I made a deck similar to this I too agree with dropping the mugger I have never needed it for quest by turn 5, but i'm not sure about questing explore if you don't get it in your mulligan or draw in the first 3-4 turns it's just a river croc because you really want to get you thief cards as soon as. Do you get togg of consistently as you only have 4 lackeys to use? I really want to make a deck like this the best it can be because i love this kind of rogue. What are your thoughts on blade flurry? as a possible one of ?
i thought it looked so good when i saw it but i have been playing a bit of warrior and it only ever seems good when there is one minion on board, because there always seems to be a low health minion on board either on your side or there that can't be cleared.
Pretty mad with nine lives you not only trigger deathrattle you get a copy in your hand so you can play it 3 times plus get the deathrattle another 2 times.
golden leg is 1 in 200 packs (not confirmed, but most likely it is) so it is 0,5% chanse or 0,005 to get 3x golden legs we need to 0,005 * 0,005 * 0,005 = 0,000000125 or 0.0000125% it is 1 in 8 million = 100% op is a liar :)
I agree he/she is most likely telling porky pies but you literally did the math and I'm sure over the how ever many years hs has been going that over 8 millions packs have been opened so by your calculations op could have opened that 1 in 8 million. The probability is there. Just sayin
What are you talking about? Paladin has the most busted hero power in the game! If there were no cards Pal would beat every other class, eventually slamming you in the face every turn for SEVEN damage.
Because of that you cannot be right.
Except there is mage that can ping your 1-1 off as you make them and the same for druid .... I feel like I'm missing something here.
The game is fun as hell period. Its no where near pay 2 win after completing the prologue i was able to make that warmother control deck and a fun mushroom deck. Control is pretty nasty in that game. I honestly cant wait for it to drop. HS kinda played out rn. Also buying shit in LOR literally is a waste of time because of how GENEROUS the game is. I had wildcards and shards out the ass. The game LITERALLY ISNT pay to win and they just throw resources to you seriously.
Again, you can buy single cards for real money but I guess that the game LITERALLY ISN'T p2w.
I mean yeah you can buy a limited amount so you can't have all the shizzle at once and then it would be pay to win, but you can literally earn those cards with out paying pretty easy so I would say you are more dumb for paying for them, also the champ cards which I guess and are like hs legendary cards are no where near as powerful as they are in hs, so they is less point paying for them.
Halazzi is not needed, I play quest hunter and dont have it and never felt like I missed not having it. Shuma is definitely a good replacement and like some else said revenge of the wild is also a good card to bring a whole board of hounds back.
Tempo Rogue and Pirate warrior are pretty damn good.
Appareantly quest hunter is pulling of some nice winrates as well. At least according to HSReplay.
Other than that I'd say zoo warlock is decent, treant druid works alright and highlander hunter is still as great as ever.
I can confirm that quest hunter does really well currently but still suffers to shaman and pirate warrior seems good but i only ever play against shaman and I get shit on and everyone seem to play shaman its depressing.
The way they fix it is just make it cost the value that's it's played at, would have fixed mountain giant with conj as well. Played for zero mana so it is a zero mana card.
0
I just drafted a DH deck and I didn't even get one legendary choice pretty sure i didn't get any epics either but i will check that.
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its top but that stat seem to say it gets crushed by DH which is most of ladder right now
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I made a deck similar to this I too agree with dropping the mugger I have never needed it for quest by turn 5, but i'm not sure about questing explore if you don't get it in your mulligan or draw in the first 3-4 turns it's just a river croc because you really want to get you thief cards as soon as. Do you get togg of consistently as you only have 4 lackeys to use? I really want to make a deck like this the best it can be because i love this kind of rogue. What are your thoughts on blade flurry? as a possible one of ?
1
i thought it looked so good when i saw it but i have been playing a bit of warrior and it only ever seems good when there is one minion on board, because there always seems to be a low health minion on board either on your side or there that can't be cleared.
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wouldn't a copy of bloodlust be good in this deck ? or does it just have that much damage its not needed ?
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I have noticed this a a few times that he has been offering sub optimal cards recently and not the cards I need.
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Pretty mad with nine lives you not only trigger deathrattle you get a copy in your hand so you can play it 3 times plus get the deathrattle another 2 times.
2
I agree he/she is most likely telling porky pies but you literally did the math and I'm sure over the how ever many years hs has been going that over 8 millions packs have been opened so by your calculations op could have opened that 1 in 8 million. The probability is there. Just sayin
1
Except there is mage that can ping your 1-1 off as you make them and the same for druid .... I feel like I'm missing something here.
0
I mean yeah you can buy a limited amount so you can't have all the shizzle at once and then it would be pay to win, but you can literally earn those cards with out paying pretty easy so I would say you are more dumb for paying for them, also the champ cards which I guess and are like hs legendary cards are no where near as powerful as they are in hs, so they is less point paying for them.
0
Halazzi is not needed, I play quest hunter and dont have it and never felt like I missed not having it. Shuma is definitely a good replacement and like some else said revenge of the wild is also a good card to bring a whole board of hounds back.
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Like a 100 quid better off every three months :D
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I can confirm that quest hunter does really well currently but still suffers to shaman and pirate warrior seems good but i only ever play against shaman and I get shit on and everyone seem to play shaman its depressing.
3
The way they fix it is just make it cost the value that's it's played at, would have fixed mountain giant with conj as well. Played for zero mana so it is a zero mana card.
0
I got the pirate weapon and was disappointed I dont see how its op when the pirates in standard are meh. Am I missing something?