I dont know why they continue to do the theorycraft stream when many people have been vocal about their discontent with it. Why not just let everyone build their own decks on day one instead of getting an edge cause your favorite legend streamer already put together insane combos. We already have sites like hsreplay and this one that shape the meta within a week. Why aren’t we allowed to, at least, have one day of everyone being on the same playing field
- T0ys0ldier13
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Member for 6 years, 5 months, and 7 days
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Demon723 posted a message on Madness At The Darkmoon Faire Pre-Launch Party - Free Bundles & Twitch Subs!Posted in: News -
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Loomineyes posted a message on Blizzard already ruined DuelsPosted in: DuelsI'm not convinced the new game mode is for new players. Wild isn't for new players, should new players complain about how inaccessible it is? I don't care for auto battlers, that doesn't mean I spend my time lamenting and complaining about a game mode that isn't for me and is basically taking up space on the UI. I can't sit there and say, make game modes that I like playing or don't make them at all. Not every mode is for everyone, that's part of the reason they make so many, to appeal to different strokes.
There are plenty of game modes for new players, arena, battlegrounds, standard, tavern brawl, solo player content including dungeon runs. It's good they're introducing ways for long time players to utilize their large, otherwise potentially unused collections.
They could have had a separate wild and standard version, but they probably couldn't see the incentive there.
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jazzfan27 posted a message on What your opinion on the Dalaran Heist?Posted in: General DiscussionI was excited for it. Saved gold for it. Bought one wing then stopped buying.
Wing 2 just felt the same as wing 1 to me. I wish they had gone for a more RPG feel than just a bigger Rogue feel. But, I'm sure they know their market.
I won't be buying wings 3-5. Saving my gold for the next expansion instead.
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calico posted a message on New Warlock Legendary Reveal - The SoulariumPosted in: NewsGreat tempo card for Zoolock. Only 1 copy so it's not OP. Gives some love to Quest Warlock too!
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Dragonsscars posted a message on Netdecking, Casual, RankedPosted in: General DiscussionHi everyone,
i am a player from KOFT, i'm currently at rank 10... I just can't rank a lot because when i reach rank 8 i keep falling, but it's ok i don't care so much. At least, i'm at rank 10.
In this months ( a lot) i observed what hearthstone is and what hearthstone used to be.- Casual and ladder are the same thing, 9/10 decks are netdecked
- Ladder? Is ok that player netdeck (BAD thing but is ok, it how works competition)
- Casual? Why netdecking? I just don't understand why... I never copied a deck, i just try a couple of time in ladder using my personal decks. Why? Why losing stars with a deck that I don't know if it works? Because it's OK. It's how it works, fight against the better to test my solution. Explore combo, understanting tech fixing the deck.
- People offend you in many ways, from Emoting every 2 seconds to adding you at the end of the game saying "YOU SHEIT FKKKK"
- People just don't understand that "casual" should be healtier, without use odd pally to complete quest because let me say: is a shitty deck. My warlock beat it without problem, but is very stupid find them in casual when i'm using Dorian Warlock... It just make me sad that people doesn't know how to fucking play a game.
- Hearthstone present a lot of cards. That means that we could make any decks, but i saw a thing:
- Pro player create deck --> Every netdecker use it --> some of them reach legend with it --> Pro player change deck --> Every netdecker change deck. And what happen to the other GOOD deck? It disappear. Why? Why the fuck miracle rogue was disappeared? It doesn't get a buff, so why people just suck at being inventive?
- To me, with the advent of netdecking, hearthstone is a worse place and a worse game... Is not the game itself, the players are just... bad, angry, childish.
- Blizzard should fix casual, it's easy to collect data and fix matchmaking at least there.
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arpitduelist posted a message on Card Nerf - Spiteful SummonerPosted in: Card DiscussionThis should have been 8 mana. Could have made it a 5/5 but 7 mana doesn't change anything. I have been in trouble when Spiteful Summoner was played on turn 7 instead of 6.
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Paradox77 posted a message on The game is no longer fun or challengingPosted in: General DiscussionThe state of this game is not in good shape, twitch viewers of tournaments are way down, the game will probably get its player base cut in half when artifact comes out and Gwent comes out of release. Really most ppl are just sticking around, competitive players anyway because for now it's where the money is. But Valve have deeper pockets than Blizzard\Activision and they are not cheapskates like Blizzard is notorious for being.
But all that aside, they have pushed us to all play nothing but control, and now the game is this plain and simple, board clear every turn and then just hope you top deck better than the other guy. How is that fun or strategic , the way they have been printing cards, it's like the decks play themselves. And let's be real , everyone just copies the metadecks at the moment. So if the cards almost pratically play themselves, how much real strategy is even left?
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Baldarich posted a message on Problem of HSPosted in: General DiscussionThe biggest problem is the retard community who'd rather be lazy, copy some deck and play with it.
Instead of trying new things.
And the ladder which is too repetitive and boring. Same shit over and over again.
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Finally a game mode that rewards deck builders, and strategic gameplay decisions(not playing the green card on curve) and curbs net decking to some extent.
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I recently crafted Mana Cyclone to play this deck, now I have to hope the next expansion gives me another way to use them. This is the problem "Ben Brode" was alluding to while he worked for Blizzard.
But it's my fault I have to be responsible and a little more wary of crafting and buying.
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It happens to everyone, its the game's match making ensuring you stay around 50% winrate and it gets boring fast, because it insults your deck building and meta reading skills. This exemplifies why you don't need to get all the cards each expansion, just 2 decks you enjoy grinding, because at the end of the day its just a grind fest not a skill test.
On a side note you can also tell me if you also noticed this. When its your time to lose because your winrate is going too far over 50%, your opponent will always top deck, conveniently discover or always have the exact card they need in hand to disrupt your hand or board state even if its not a meta card(a card you will attempt to play around).
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https://hearthstone.gamepedia.com/Streamer_mode
Hope that helps
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As you play the mode more you would be able to make your plays in your head 3 turns in advance, and therefore get faster at using the time allotted to you, and as you said the timer alludes part of the entrigue of the game and skill/apm testing. With that said I do agree some of the animations have to be tweaked especially for the tavern section.
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got a quest that says "play 2 games of battleground" 60G but i don't have access and can't re-roll, nice!
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I never get packs unless its " guaranteed " guess its a luck thing
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anyone else got HoF cards in their WW packs? is that normal or should it be reported?
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finally card design that involves some brain matter to use, like Defile
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Getting into legend is really playing a deck you like pretty well, plus time invested. The best formula for getting into legend is playing two decks, one you actually enjoy playing and one that counters the decks that counter the deck you enjoy playing. hope this helps glhf with your grind.