The non-murloc aggro is dead. Not only due to Patches nerf, but also due to Creeper nerf. Plus, every second game you are going to be against a Cubelock, that can clear the board easily.
- SweetMonkeyCreek
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Eagletalon69 posted a message on Card Nerf - Corridor CreeperPosted in: Card DiscussionThe game does not remember when you got it, I opened 2 in the mammoth bundle packs while already having 2. All were dusted for 400 a piece.
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user-29541065 posted a message on CVision's Malygos Druid ft. Leeroy!Posted in: CVision's Malygos Druid ft. Leeroy!Quote from SweetMonkeyCreek >>This looks like a ton of fun. Is Twig (have it) worth it without Medivh (don’t have him and don’t want to buy him since he’s rotating soon)? Also suggestions on replacing the pirates?
It is worth it without Medivh. Replacing patches is not really possible, so I suggest you drop all pirates and opt for vicious fledgling and tar creepers. - To post a comment, please login or register a new account.
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Excellent points. I hadn’t planned on being able to hit the Hadronox with a Hex or a Polymorph due to Naturalize, but I forgot earlier frogs and sheep mess up the Witching Hour...
Thanks, Folks!
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NEED NERF NOW! Blizzard fix pls!!!
Just kidding. I’ve been running into the new Hadronox Taunt Druid a lot (rank 4) and have been having a really tough time beating it. Just wondering what strategies people have been using against it. I run Cubelock, Spiteful Druid, and a couple of different aggro decks, but danged if I run out of gas after the 6th Hadronox refill.
Honestly I was thinking a Shudderwock deck might be best. A OTK endgame that doesn’t care about taunts in the way...
Anyone have anything else that’s been effective?