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    posted a message on Get Into The Rumble Zone With These Rastakhan Deck Lists

    If you're woried about survivability just include Zillieax [/card] and [card]Corpsetaker or any healliyng card. Call to arms really wins the mid game alone, and the deck showcased by taurenchieftain93 is more focused on beating controll decks, cause the meta is not very aggroy at the moment

    Posted in: News
  • 0

    posted a message on Divine Shield Bolvar Paladin

    put the glass night instead of one ooze, having 2 only increases the chances of drawing it when you don't need it

    Posted in: Divine Shield Bolvar Paladin
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    posted a message on 1500 XP Quest Trading - Play A Friend! (#7)

    Battletag: Abdomedinego#1295
    Region: NA
    Trade Only?: Yes, you go first.

    Posted in: Players and Teams Discussion
  • 0

    posted a message on 1500 XP Quest Trading - Play A Friend! (#7)

    Battletag: Abdomedinego #1295
    Region: NA
    Trade Only ? : Yes, you go first.

    Posted in: Players and Teams Discussion
  • 7

    posted a message on Glass Cannon Paladin

    Why don't you toos in Spitefull Summoner, take those 1 mana spells, put another lay on hands or Dinosize

    Posted in: Glass Cannon Paladin
  • 0

    posted a message on 1500 XP Quest Trading - Play A Friend! (#7)

    Battletag: Abdomedinego#1295

    Region:NA

    Trade only? Yes, I'll show mine then you go first

    Posted in: Players and Teams Discussion
  • 0

    posted a message on OLD Play A Friend! 6.0

    Battletag: Abdomedinego #1295
    Region: 
    NA
    Trade Only?: 
    Yes, you go first

    Posted in: Players and Teams Discussion
  • 0

    posted a message on Anyone else feel somewhat bemused by the HoF selections?

     

    Quote from scorpyon >>
    Quote from Rojt >>

    Wild is wil, exactly a place to play your deck archetype that was universally hated by most of the sane player base. But with lots and lots more of the likes.

     You misunderstand. My point wasn't a complaint about Handlock coming back in Wild (I really couldn't care less about that).
    My complaint was that Blizzard somehow thought that reverting the nerf and sending the giant to Wild was more important than dealing with cards that are actually a problem in Standard rotation right now.
    If they had HoF'd the problematic cards that people are actually complaining abiout and then as an addendum, they said: "Oh, and we're also bringing back Handlock in Wild by doing X,..." then I would have been <mostly> fine by that.
    The only thing I would have queried then was the new precedent that Blizzard have set for themselves to show that they will un-nerf cards for wild just to bring back a deck that was nerfed for a reason to begin with. 
    It is now justified to expect them to undo any nerf to be able to play a deck you used to like, because #reasons. I'm looking forward to the revamp of Starving Buzzard soon.
     
     
     In my opinion they just did that to Molten Giant at least, because Holy Wrath Hemet paladin is going to get a big buff next expansion, but without Molten Giant, not really. So, Cold light Oracle was because they don't like that card, even thoug they printed, so they are making it so I can't play it anymore because they're crazzy.
    Posted in: General Discussion
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    posted a message on Anyone else feel somewhat bemused by the HoF selections?

    Wild is wil, exactly a place to play your deck archetype that was universally hated by most of the sane player base. But with lots and lots more of the likes.

    This was their intencion since they created wild, to not to need to nerf things permanently like they did aways.

    Of course, the nerfs to haza and patches. Maybe they disnerf them, problably not. the ishue with those cards is that: Patches was not actually doing any new thing or deck, was just imporving most sorts of aggro, with no flavor or anything on its back. And Raza is going to still be playable, but how it was before was just too risky to create a deck in wild that would just gain power with every expansion, even worse than patches i would say. Soon enoupgh wild would patches or Raza, untill Raza beats patches and there is only it.

    Posted in: General Discussion
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    posted a message on Does anyone else feel that Dude Paladin is toxic?

     

    Quote from Neon2015 >>

     

    Quote from Rojt >>

     

    Quote from Neon2015 >>

    Everything is toxic to someone. Just counting the amount of "cancer" decks in the format probably means this is the most healthy standard in a long time.

    Decks I've seen being called cancer on hearthpwn since the patches nerf:

    Cubelock
    Controllock
    Murloc Pala
    Dudedin
    Secret Mage
    Spiteful Priest
    Exodia Mage
    Kingsbane Mill Rogue

    sounds like a healthy format. And tbh calling aggro decks mindless is usually a mistake inexperienced players often make

     For sure this meta could be the second healthiest one. It only loses to the mid time of Un'goro because non warlock control decks are  being too much bullyed, and even though the meta is slower the other 2 decks you can call control are priest decks that care more about tempo than anything else. (Big and the new Dragons version).
    And.. Mindless only means lees mind than the other decks.
    Of course every game needs to be played with the mind, but the amount of thought you utilize when playing an aggro deck in hearthstone is bullshit compared to most card games mainly. It is not even comparable to how much thinking is needed for control. The variables are too much polarized.
    To be honest I think more when doing laundry.
     But that is true for every deck in HS. The game just is simple. Aggro or control. You can still get a few percentages by playing around cards and sequencing correctly but it's way easier than for example playing Magic correctly.
    Only some combodecks need a bit more thinking as you need to manage kinda unusual resources
     
     That's what i'm talking about, in a game where you don't think even for control imagine aggro/rush decks.
    Posted in: General Discussion
  • 0

    posted a message on Does anyone else feel that Dude Paladin is toxic?

     

    Quote from Neon2015 >>

    Everything is toxic to someone. Just counting the amount of "cancer" decks in the format probably means this is the most healthy standard in a long time.

    Decks I've seen being called cancer on hearthpwn since the patches nerf:

    Cubelock
    Controllock
    Murloc Pala
    Dudedin
    Secret Mage
    Spiteful Priest
    Exodia Mage
    Kingsbane Mill Rogue

    sounds like a healthy format. And tbh calling aggro decks mindless is usually a mistake inexperienced players often make

     For sure this meta could be the second healthiest one. It only loses to the mid time of Un'goro because non warlock control decks are  being too much bullyed, and even though the meta is slower the other 2 decks you can call control are priest decks that care more about tempo than anything else. (Big and the new Dragons version). There is no actual "Control" in hearthstone  in really, for so every single control needs to be attached with a very good tempo body or have a mind blowing effect to be playable (only not truth for mage), see warrior for example, the only time control warrior was good was when groomash was a bullshit crazzy card and with C'thun... And C'thun decks are almost tempo decks.
    And.. Mindless only means lees mind than the other decks.
    Of course every game needs to be played with the mind, but the amount of thought you utilize when playing an aggro deck in hearthstone is bullshit compared to most card games mainly. It is not even comparable to how much thinking is needed for control. The variables are too much polarized.
    To be honest I think more when doing laundry.
    Posted in: General Discussion
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    posted a message on With this upcoming rotation Blizzard should think about unnerfing Raza.

    That's what i'm talking about, earlier they made mistakes, now they're trying to fix them. Don't fell bad. Shadow priest is coming back. But next time it's gonna be even more stronger, but balanced, and not Highrolling tipe of deck. Combo is not suposed to be Higrolling, is suposed to be the opposite of that. You draw, get you're combo and kill them. But if they draw better they win. Simple. Not: If you draw bad you loose, if you draw good you win. This is a game of two hands not one.

    And aggree with me, this form of shadow priest is very dumb and not as fun as It could be. If they print a card like: 1 mana This turn your hero power costs 0, then you're gonna fell way much better, won't you?

    Posted in: Priest
  • 1

    posted a message on So... I hate Aggro... (This place is only for the true lovers of the art of fighting with the mind, not with the fingers)

    So... I wanted to tell the world how I hate aggro...

    Yesterday I was playing a game of control Warlock... Oh wait, I don't have that deck. I need more 6400 dust to craft that and I don't have money to spend on it. What do I do?

    Simple, I craft Murloc Paladin. Why?

    Even more simple, because I don't have the time to get the dust, learn the deck, play the leader and get a little dust back on Rank 5.

    So I craft Murlocs, I play murlocs, I get dust, they nerf murlocs, I DE Murlock, I Get crazzy, I forget why I started playing this game in first place.

    Then I see a game of Big Mage and a remember how I love control...

    But I guess that's Platonic love...

     

    If you have a similar story or just a great game of control/shit game against aggro to share fell free to commit your coment.

    Posted in: General Discussion
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    posted a message on With this upcoming rotation Blizzard should think about unnerfing Raza.

     

    Quote from Logical_Troll >>

    I am not denying that Highlander is a strong deck & with time passing it will only get stronger. I get that sentiment & They tried to balance that thing for sake of Wild . I can relate to that too. 

    But my problem is that Blizzard restricted their wild balance only to Priest while there are other cards which are outright broken & can be more broken with the influx of new cards. Apparently Blizzard haven't done anything regarding those cards. They just played selective with their balance game.

    Which is my problem. They tried to attempt to fix wild but it was an halfhearted attempt. Which creates more problem in the long run than making any kind of solution.

    While on one hand they nerfed Raza for Wild on the other hand in a sneaky manner they changed the interaction of Giant with Naga sea Witch. Which for a moment(& Still is viable) disrupted the entire wild meta. THis kind of approach only asks question about the sincerity of their commitment to Wild. 

     

     
     You did not got my point. They nerfed Raza because They KNOW that next 2 expansions Raza is going to break the game more than patches did if they let it on wild like that. They don't select thing randomly. They also know that the Naga is not going too much further than what it is right now. Blizzard knows the future. They make the game. That's what you're not getting.
    I got sad with the nerf either, just finished crafting it one week before the nerf. I'm a f2play dude you know, and I love shadow priest. Just that I allways knew this version wouldn't stick for too long. Blizzard was trying out new things for it's Hearth puppy. Now they know a bit more of what they really want for the future of the game, sothey chosed the path where Raza is going to be shit broken, they had to nerf.
    Let a guy play his game. That's what I allways say. Blizzard's one is mess up with our heart....
    Posted in: Priest
  • 0

    posted a message on With this upcoming rotation Blizzard should think about unnerfing Raza.

    If you think about it a little you understand that Blizzard did this because they know the new cards they are launching, and they problably know that if they let Raza be, after the next expanasions Raza is going to be the only playable deck in wild. It's already a too strong deck, if they add stronger card draws or efficient stall/removal that complements Dragon Fire Potion and Psychic Scream Forget about the old Patches... It's like letting a sleeping monster in it's corner when you know that anything you do will aweake it.

    Raza was nerfed for so Standard could have stronger Priest cards and Wild don't get overcomed by that fact.

    Maybe not even need to be a strong card draw, just a decent one... They played bad ones and won 60% of games, imagine wiht a decent or good one.

    Posted in: Priest
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