Like the idea, sure looks promising, will be even stronger the 6th of February.
Not too sure about the pirate package, feels kind of forced into this. Im more concerned about your early board protetction, i feel like against hunter/odd pala &rogue/even pala and other tempo decks you would fall behind on board to soon.
I would cut the pirate package, that would generate room for 7 cards.
Also don't lose sight of what your win condition is, if you play it with Leeroy and Fungal it's still a tempo/midrange deck. You don't want to see turn 10 kick in. Because by that time the game will most likely not go your way, especially with all the OTK decks around now. (clone priest jumps to mind)
So i took your list and made some adjustments to them, if it works for you then it works, if not try it out.
# 2x (0) Backstab
# 1x (0) Shadowstep
# 2x (1) Cold Blood
# 2x (1) Fire Fly
# 1x (2) Prince Keleseth
# 1x (3) Edwin VanCleef
# 2x (3) Hench-Clan Thug
# 2x (3) SI:7 Agent
# 2x (3) Tar Creeper
# 1x (3) Zola the Gorgon
# 2x (4) Elven Minstrel
# 1x (4) Lifedrinker
# 2x (4) Saronite Chain Gang
# 2x (4) Spirit of the Shark
# 2x (5) Fungalmancer
# 1x (5) Leeroy Jenkins
# 2x (5) Vilespine Slayer
# 1x (5) Zilliax
# 1x (6) Mojomaster Zihi
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I'll elaborate quickly on my card choices:
Cold blood is still in here i know, after the patch we can sure find something better because we wont run it for 2 mana, was considering a extra lifedrinker because its also tempo with a body, if i feel like value is lacking i could squeeze a cheeky sonya in there.
Hench clan is so good for early game, ideal turn 3 drop without coin, can win u matches and if not he'll cost your opponent some hard removal.
Tar Creeper to contest early board and protect your valuable minions like spirit, hench, edwin, prince keleseth, zilliax.
Zola works good with a lot of cards in this deck, but you have to be ahead to get the most value out of him, with spirit he'll trigger twice. You can make a copy of keleset for value, edwin for value, si7 for removal, elven for draw, lifedrinker for lethal, saronite for board control, spirit for value, fungal for value, leeroy for lethal, vilespine for removal, zilliax for removal/healing, zihi for stalling OTK.
Lifedrinker is good on its own in a rogue tempo deck, the healing can sometimes be what you need, with spirit its so strong.
Zilliax, especially now cold blood is still here is always a solid choice for removal and healing, something we don't have any of.
Mojomaster zihi is golden, this card won me a lot of games not only against OTK decks, stalling a DK can be a huge tempo swing.
These are my 2 cents on the deck, i can't try it out yet im trying to climb to legend (R3 atm) with my even shaman before the smash it into the ground, rip.
2
Ripper does summon copies
5
Just curious, I've been playing a pure pally since the release and I've found Libram of Justice and Lord Barov to be excellent board clearing tools. Is there a reason you're not running at least one of them?
2
Also wondering this. Against spell hunter's I'm having trouble if they are able to play their stone. I know that's just something I have to deal with because we can't be good at everything, but just wanted to know if anyone else if having trouble or if there's a workaround?
1
Just used this today. first try and i got it.