted in: Guides
  • 3

    posted a message on Tess Greymane is Not Disenchantable for Full Value, Clearly a Mistake, Right? [UPDATE]

    Well, I haven't heard this nerf was comming to Tess... And now I'm really sad I crafted a golden copy of it... Rlly wish I could get those 3200 dusts back, now...

    Now, why this nerf all of a sudden? Was there any wombo-combo going on with this card lately? Tess-rogue never seemed to be a force in any meta I've seen so far...

     

    Posted in: News
  • 1

    posted a message on Shudderwock Jade Shaman ft. Tunnel Trogg

    Well, since you're going for Wild, why not use Eater of Secrets instead of Chief Inspector?

    Against all decks that play secrets, it'll provide a better tempo.

    And against all other decks... well, you are probably not playing any of those cards if you want to keep your tempo, anyways ...

    Cool deck, btw, Jades were the first thing I thought when I saw Shudderwock, as well =)

    Posted in: Shaman
  • 2

    posted a message on Sons of Arugal

    Have you considered Lesser Ruby Spellstone as a replacement for Arcane Intellect?

    Any of those would be discarded with Book of Specters, so I don't think running both spells to be optimal. But I believe the spellstone should do a better job as card advantage and it would help you generating spells that could help Jaina creating more elementals with your HP.

    Posted in: Sons of Arugal
  • 5

    posted a message on New Legendary Card Reveal - Dollmaster Dorian

    This is going strait up to Dane's big Rogue, about anything you could put on the battlefield with this guy will bring lot's of value... From Kobold Illusionist to Sneed's Old Shredder.

    Posted in: News
  • 3

    posted a message on New Card Reveals - Muck Hunter & Redband Wasp

     

    Quote from Schranke >>

     

    Quote from Tarnoduds >>

    Bro... They removed the Enrage keyword only... All the minions that had that abillity will still work on a very similar way, but more consistently. That doesnt mean they won't print new minions with those mechanics.

    They wanted to fix the problem with enrage, which buffed the attack only on the ocasion that the minion was damaged, making Humillity effects from Paladin, for example, a complete counter against this mechanic... And so they changed for a perma-buff, as long as the minon's life total is below their max.

    Humility will still work as a complete counter... It changes the health, ie it is not damaged.
    What you are saying make no sense
     
     You are thinking of Equality, that would indeed tranform it's life to 1 and negate the mechanic effect
    Humillity changes the attack to 1, and then the minion will get the buff ( I.E. the worgen would be a 1/(damaged value) +1 attack and windfury, becoming a 2/(damage value) with windfury minion for as long as it's health count is below 3).
    The thing is. in this exact same example I used of the raging wargen... If the keyword enrage was still beeing used, the minion wouldn't get the +1 attack bonus after the debuff from the Humillity-like effect. And with the new text box, the buff is granted all the time, and not just in the instance of the damage it received for the first time, granting the buff even after Peacekeeper comes down.
    Posted in: News
  • 2

    posted a message on New Card Reveals - Muck Hunter & Redband Wasp

     

    Quote from Cryat >>

    No they didn't, It works as same as before.

     

    Iif I'm not mistaken, the fix will be implemented with the expansion.. .I could be wrong in this one...

    But either way, once it is implemented it wont work same as before =)

     
    Posted in: News
  • -2

    posted a message on New Card Reveals - Muck Hunter & Redband Wasp

    Bro... They removed the Enrage keyword only... All the minions that had that abillity will still work on a very similar way, but more consistently. That doesnt mean they won't print new minions with those mechanics.

    They wanted to fix the problem with enrage, which buffed the attack only on the ocasion that the minion was damaged, making Humillity effects from Paladin, for example, a complete counter against this mechanic... And so they changed for a perma-buff, as long as the minon's life total is below their max.

    Posted in: News
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