• 2

    posted a message on Around 30 Cards Will Be Reverted At Rotation!

    They already said they won't, sorry.

    Posted in: News
  • 0

    posted a message on Developer Interview - Battlegrounds, No 10 Gold For 3 Wins, Next Patch & More

    Dragons are good because :
     - Good lvl 6 (Malygos) that gives them big stats
     - Good lvl 6 (Nadina) for defensive tools
     - Good lvl 5 with Razorgore

    Beats are good because :
     - Good lvl 6 (Goldrinn) that gives them big stats
     - Good lvl 5 (Baron) which gives them even bigger stats
     - Good lvl 4 (Hydra) to swipe boards quickly

    Imo, beasts are easier to do, one less lvl 6 needed + no time needed to build your huge stats as you just need the minions, rather than having to play 40k battlecries

    Posted in: News
  • 0

    posted a message on Developer Interview - Battlegrounds, No 10 Gold For 3 Wins, Next Patch & More

    It depends.
    With a perfect 50% winrate, and 5 minutes per game, aggro decks would get 6 win / hour.
    Which means 20 golds per hour.
    Which means you'd need to play 5 hours a day each day to get a daily pack.

    I do not feel it like a benefit. Especially when half the 5 hours I played litterally were useless with the old system.

    Posted in: News
  • 5

    posted a message on Developer Interview - Battlegrounds, No 10 Gold For 3 Wins, Next Patch & More

    "No reward because I already have it at each game even when I lose ?! That's mischievous !"

    Posted in: News
  • 7

    posted a message on Developer Interview - Battlegrounds, No 10 Gold For 3 Wins, Next Patch & More

    Iksar

    • He learned how to wish a happy Chinese New Year in the Chinese language.

    Uh, that's... good for him ?

    • Bot problem is more serious in China than in any other region.

    Is it SAD that cliches are right ? x')

    • Junkbot will be moving to tier 4.

    Mechs were trash tier because you litterally had nothing beside insane luck to win. And that's what i wanted to see ! I like it !

    Posted in: News
  • 0

    posted a message on Miracle Mozaki Mage (Standard)

    Yeah flame wards could be a nice touch if you really fight too much Token druid or Zoo warlock / struggle too much to proc the rigged because too much mages, hunters or rogues !

    The phoenix is a good option but you can add a Loot Hoarder if you feel you need the draw more than the spell damage, as the main point of Thlanos was giving the deck both when needed.

    Polkelt is also a really good tool for drawing Mozaki but keep in mind it also mean you won't be drawing your Apprentices, Biscuits, Cram Sessions and Fluxes before drawing all your 3 mana cards so don't to before having at least some of those, or a draw option in hand ^^

    I'm interested in how the deck will perform with your version though, keep me informed about it if you're okay please ! ^^

    Posted in: Miracle Mozaki Mage (Standard)
  • 0

    posted a message on Miracle Mozaki Mage (Standard)

    What made you struggle during the games exactly ? We can discuss about it if you want ! =o

    In my opinion, the two hardest parts with the deck are :
     - Managing your HP correctly as you only need 1 remaining HP to win (knowing what and when to freeze ennemies, knowing when you have to use a frostbolt to ensure Rigged Game Faire activate...)
     - Knowing when you can pull off the combo with what you have in hand, even if you have to "Yolo" sometimes because you'll die next turn (for example, i sometimes have to drop Mozaki all alone with only one biscuit and yet, i still win)

    Is one of those two points what made you lose the games you played or is it another thing ?

    I'm not a really good player but, I managed to get from platinum 10 to diamond 6 while learning how to play with deck (and I keep climbing at my pace, i'm even in winstreak right now) so I'm sure you'll be able to have good stats with the deck too with a bit more practice !  =)

    Posted in: Miracle Mozaki Mage (Standard)
  • 1

    posted a message on Weekly Community AMA From Dean "Iksar" Ayala - New Class? Game Modes, Bots & More

    Rogue is a class based on tempo that is really good at single-minion clears. And all classes need weaknesses and strengths.
    Shaman is OK-tier since the nerf. Evolve is a mistake simply because it's a bad and random mechanic.
    DH is a good class that people hate because they hate losing games to aggro. And because it's easier to complain on forums that your greedy bad Reno mage lost to a well deckbuild aggro deck rather than adapting to the meta.
    There is not "a handful of viable decks" : all classes have a good deck ATM.
    Tell me, which stats do you look at to interpret data YOU ?

    Posted in: News
  • 2

    posted a message on Weekly Community AMA From Dean "Iksar" Ayala - New Class? Game Modes, Bots & More
    Quote from StopHypers >>

    Be ready to get downvoted for telling the truth

     There's no truth nowhere, it's just facts : new things in games are always released a bit OP because it's easier to balance things from OP to OK than to OK from OP, plus it also enhance the popularity of the new things, and motivate people to try those, which mean the company can get a lot of data about it quickly to work with.
    So, yeah, DH had OP cards. Nothing to be surprised about. This was corrected and now the class is decent.
    Plus the token archetype is heckin' fun.

    Posted in: News
  • 16

    posted a message on Weekly Community AMA From Dean "Iksar" Ayala - New Class? Game Modes, Bots & More

    Yeah, it's totally not because the design of the cards is good.
    Or because there's no random at all in the whole class.
    Or because aggro playstyle is popular.
    Or because DH had two OTK combo decks that worked (one RN and Kael before) at high pro levels.
    Or because the cards have good synergies along with having archetypes fully designed and not just 1-2 cards at a time.
    Or because the 1000 wins portrait is awesome.

    Should I continue ?

    Posted in: News
  • 3

    posted a message on Weekly Community AMA From Dean "Iksar" Ayala - New Class? Game Modes, Bots & More

    So, if I understand your comment well, it could be resumed as :
    "The game is destroyed ! Let me show you how you can play ALL TEN CLASSES in ladder and still have a viable deck !"
    Isn't that supposed to be a very good thing ?

    If you want we can go back to Huntard VS All during Naxxramas, that was certainly much better ?
    Or maybe you miss more the mighty 70% overall winrate Jade Druid ?

    Stop CREATING problems to complain about dude. Try to grow up and evolve with the game rather than staying in the past complaining things were better just because you're blinded by nostalgia.

    Posted in: News
  • 0

    posted a message on Any other control/combo player feeling completely demotivated to start a game against warlock nowadays?

    Soo, generating tons of free value out of thin air (in case of Priest, Mage or Rogue up to 30-40 additional cards in single match) which the other player can't stop or prevent is fair, but destroying 5-10 random cards (after meeting some pretty strict conditions) is not, because...?

    It is, and Blizzard already said they wanted to correct this starting at the next rotation by adding less card-generating cards in the future.
    So we wait and see and we'll be able to talk about that point afterwards =3

    Posted in: General Discussion
  • 2

    posted a message on Control is dead because...
    Quote from Hooghout >>

    You behave llike Trump, you 'talk' like Trump, you assume your own 'facts' like Trump and then you wonder why people think you're mindlessly arrogant.

     

     "Oh no, he says something I don't agree with. Let's use his profile picture as an argument to criticize what he says and his behaviour because it's much more constructive than trying to have an argumented, serious and calm debate about a game we both love !"

    For real dude, we're here to talk about "Control decks VS Tickatus". Don't go out of the subject. And don't give him reasons to do the same. Thanks. =/

    Posted in: General Discussion
  • 1

    posted a message on Any other control/combo player feeling completely demotivated to start a game against warlock nowadays?
    Quote from GibreelFury >>
    Quote from Sellina >>
    Quote from GibreelFury >>
    Quote from Danjo >>

    Ways to fix Tickatus:

    • Make him 8 mana - harder to corrupt, delays playing him a bit.  6 mana is just too low for such a powerhouse card.
    • Make his effect destroy 3 cards, rather than 5

     ...and what 9+ mana card would you ever play in warlock, exactly, outside yashaarj?

     That's called deckbuilding and normal constraints for playing a high reward card.

     So, again, what 9+ card would you put in your list, deckbuilder?

    Jaraxxus? Malygos? Alex? Sathrovarr? an uncorrupted clown? Nozdormu? Ysera? the bunny? scrapyard colossus? colossus of the moon? Phaoris? Or wait... I GOT IT!!! DEATHWING!!! YEAH, THAT'S THE PLAY! TA-DAH!!! TAKE THAT, OPPONENT!!! NOW GET MY TIC... DOH!!!

     Are you complaining because you have to think and make sacrifices during deckbuild to get a reward with what is supposed to be a tech card against certain matchups ?
    Because that's how card games are supposed to work, so quit complaining and start deckbuilding, that'll be way more productive.

    Also, as options :
     - Alexstrasza
     - Quest Warlock to get him at 0
     - N'zoth
     - Malygos indeed, we still have some 1 mana dmg spells
     - Pog-Saron

    Anyway, seriously, the card has a really powerful effect, can see its cost reduced (The Dark Portal, Kanrethad, Free Admission...), can be duplicated or "Resurrected" (Y'shaarj, Fielosophy...), and can be tutored (Sense Demons). And yet, with all those possibilities, you think it's normal to get access to its effect without ANY deckbuild effort ? What's the next step ? Turn 1, draw this at the start of the game, battlecry "win the game and gain a cookie" ?

    Posted in: General Discussion
  • 0

    posted a message on Any other control/combo player feeling completely demotivated to start a game against warlock nowadays?
    Quote from SinAscendant >>

    So out of the entire deck, there are only 4 cards which could could activate Tickatus, 3 of which are situational. That means that even by turn 10 you would need to get both tickatus and an enabler, and a chance to use that enabler. Assuming you draw a couple extra cards, that's a 50% chance to get Tickatus (15 cards drawn of 30) and about a 70-80% chance to get one of the 4 enablers. I'll say 80 to be safe. So it's 40% chance JUST for that. 

     Sorry but... No.
    In certain matchups, you don't think like that.

    Ex : I'm against ETC OTK Warrior. Control deck. The warrior puts no pressure at all : i simply WASTE my galakrond or Malicia, even with no stacks, to corrupt Tickatus, as my win con is Tickatus in that matchup there, and not the other cards.

    Of course, in aggressive matchups or mid matchups, you don't wanna waste your high cost cards to corrupt a Tickatus you might not end up being able to play. BUT, in combo / control matchups, you'll want to do EVERYTHING to drop Tickatus as soon as possible.

    Along with the stats to draw him : as you simply need to drop Tickatus to watch the ennemy concede for certain matchups, all you have to do is waste all your ressources in hand to always be able to draw as much as possible and get Tickatus nearly every time.

    Quote from Shadowrisen >>

     Once again, exact same thing said about Rin.  "They can just wait till turn 7 and dark pact the Rin, and there's no counterplay".

     Having to play, for Rin, the seals and Azari, a total of 41 mana to play mostly non-impactful cards, I would rather say you conterplay yourself by trying to play her. Of course, you might end up winning because of her, but, let's be real : if your opponent's deck isn't able to do ANYTHING while you spend your turn 7 to do nothing THEN spend the next turns to play 25 mana to summon little useless demons THEN spend a whole turn to play a 10/10 with neither charge nor rush, it means your opponent should not have won the game anyways as his deck is simply completely unable to create any pressure, yet winning, or that he plays a combo deck, which means he have already drawn all his deck by the time you play Azari.

    Posted in: General Discussion
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