If anything the 3 sets a year makes it to slow....... I feel we need little (micro) sets maybe to help keep the game from feeling so stale maybe like a small adventure mode like we used to have twice a year?
Real card games get much more than this the issue I think blizzard likes is having 1 set themes I feel a theme should be a year for more ways to be used rather than here is 12 adapt cards now forget that was ever a keyword.
Cairne who was an auto include before the game went into this absurd creep of power much like Ysera. This card is good just not good enough if its a "target" trigger but way I'm reading it as long as its effected by a spell played it may work such as Holy Nova but im sure thats not how it works as that would help its uses alot. As for forgetting I doubt it I have all Priest legends and have zero desire to DE any that includes my golden cards such a Purify.
AMAZING art and great concept at 1 revive is most likely a great efficient card but this is blizzard so im sure it will be bad like most priest legend minions are made to be.
I think is a lot of rng... Yes, it's not a bad card and i think if you have luck it could be powerful. But weak legendary minion are a lot... Maybe "discover a 5 mana or more" or just "a 5 mana".
Yeah but in say legend with the boost in class discovery you can get a turn 5 [card]
Mal'Ganis
[/card] and that can be a large power to have as well as common enough.
Think about it, if you discover Millhouse and other like him? yo waste 5 mana... To me, without a little control over the cost of the discovered minions, it's unplayable... a meme card.
Again: Discover 5 mana minions/Discover 5 or more mana minions. Now it's a good ana balanced card.
and the class buff of class legends makes this good more often then not and why grab millhouse with 2 other choices
I think is a lot of rng... Yes, it's not a bad card and i think if you have luck it could be powerful. But weak legendary minion are a lot... Maybe "discover a 5 mana or more" or just "a 5 mana".
Yeah but in say legend with the boost in class discovery you can get a turn 5 Mal'Ganis in wild and that can be a large power to have as well as common enough.
14
Yeah they did
1
If anything the 3 sets a year makes it to slow....... I feel we need little (micro) sets maybe to help keep the game from feeling so stale maybe like a small adventure mode like we used to have twice a year?
Real card games get much more than this the issue I think blizzard likes is having 1 set themes I feel a theme should be a year for more ways to be used rather than here is 12 adapt cards now forget that was ever a keyword.
6
Cairne who was an auto include before the game went into this absurd creep of power much like Ysera. This card is good just not good enough if its a "target" trigger but way I'm reading it as long as its effected by a spell played it may work such as Holy Nova but im sure thats not how it works as that would help its uses alot. As for forgetting I doubt it I have all Priest legends and have zero desire to DE any that includes my golden cards such a Purify.
AMAZING art and great concept at 1 revive is most likely a great efficient card but this is blizzard so im sure it will be bad like most priest legend minions are made to be.
0
and the class buff of class legends makes this good more often then not and why grab millhouse with 2 other choices
1
Yeah but in say legend with the boost in class discovery you can get a turn 5 Mal'Ganis in wild and that can be a large power to have as well as common enough.
0
Its like a less instant tracking and 3 is not WHAT you need hardly every time like tracking shows us.