I get the leeching poison nerf as it’s pretty fair. Nourish will still survive I think, one more mana might not kill the value you can get from it. Saronite chain gain nerf more or less killed the classic Shudderwock deck, which I do use but to be honest it’s a pretty frustrating deck to play against. Classic Shudderwock was one of those decks which can make the opponent feel completely useless if the combo properly goes off, which is not healthy for the game. Level up is the best nerf I have ever seen in my life, thank you blizzard <3
BUT WILD GROWTH????? This card is now dead. 3 mana to gain one crystal, lol.... you have to also look at its alternative use which is for drawing a card. It will now be a 3 mana draw one card without any other effect. Pure garbage. This card did not need a nerf as it provided flavour for the Druid which is ramp. The Druid starts out slow and deals with the board and takes damage but will grow stronger and stronger. Bad choice bliz.
1
You mean Light's Champion? It will still trigger the Apothecary before silencing it though, since Battlecries trigger after a minion has come in to play.
5
But with water.
15
It was revealed on the official Hearthstone Twitch stream like an hour ago. So the art is grabbed from a compressed video stream.
12
Should've been a Rogue card IMO. And instead of Overload: (1), it should require a Combo for the Jade Golem. Really hope Rogue gets something like that.
2
Miiiiight have been sarcasm. I mean, if someone on this site had said the exact same thing, we would've known they were being sarcastic. Coming from PCGamer... it's not really clear.
6
Yeah, 'cause Priest is definitely known for decisively winning a game on turn 3.
7
It already was, but now even more so.