• 3

    posted a message on First Neutral Legendary Hero Card Revealed - Reno, Lone Ranger

    See blizzard response above. Blizz confirmed that you're remaining rogue.

    Posted in: News
  • 2

    posted a message on First Neutral Legendary Hero Card Revealed - Reno, Lone Ranger

    Neutral cards aren't "from another class", so you'll likely still be classified as a rogue.

    Posted in: News
  • 8

    posted a message on First Neutral Legendary Hero Card Revealed - Reno, Lone Ranger

    Every control highlander deck ever will want to play this since it's a board clear, and it appears to target portals, locations, and dormant.

    Posted in: News
  • 0

    posted a message on New Paladin Legendary Card Revealed - The Badlands Bandits

    Paladin doesn't really have the mass card draw to be able to pull something off with this, and a paladin certainly ain't gonna do nothing for a few turns to build up cards in their hand.

    Posted in: News
  • 0

    posted a message on New Mage Legendary Card Revealed - Tae'thelan Bloodwatcher

    HOLY CRAP!

    (but not less than 1) ON A MASS MANA CHEAT CARD!!!! OMG!!!!

    Posted in: News
  • 2

    posted a message on New Warlock Epic Card Revealed - Smokestack

    Nowadays, they give crap cards epic and cards they know will likely need nerfed common cause you have to give less dust that way. Look at Hollowed Hound.

    Posted in: News
  • 2

    posted a message on New Shaman Epic Card Revealed - Walking Mountain

    Can't believe people are saying this is bad. Hallowed hound is still broken. This will be broken since healing half your health is a broken effect.

    Posted in: News
  • 4

    posted a message on Showdown in the Badlands: Card List, Release Date, & Expansion Details

    Likely because of Blizzcon and the fact last year the meta was a complete shitshow and they couldn't fix it cause of Christmas and New Years.

    Posted in: Guides
  • 1

    posted a message on New Death Knight Legendary Card Revealed - Reska the Pit Boss

    This is absolute garbage. You only want to play this if 1)it's dirt cheap late in the game (if the game even goes that long) 2)When there's 2 minions on the enemies board 3)The rush can trade 1 of the minions 4)The other minion is worth stealing.

    Otherwise, you're going to overpay to perhaps get a silverhand recruit. 

    And let's not forget that they gave it the usual goofy combo of frost,unholy. Meanwhile, Blood would actually want to play this. Ain't the rune system fantastic?

    Posted in: News
  • 5

    posted a message on 27.6.2 Patch Notes - Nerfs to Druid, Yogg-Saron, The Jailer, Tony King of Piracy - BG and Duels Changes Too!

    Their teaser graphics guy probably got laid off. Now you're left with people that just have to post the literal changes.

    Posted in: News
  • 2

    posted a message on New Priest Legendary Card Revealed - Pip the Potent

    This just encourages miracle otko shenanigans. 

    Posted in: News
  • 3

    posted a message on New Neutral Epic Card Revealed - Gattlesnake

    That looks familiar...

    Posted in: News
  • 1

    posted a message on New Hearthstone Expansion: Showdown in the Badlands - Releases Nov 14th!

    And it looks like they're locking the excavate in DK to frost. Frost is a burn down deck. I don't think they're going to want to be generating cards to play later. Can we just admit the rune system is a complete failure?

    Posted in: News
  • 2

    posted a message on Patch 27.6 - All Card Changes Datamined (NEW ARTICLE TYPE)

    Looks like a buffed Un'Goro Twist season is coming.

    But, it just goes to show you how powercrept everything is nowadays when Blizzard has to go in and buff nearly an entire old expansion and it still look weak compared to modern sets.

    Posted in: News
  • 4

    posted a message on Patch 27.4.2 Balance Changes - Auctioneer, Tony & Mech Warper Bans - Much More

    The wild changes are so milquetoast.

    Gadgetzan getting nerfed 1 mana just delays the spam 1 turns, it was still going off turn 3-4. For all we know, druids can switch back to the togwaggle combo since tony is banned.

    Something needed to happen to mech warper, but I fully expect it to get the sorc apprentice treatment when it returns, of going to 4 mana, meanwhile both should've just been upped a single mana and read "But now less than 1".

    The Kabal lackey nerf was the most basic do nothing nerf you could make to secret mage. This is after buffing crystal runner from 5/5 to a 6/5. A LOT of stuff needs to be nerfed in secret mage to stop it from being as oppressive as it is.

    Discard warlock...we'll see. I still think warlock's at the point where it's reached the critical mass of discard cards and maybe something needs to be done about expired merchant. Maybe destroy instead of discard when it's played, then deathrattle remains as a way to duplicate a card.

    Flurgl needed to just be changed where the aoe doesn't have the poison effect. This card was meant to be used as aggro murloc shaman to be dealing extra damage doing what it does, not as a general board clear.

    I hope shadow essence nerf fixes thing, but rez priest is another deck that's hit a critical mass of cards. Shadow essence and blood of g'huun pulling infinite copies from deck is ridiculous and needed to be changed to just pull the actual minion to stop endless pulling from deck. The way colossal interactions works when pulled from deck or rezzed is what broke the deck since neptulon is always pulling out its hands and attacking with every one on board.

    The sad thing is if all these decks become useless, there are plenty other problem decks that were completely untouched. Totem shaman is untouched. Kingsbane is untouched. Pirate rogue is untouched. Quest druid is untouched. Shutterwok's interactions is untouched.

    Posted in: News
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