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    posted a message on Card Text Inconsistencies and How They'd Look Without Them.
    Quote from GentilleMouche >>
    Quote from Dendroid >>
    Quote from Supuhfuzz >>

    I thought I read somewhere that the reasoning for Witch's Brew was because new players wouldn't be familiar with the keyword. But it's backwards logic because there are still plenty of Echo cards in standard and a new player would look at the inconsistency and just get more confused. All these changes presented for these cards are accurate and should be implemented.

     Just because Blizzard are 'inconsistent', that doesn't mean the best approach is paint every card with the same brush.  Y'all need to learn what aesthetics are, and their importance in game design.  Echo is intrinsically tied to Witchwood, recruit is intrinsically tied to Kolobds/Catacombs; they don't need to address anything with honesty because they are the ones creating the aesthetic feel of the game. 

    The playerbase has a HORRIBLE idea of what good aesthetics are, you need professionals making those decisions or you get what OP has suggested: a waste of their time and resources...and before you say what resouces does it take to make these changes, if they were easy would not the discussion be more open on their end?

     What is good aesthethic about echo being tied to Witchwood if the mechanic behind echo isn't tied to Witchwood? What is bad aesthethic about Witch's Brew having echo? 

    How can you tell these professionals made a good decision when the entire playbase is unhappy and confused about it?

    You say the OP wasted time, I'm pretty sure it costed more time and ressource to make this ******** decision "let's tie this keyword to this expansion, never use it again, but make more cards in the future with this exact keyword mechanically, but with normal text, AESTHETHICS DUDE, we're professional who cares what the player base think" lol.

    Not to mention Witch's Brew is tied visually to Witchwood, but it can't be tied mechanically to Witchwood... Yeah makes total professional sense. 

     so true. 

    Posted in: General Discussion
  • 0

    posted a message on So, How is the new expansion for you?
    Quote from C_A_W >>
    Quote from user-100394506 >>
    Quote from C_A_W >>

    Three days since the release and people already calling it "old". 

     Man it is old. Did you see something new? 

    Bombs: We already had it

    DR Boom: it is more or less the same

    Burgle rogue: we already had it

     

    Buffs for druid: we already had it

    Ress and silence priest: we already had it

     

    Murloc Shaman: we already had it

    Zoolock: We already had it

    The design is very vey poor in my opinion.  

    No, we didn't already have Bomb Warrior, Murloc Shaman, Thief Rogue or Silence Priest. 

    In case you forgot, the decks played before expansion were Midrange Hunter, Gallery Priest, Wall Priest, Evenlock, Odd Warrior and Odd Paladin. None of those decks are viable now. 

     ofc there not viable now because they removed the cards in to the wild format.

    I mean he has very good points, many of the cards we are getting on new expansion are somewhat of a copy of an already existing card. I dont wanna look up all of the HS cards to give you some examples but there are many. And the other thing that bugs me is that they implement new mechanics but dont support them enough with cards to work with it. Like look at heal druid. how the hell should you even make that deck work if you have like 5 healing options? I get it, this expansion is just the ground stone for the others to come this year but still. Twinspell is basically another echo, they fucked up with echo cause shit would have been way to broken if they printed cheap echo spells, so they come up with something similar later. just like rush.. its charge but they could not manage to balance it so they needed to change it to rush.

    There are many more examples like this and it kinda annoys me that for you to play a fresh HS you have to buy reprints. 

     

    and dont tell me if you dont like it then just not play it 4head. its not that i wouldn't like the game per se its just that they could do much more and actually change the standard mode, and not only by taking 3 sets out and implementing 1 new with 50% being reprint copys. 

     

    Posted in: General Discussion
  • 0

    posted a message on Help me choose a deck between these

     the druid

    Posted in: General Discussion
  • 0

    posted a message on Should I craft Archivist Elysiana?

    the real question is, should i craft it golden?

    Posted in: Card Discussion
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    posted a message on Double armor animation?

    its quite annoying tbh

    Posted in: General Discussion
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    posted a message on Saving Arena Decks

    so no one else think this could be something cool?

    Posted in: The Arena
  • 0

    posted a message on Saving Arena Decks

    I dont know, for people who play lots of arena it can be super fun to revisit their 'best' drafts, and play again with them

    Posted in: The Arena
  • 0

    posted a message on Saving Arena Decks

    Hey all, 

    Im not really sure if this is the right place to post this but a friend of mine had an idea yesterday.

    Basically he said :it would be nice if you'd be able to 'safe' your arena decks after you finished a run. like keep them in a separate collection just as you would keep your normal decks. And also if you would be able to challenge your friends with the decks that you did draft.

    I thought its a wonderful idea,

    what do you guys think?

    Posted in: The Arena
  • 0

    posted a message on New Legendary Reveal - Archmage Vargoth

    i see some  rogue combo, but im not sure what exactly

    Posted in: News
  • 0

    posted a message on New Warlock Card - Plot Twist

    yes

    Posted in: Card Discussion
  • 0

    posted a message on New Card - Unseen Saboteur

    i would say so

    Posted in: Card Discussion
  • 0

    posted a message on New Mage Card - Mana Cyclone

    F

    Posted in: News
  • 0

    posted a message on New Mage Card - Mana Cyclone

    excuse me wtf?

    Posted in: News
  • -1

    posted a message on New Card - Hecklebot

    the heck

    Posted in: News
  • 0

    posted a message on Paladin Reveal - Never Surrender

    what are you even talking about, there are literally more healing cards in paladin than in priest.

    stop complaining build your own control paladin if you wanna play it. 

    Posted in: News
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