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    posted a message on Main Problem with Hearthstone
    Quote from Kalkans >>

    ... why its getting less and less players every set. Its lack of updates. ....and its the reason why its popularity is decreasing.

     Not sure were you're getting your data, but I'm 100% sure your source is totally wrong.   Time to find an opponent who is pretty much at the same level as you are, as stayed the same since the beginning of the game, no matter what time of day you're playing.  Longer queue would be the only clue that players are dwidling but that's not the case.  In fact, it's pretty much the only game I've seen that lasted so long without having queue time becoming longer.  

    Posted in: General Discussion
  • 1

    posted a message on Blizzard fanboys

    Calling for nerfs is simply totally useless.   In a game like Hearthstone, all the stats are available to the staff.  If one decks suddenly become too popular, they can quickly analyse the stats, and decide if a card deserve a nerf or not.  I can tell you that for Rumble, once again, stats are probably the only reason they toned it down.  They don't care about people comments. They simply saw that not enough people were playing it (particularly since they could compare the likely low popularity of Rumble V.S. the other adventures).   Sure enough, they likely glance these forums every now and then, but they likely base 99.8% of what they do on their stats alone.

    That being said, it does make reading forums so much fun though. Hope people will continue to do so!

    Posted in: General Discussion
  • 1

    posted a message on Which deck require the least skills to play?

    AMAZING!    70 posts, and after reading all of them, I finally came to the conclusion that based on the expertise here, there's absolutely NO decks that are easy to pilot.  Seriously guys, look at the posts!    It seem that all the decks versions are easy and hard at the same time....   So finally, the answer to OP's question is:   None!!!   It's a game based on decision making, and it does look like Blizzard did a pretty good job at it.  I find it funny that nothing came out of those 70 posts so far.  So, the choice is truly in the eye of the beholder.  

    Posted in: General Discussion
  • 1

    posted a message on AI capable of beating legend-rank players

    Did anybody read the article?   Somebody will have to explain this line to me I guess:  "The bot is able to win, with an impressive consistency, 100% games against the random player"      How could a bot win 100% games in such a RNG game!  Random cards and random player?  Sure that has to be a combinaison of "one great player with a great draw" VS a "machine with lousy draw" that is unwinnable for the machine, particularly since often decks are like playing rock paper scisor....    I think the test case is "Both the human and the AI start with the same deck" to start with. Sure enough AI don't do mistake.  But even then?

    Posted in: General Discussion
  • 3

    posted a message on Boomsday Meta Tier List Is Released!! :D

    C'mon, those are simply old decks pre-release, finely tweaked, that are only used to kill anybody who's attempting to play a deck with the new cards. Those guys are simply using them to climb the ladder without using new cards while WE are working hard to find what's the next deck THEY will use eventually.  Sure they will show up top tiers.

    Posted in: General Discussion
  • 1

    posted a message on Not sure when this happened, but I'm sure others may not know about it

    When you click on your amount of gold, it does show if you're close to the daily cap, and it will show you if your 1/3, 2/3 wins for the 10 gold.  Could be old stuff, but somehow, never saw it before...  (So I hope I'm not alone to like that!)

    Posted in: General Discussion
  • 1

    posted a message on The Boomsday Project Community Compendium - QA & All Card Vote Data
    Quote from SDhn2a >>

    So all of the classes have a rating between 55 and 60...

    ...except for Druid, which has a 71. That's almost 3 full standard deviations above the mean.

     Very very scary isn't it!!!!   The fact that the top 3 cards belong to Druid also mean that even if it's not as bad, it will still be very scary.  Oh well, as usual, we will see decks designed to try to counter it and we will see how it goes, though this time, I'm not sure it will be so easy to counter. Not much you can do against such great cards...

     

    Posted in: Card Discussion
  • 1

    posted a message on "Glow-Tron is Game Breaking!" - Kripp

    Well, maybe not right now, as Paladin may not go full Mech deck right away.   But, I agree with him, it's a great card.  C'mon, a 1/3 with all this built in is awesome.  The 1/3 Beast see play A LOT mainly because it's a 1/3.  This is a 1/3 with magnetic on top.  Everytime you will want a mech to survive while hitting  minion, but didn't had enough health?  Boom 1 mana, you get 3 extra health.  Your opponent played a minion that has one extra health and cannot be killed with what you have on the board?  Boom, one extra attack for only 1 mana and likely survability has a bonus.   In my book, this little card may limit future mechs, in expansion for Paladin...

     

    Posted in: General Discussion
  • 1

    posted a message on The_Hearthstone_Djinni Blesses Your Boomsday Packs

    Not asking for much, oh great Djinni:   My average before opening one Legendary is very close to 34 packs (I've hit the pity 4 times)!!!    Don't care about what legendary I'm getting, just make it go down to about 20 packs (on average) per legendary and I'll be happy.  Or maybe make me open a pack with two, or dare to dream, 3 legendary?

    Posted in: General Discussion
  • 1

    posted a message on Boomsday - Safe Crafts

    Two Juicy Psychmelon  particularly since it will likely be nerfed eventually anyway, so you'll get your dust back.

    Posted in: Card Discussion
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