I keep the quest unless Helmet is in my hand vs suspected control. Sometimes I still end up using it, sometimes not.
But, I don't play it on one, I've completed whole rounds where the quest is one of the cards I throw out on like turn 8 with a scream to get rid of it.
This deck seems seriously broken. Only played it a bit but 6 - 0 so far. Even against things I thought would counter it (Token Druid / Freeze Mage / Pirate Warrior ) just a sick deck.
*** Edit ***
Okay, so I win many games now... just from people conceeding??
Like I don't even feel like the game is over and they just quit...
Really fun deck, been having a blast with it. I'm still getting a feel for it, sometimes vs some classes I burn my win condition spells making trades which always in retrospect seems like a bad plan.
But, it's super satisfying when it works, particularly when purify is part of a OTK combo. ;)
Too slow for competing with Pirate Warrior (the main aggro right now) and explosive traps do a pretty good job of clearing his minions out. By the time Curator pops out the next few turns should be you closing out the game.
If you can get the early pirates out you can usually dramatically slow down a Pirate Warrior. Pirate Warrior relies often on using the weapon to hold the board and allow the minions to go face.
Killing off the pirate minions breaks his weapon buffing synergies and slows him down. He has no solid way to clear even a 6/6 Edwin which is pretty easy to get off early if you draw coins or prep.
2
It's not nearly as hard as you think you to get the combo. :)
2
I keep the quest unless Helmet is in my hand vs suspected control. Sometimes I still end up using it, sometimes not.
But, I don't play it on one, I've completed whole rounds where the quest is one of the cards I throw out on like turn 8 with a scream to get rid of it.
2
This deck seems seriously broken. Only played it a bit but 6 - 0 so far. Even against things I thought would counter it (Token Druid / Freeze Mage / Pirate Warrior ) just a sick deck.
*** Edit ***
Okay, so I win many games now... just from people conceeding??
Like I don't even feel like the game is over and they just quit...
0
Reserved in case one of my 92 packs is something worthwhile. :)
0
Wow, man that sucks, he's a great card and will see play in wild probably for years. Worth keeping even if he's rotating out soon.
-6
Seems like utter garbage, often loses to rank 20 players playing decks full of basic cards.
3
0
Tried it, too many things come out that are completely worthless if you silence them... 1/1 faceless manipulators, etc are just crap.
0
I find it walks all over Jade Druid, if you can get big minions down early, they have no big single target removal or silence.
So you can just keep buffing.
0
I'm 6 - 3 with it this morning, losses were all winnable matches, just with misplays on my part (in retrospect).
0
Really fun deck, been having a blast with it. I'm still getting a feel for it, sometimes vs some classes I burn my win condition spells making trades which always in retrospect seems like a bad plan.
But, it's super satisfying when it works, particularly when purify is part of a OTK combo. ;)
0
Too slow for competing with Pirate Warrior (the main aggro right now) and explosive traps do a pretty good job of clearing his minions out. By the time Curator pops out the next few turns should be you closing out the game.
2
Seems pretty solid on the ladder at Rank 10 right now. It's basically a pre-Gadgetzan hunter deck that is still good in the current meta. Not all bad.
0
If you can get the early pirates out you can usually dramatically slow down a Pirate Warrior. Pirate Warrior relies often on using the weapon to hold the board and allow the minions to go face.
Killing off the pirate minions breaks his weapon buffing synergies and slows him down. He has no solid way to clear even a 6/6 Edwin which is pretty easy to get off early if you draw coins or prep.
-3
Just an awful brawl, so much random.
I kept conceding on turn 3-4 until I finally got a decent hand / board.