I think for Cariel if they attack 5 times the weapon should destroy it self just like any other weapon. That way at least the player can decide if they should attack or not!
To be honest For the Depths to still have 5 cards at the bottom of your deck reduce their mana by 3 is still too strong. It should of been Dredge 3 cards and reduce one of them by 3 or reduce the bottom 5 cards of your deck by 1 and dredge 1.
Warrior is still going to be a problem in my opinion.
you're hating on this card but not Rouge's Hero legendary card?
its a strong card, but it still has a downside with its death rattle, in order to have the best value you're going to have to play
another card with it, either to silence it or return it back to hand basically. Also its a 4 drop so Vanndar Stormpike wont work well with it since right now the majority of priest decks are using Vanndar in a big Priest variant or Aggro Priest.
Priest had 1 toxic card Illicia and was nerfed twice, " and I'm talking about for Standard Format" their just trying to balance it for every class as much as they can, but somehow are still not doing that good of a job ahahaha
i think Shadowreaper Anduin deals with Jade druid? i don't know what your'e saying never had a problem with them.You have to pace out the game and play smart not going all in at once
-3
I think for Cariel if they attack 5 times the weapon should destroy it self just like any other weapon. That way at least the player can decide if they should attack or not!
To be honest For the Depths to still have 5 cards at the bottom of your deck reduce their mana by 3 is still too strong. It should of been Dredge 3 cards and reduce one of them by 3 or reduce the bottom 5 cards of your deck by 1 and dredge 1.
Warrior is still going to be a problem in my opinion.
2
you're hating on this card but not Rouge's Hero legendary card?
its a strong card, but it still has a downside with its death rattle, in order to have the best value you're going to have to play
another card with it, either to silence it or return it back to hand basically. Also its a 4 drop so Vanndar Stormpike wont work well with it since right now the majority of priest decks are using Vanndar in a big Priest variant or Aggro Priest.
Priest had 1 toxic card Illicia and was nerfed twice, " and I'm talking about for Standard Format" their just trying to balance it for every class as much as they can, but somehow are still not doing that good of a job ahahaha
1
i like how everyone was complaining about DH and how overpower it is as a deck which i 100% agree, but no one is
considering to nerf some of Rogues cards? Every card synergies in the deck and the value is just insane, especially
with Galakrond, always being able to get maximum value. Skull of Guldan got nerf cause of its insane value, but its the
same thing with Togwaggle and it's actually way better than skull. Draw 3 and they cost 0, which is the same with Galakrond.
You gain a minion plus gaining a huge value with 6 mana crystlas. Or how about Hanar; 2 drop with insane stats 1/5 which has infinite value
when playing it on curve. I just think that they should consider is nerfing every class to make the game balanced cause right now its the
same decks over and over.
4
i think Shadowreaper Anduin deals with Jade druid? i don't know what your'e saying never had a problem with them.You have to pace out the game and play smart not going all in at once