yesterday I had this quest that requires me to win 5 games of tavern brawl, battlegrounds or duels and I reroll it I get "get in top 4 in battlegrounds". The next day, I reroll that quest and I got the same win 5 games of tavern brawl, battlegrounds or duels. How hard is it to understand I DON'T want to play Tavern Brawl, Battlegrounds or Duels Blizzard.
I'm with you on this. I don't play any of those modes at all, and I'm not going to start for a bit of XP.
I play casual because anyone that remotely pays attention can tell from the mulligan (certainly within the first 3 turns) if this is the game where I draw perfect cards or my opponent does. If my opponent draws perfect cards on curve for the first few turns while I sit on a useless hand I just concede and roll the dice again to see if I get to win the next game. I actually run into a lot of players doing the same thing. Early concedes when it is clear that I won the coin toss.
Also, there is a lot of anxiety and pressure to play that comes with that fictitious rank. The game wants you to think it's important (it isn't) and that the rewards at the end of the month are worth it (they are not).
Yeah, and spend all of your time playing a computer game. You need to maximize time efficiency in everything, Hearthstone is no exception. Aggro decks provide fast games that allow you to play a larger number of games in the same amount of time and consequently climb faster. In the end, that is why the casual mode exists, so you can go play fun decks without facing opponents that want to win and rank up.
I don't know about you, flower, but playing a computer game is 100% of the reason I'm there.
That literally goes against the whole point of finding cards in packs and growing a collection. It's supposed to mirror actual card pack buying in real life - you don't get to give rare cards back at the shop when you open an MtG pack and demand a better choice, do you? Same applies here. This is simply more of the usual greed from players who don't want to put the work into growing and making a colleciton.
There is no reason for a digital card game to follow the same rules as in physical card games. Digital card games should be a natural evolution of this game genre and not an imitation.
That's like going to a Ferrari dealer and saying "You know what, I really want a Ferrari but I cannot afford it, so can you make it like way cheaper so I can buy one?" If you cannot afford Ferrari, you go and buy a Ford. If you cannot afford entire Hearthstone collection, you go with what you can have or move to a new game.
Could Hearthstone be more affordable? Of course, always, but your request is just ridiculous.
His request is not ridiculous. Gwent and Legends of Runeterra let you choose the cards you get from packs. Gwent does exactly what he suggests and shows three options you can pick after opening a pack. And Legends of Runeterra has both random champions in capsules and the Wild Card mechanic. Wild Cards are blank cards of any rarity that just let you choose any card of that rarity to add to your collection. Random cards obtained in capsules are occasionally upgraded into Wild Cards. And there are capsules with only Wild Cards in them. It's another way of obtaining cards that complements the usual crafting system. Why Hearthstone has to be so primitive when the competition is only evolving?
LoR also forces you to get 3 copies each of the hardest to get cards to have a playable deck. I played it for a few weeks and still didnt earn enough to make a full deck.
Gwent has (or at least had) a 1% legendary droprate with no pity timer.
in the first 100 hearthstone packs you are guaranteed at least 3 legendaries with an average of 5.
Those 100 packs costs 10k gold which takes months to obtain or a bunch of money. I started playing Runeterra around two months ago. I play very casually. I only play the game every two days or so and i only do my quests and get the daily bonus exp. In that short time (compared to HS), i already gathered a huge amount of Wild Cards (90+ commons, 60+ rares, 10+ epics and 5 champions) and over 21k shards. And these are just my crafting resources. I got an absurd amount of random cards as well. Without spending a single dime. I can craft pretty much any top tier deck.
In HS, it took me more than a year to understand how to make the most out of my small amount of resources and i could only play with budget aggressive decks (which i'm not a fan of). Eventually, i got fed up and just started spending in order to obtain the cards needed for the archetypes that interested me. I have been screwed by the randomness in packs plenty of times. I have also had great luck several times. But, in the end, it's just gambling. It's a pay to have fun system where you need to starve yourself out of cards in order to save resources for the next expansion or just pay a lot of money to have only a chance of getting what you want.
Yes, but you're forgetting one thing. Runeterra is dull as dishwater.
I was getting a little fucked off facing DH four out of five matches (not an exaggeration), so I started playing Spell Druid to counter them. Now I barely see them at all. I know it sounds a bit tinfoil hat but it's true nonetheless.
Demon Hunter is currently four of every five games. It's ********. I've been playing this game for a very long time and there has never been a class so absurdly strong.
Ima need a tinfoil hat. I switched to Spell Druid and the Demon Hunters have disappeared. From four of five games to one in ten.
Make that one in twenty. Where have they all gone?
Demon Hunter is currently four of every five games. It's retarded. I've been playing this game for a very long time and there has never been a class so absurdly strong.
Ima need a tinfoil hat. I switched to Spell Druid and the Demon Hunters have disappeared. From four of five games to one in ten.
Demon Hunter is currently four of every five games. It's retarded. I've been playing this game for a very long time and there has never been a class so absurdly strong.
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I'm with you on this. I don't play any of those modes at all, and I'm not going to start for a bit of XP.
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If any decklist makes me quit this game, it'll be Libram Paladin. It might be more boring than Odd Warrior, and that is quite a feat.
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Also, there is a lot of anxiety and pressure to play that comes with that fictitious rank. The game wants you to think it's important (it isn't) and that the rewards at the end of the month are worth it (they are not).
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Always has been.
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I don't know about you, flower, but playing a computer game is 100% of the reason I'm there.
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If DH gets under your skin, concede and move on. What have you lost, some digital numbers? Oh no!
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Yes, but you're forgetting one thing. Runeterra is dull as dishwater.
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I like opening packs of cards, real and digital, and I like the fates deciding what it's in them. It's all part of the game.
How dull would it be if you just chose what you wanted.
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And now there is a third type: you. Complaining about complainers complaining about people complaining. It's like fucking complaint Inception.
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I was getting a little fucked off facing DH four out of five matches (not an exaggeration), so I started playing Spell Druid to counter them. Now I barely see them at all. I know it sounds a bit tinfoil hat but it's true nonetheless.
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Quote for truth.
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There has never been a cringier time to be a Hearthstone player. It's embarrassing.
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Make that one in twenty. Where have they all gone?
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Ima need a tinfoil hat. I switched to Spell Druid and the Demon Hunters have disappeared. From four of five games to one in ten.
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Demon Hunter is currently four of every five games. It's retarded. I've been playing this game for a very long time and there has never been a class so absurdly strong.