Ive made a Fire Eye Mage deck with no golden cards, and I got this message for 20 mins of queue attempt.
It blames that my possible opponent probably has golden core cards in his/her deck, so thats why the Que gives an error message.
If everyone takes out golde core cards there should be no issues, but have a feeling that wouldnt be the case.. we just dont know yet.
- Panperduto
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Northwind77 posted a message on Bug With Queueing For Games - Golden Core Cards To BlamePosted in: News -
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Goodlake posted a message on Unannounced Game Mode Changes - No More Separate Casual ModesPosted in: NewsNot what the article said - if you queue up a standard deck in casual, you'll be matched against players also playing standard decks. If wild, then wild. Presumably the same goes for Classic.
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Suskis posted a message on Datamining: Wailing Caverns Card Set FoundPosted in: Newsactually, back in Vanilla days, the Wailing Caverns were an almost horde-only dungeon. Allies reached the Barrens almost exclusively via Booty Bay and ship and at that point you were between level 30 and 40 (and Wailng Caverns had no useful loot at those levels).
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Sakyo posted a message on Datamining: Wailing Caverns Card Set FoundPosted in: NewsSo it will have a lot of druid / poison / snakes content. I remember Lady Anacondra, Lord Cobrahn, Lord Serpentis
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TheHiddenNinja7 posted a message on Datamining: Wailing Caverns Card Set FoundPosted in: NewsIs it really a plot twist if this is exactly what this post is predicting?
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Cr01s1s posted a message on Datamining: Wailing Caverns Card Set FoundPosted in: NewsAs we already know Main Set + Mini Set is how Hearthstone expansions will be rolled out from now on, my gut reaction when hearing Wailing Caverns was "Mini Set name for FitB". I'm not alone either as I see xskarma and many others here also think the very same thing. Knowing the name of the Mini Set with the expansion yet to be released makes me feel very in the loop and that's why we're here to begin with, to learn through sharing. Either way, that's an amazing find by the team here. Thank you and keep up the good work!
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ShadowAldrius posted a message on Datamining: Wailing Caverns Card Set FoundPosted in: NewsAhhh, I kinda forgot they didn't put Naralex into the Forged in the Barrens set.
That'll probably be the mini-set legendary. -
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szymek posted a message on Duels Content Update - Duels Ratings Reset, New Treasures, Balance Changes, Banned Cards & MorePosted in: NewsLast time I played, I met the same guy twice in a row. Probably not many people play it.
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user-21053594 posted a message on Duels Content Update - Duels Ratings Reset, New Treasures, Balance Changes, Banned Cards & MorePosted in: Newsdead mode
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Wipeout posted a message on New Paladin Rare Card Revealed - Sword of the FallenPosted in: Newsweapon removal will see play, but not in order to counter paladin
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I think they don't want Shaman to have unspecific spell damage, so he probably will have Nature spell damage with some nature spells, and other types of spells that would be broken with spell damage, with no way to access spell damage for those types. It's good for balancing.
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And that's how they can give shaman a lot of Spell damage, but also powerful spells that would be OP with spell damage because they won't get it. Otherwise they'd have to either lower the access to spell damage or limit the spells to keep balance.
And the comment about Malygos, well, maybe you should wait until the whole expansion is revealed, how can you say that Malygos leaving kills OTK without knowing how the access to SD will be?
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TBH, after DH i'm not that sure I want another class to be rolled out
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Wow, nobody ever thinks of googling it up?
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Shaman's going to go nuts, overload stuff without the downside is a very strong effect
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Just ignore them then. You completed your classic set doesn't mean everybody has
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Knowing that they probably exhausted the number of cheap elementals from their hand, I guess they'd still risk it as there's no playing it one turn later, but most of those 8 mana spells are not what you'd want instead of 3 or 4 8/8 on the board. Like getting 2/2 instead, buffing a board that isn't full, and I'm not talking about the 1/10 chance of a Tip the Scales: 8 Mana do nothing and skip your turn.
It would really suck to see a secret pop up after dumping all those elementals.
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Myra's unstable element on turn 5, aka instant concede lol
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Wouldn't Jades in Wild like it?
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The Shade scales more easily and can be played earlier, but it has to be on the board to scale so there's a risk for it to be removed before it can do so