Play Times: Varies throughout the day but play every day if only to daily quest
Level of Experience: Intermediate to Advance. Have hit legend and usually hover around 5-1. Started playing right after BRM release.
I'm Looking for: spectate quest and challenge a friend. Happy to help when I can and welcome any advice also
Tell us something about you: Since I've hit my reach legend goal I'm working on getting all 9 heroes golden. Currently have golden Warrior, Warlock, Mage, Shaman, and Druid.
Any helpful tips on this matchup. I have not problems against other decks. The mirror always throws me for a loop on whether its better to be the aggressor or to play passive.
Similar to Cobalt Guardian which never saw play... I don't have high hopes for this.
Cobalt Guardian didn't have divine shield to start and cost one mana more. Plus it's much easier to restore heath and get multiple divine shields vs playing multiple mechs. This defiantly isn't the most powerful paladin legendary but it's still solid. If nothing else it's good support for a divine shield paladin deck.
Pretty sure it's 6 damage, 6 healing. Two would be 12 damage and 12 healing. Not sure what math you did to get 48 healing lol
It doubles the damage, so it's 6. Then when you deal the damage it would double the heal, so it's 12. With 2 of those minions its deal 12 (double of the double (3x2x2)) and then heal for 48 (12x2x2)
You're right. I forgot that healing comes after damage with lifesteal.
Most of the weapons are bad, just like most of the quests or most of the DKs.
Is anyone surprised at this point? The game is still fun, just stop preordering.
I don't think any of the DK were bad. Some of the quest defiantly were. Not trying to say the game isn't fun but if the development team make an expansion centered on a theme like Legendary Weapons then they shouldn't disappoint because it just drives down the overall feel of the expansion. It's not like I'll stop playing Hearthstone anytime soon. Just hope future expansions can provide card quality for the themes they center around.
Less of a whine and more of an opinion. Since we're on the topic I like how you only comment to complain about a topic instead of giving anything substantial to the conversation.
10/10 don't comment on threads if you don't have anything useful to say :)
There's nothing useful to say when you don't actually make a useful topic :)
i meant that people would abose the oozes runing every single ooze to prevent getting value from weapons. adn that would ruin the game. imo weapons should not be a build-around card but it should be a flexible and supporting tool for a specific archtype
I can agree with you that they probably shouldn't be as deck defining as the DK were. But I don't see the every weapon providing a good deck archtype for each class. I think there is a lot of inconsistency between the weapons and what each class is supposed to do with them. Hopefully I'm wrong because I would like to see them played and every class remain viable in the meta.
Less of a whine and more of an opinion. Since we're on the topic I like how you only comment to complain about a topic instead of giving anything substantial to the conversation.
10/10 don't comment on threads if you don't have anything useful to say :)
I honestly haven't seen a single legendary weapon that I am excited about this expansion. Compared to Quest and DK I feel like Blizzard dropped the ball this expansion. Class power levels are way too polarizing with Priest getting God level cards and hunter not getting anything. Anyone else feel the same?
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Battletag: SadClown33 #1737
Region: NA
Play Times: Varies throughout the day but play every day if only to daily quest
Level of Experience: Intermediate to Advance. Have hit legend and usually hover around 5-1. Started playing right after BRM release.
I'm Looking for: spectate quest and challenge a friend. Happy to help when I can and welcome any advice also
Tell us something about you: Since I've hit my reach legend goal I'm working on getting all 9 heroes golden. Currently have golden Warrior, Warlock, Mage, Shaman, and Druid.
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Same Bro.
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Any helpful tips on this matchup. I have not problems against other decks. The mirror always throws me for a loop on whether its better to be the aggressor or to play passive.
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Pretty sure it's 6 damage, 6 healing. Two would be 12 damage and 12 healing. Not sure what math you did to get 48 healing lol
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Less of a whine and more of an opinion. Since we're on the topic I like how you only comment to complain about a topic instead of giving anything substantial to the conversation.
10/10 don't comment on threads if you don't have anything useful to say :)
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I honestly haven't seen a single legendary weapon that I am excited about this expansion. Compared to Quest and DK I feel like Blizzard dropped the ball this expansion. Class power levels are way too polarizing with Priest getting God level cards and hunter not getting anything. Anyone else feel the same?
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Big Spell Mage deck incoming
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Cool card but probably way to slow unless the meta is super control
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Good card. Art seems really ugly though so that's disappointing.