As a big fan of him ill choose Archmage Antonidas. If he is more than one turn in play is a wingame. Also you can put him as alternative ( or even principal) win source in an wide spectre of mage archetypes.
it should go to hall of fame as is simply the best board clear in relation of mana cost/ synergies with other cards. This way warrior could use the other board clears that have.
I have rogue and warrior quest from packs and mage quest as my first ungoro craft. play the 3 of them:
-Mage: for me is the most fun of the three. As an old ÇFreeze player i tried the Antonidas infinite fireballs back in G&G with medivs echo and dint work well. In time is not going to be a mainstream deck and will lose popularity as has many tech cards agaisnt it. My prediction is that will have a niche as Freeze had in past metas. a specilited deck for skill intensive players that will sometimes show his face in championships but not a regular deck to laddeer. Is the one i liked more but also, even if it didnt work ill had played it.
-Rogue: Is popular now. Quite cheap and may have a long run but...for rogue old guard players new Flower Power Miracle is more estable. may rise and fall with the meta as is an oportunist deck. Fades in rank 5 or less.
-Warrior: the most estable and predictible of the 3. Is a safe bet, but we dont allways forget this is a game. The objetive is to have fun, so if you dont like the playgame try one of theothers two that suits more your stile.
i packed of 90 packs 4 quest: Rogue and warrior ( both i have used and are good) Priest quest ( maybe try it in wild) and Druid ( maybe ill never try it) Also king mosh of warrior ( try it as 3 brawl and is fun but not a must)
Crafted. Mage Quest and 2x primordial Glyph ( i had tried the infinite fireballs before, in G&G with poor results) As a old Freeze mage player i get what i wanted. also the primordial have long useful life imo. Also crafted later 2 Cabalist tome. For me a good inversion as i a deck i like to play. Think his niche is the same as freeze mage as is not easy to play well. Around 1% meta and see it more in championchips.
Second craft round are Lyra the sunshard and 2 Shadow visions. As before worth the dust i invest. maybe wont be in a t1 deck but i have the fun i wanted making decks with them.
In my "to craft" list are also Umbra, but ill wait ill make a deck to include her as i have doubts and 1x or 2x blazecallers to make elemental decks in more than one class. Sheazin is also in "to wacth" to see if it works and if i want to play a deck with it.
Finally al reduces to craft what you want. mostly for a specific deck, not to "complete" your collection
yeah only one for expansion. Taht way f2p could at least begin to make the deck they want for the class they suport more. in that case the "redeeem" could last only the first week of the expansion so that they dont neckdeck the popular leg but the one they like...
As the tittle says, with the raise in class legendariesand "must have" for base decks most people are complaining about legendaries. Be it for a perceived drop decrease, most duplicates or other stuff i have perceived is a friction situasion in the comunity.
My sugestion may not be a final solution but could help the comunity and blizzard. Each expansion you have a "secret" archivement that makes taht when you dust one legendary you get full dust from it. It will only work with the first you dust and may have a time limit, say 3-4 months, till before next expansion card reveal to not abuse of it. This way you can dust a duplicate or not liked legendary and craft one you want.
The amount of cash losed for blizzard will be neligible, and each player could have at least the legendary ( or 4 epics) that most want of the expansion.
0
As a big fan of him ill choose Archmage Antonidas. If he is more than one turn in play is a wingame. Also you can put him as alternative ( or even principal) win source in an wide spectre of mage archetypes.
1
Counterspell is a secret. Normal secrets only work in enemy's turn, so he countered your spell and your secret doesnt work as was your turn.
0
it should go to hall of fame as is simply the best board clear in relation of mana cost/ synergies with other cards. This way warrior could use the other board clears that have.
0
It was the 3 of 9 that i archieve ( priest) Now i have 8 golden hero. And yes English is not my native languaje.
0
greets, It was my 3th hero. Only last Warlock but i dont like it enough to make mucha plays with it
0
I have rogue and warrior quest from packs and mage quest as my first ungoro craft. play the 3 of them:
-Mage: for me is the most fun of the three. As an old ÇFreeze player i tried the Antonidas infinite fireballs back in G&G with medivs echo and dint work well. In time is not going to be a mainstream deck and will lose popularity as has many tech cards agaisnt it. My prediction is that will have a niche as Freeze had in past metas. a specilited deck for skill intensive players that will sometimes show his face in championships but not a regular deck to laddeer. Is the one i liked more but also, even if it didnt work ill had played it.
-Rogue: Is popular now. Quite cheap and may have a long run but...for rogue old guard players new Flower Power Miracle is more estable. may rise and fall with the meta as is an oportunist deck. Fades in rank 5 or less.
-Warrior: the most estable and predictible of the 3. Is a safe bet, but we dont allways forget this is a game. The objetive is to have fun, so if you dont like the playgame try one of theothers two that suits more your stile.
0
As f2p i had to make a hierarchy from classes:
T1: mage As khadgar as my main hero
T2: Priest, Rogue
T3: paladin, Druid, Hunter
T4: Warrior, Warlock, Shaman
1
1
i voted amnesiac and pavel so il go for the 3º crash :) Im doubting between CAl for the color of their banner and Canadians as theya re not americans
0
i packed of 90 packs 4 quest: Rogue and warrior ( both i have used and are good) Priest quest ( maybe try it in wild) and Druid ( maybe ill never try it) Also king mosh of warrior ( try it as 3 brawl and is fun but not a must)
Crafted. Mage Quest and 2x primordial Glyph ( i had tried the infinite fireballs before, in G&G with poor results) As a old Freeze mage player i get what i wanted. also the primordial have long useful life imo. Also crafted later 2 Cabalist tome. For me a good inversion as i a deck i like to play. Think his niche is the same as freeze mage as is not easy to play well. Around 1% meta and see it more in championchips.
Second craft round are Lyra the sunshard and 2 Shadow visions. As before worth the dust i invest. maybe wont be in a t1 deck but i have the fun i wanted making decks with them.
In my "to craft" list are also Umbra, but ill wait ill make a deck to include her as i have doubts and 1x or 2x blazecallers to make elemental decks in more than one class. Sheazin is also in "to wacth" to see if it works and if i want to play a deck with it.
Finally al reduces to craft what you want. mostly for a specific deck, not to "complete" your collection
0
yeah only one for expansion. Taht way f2p could at least begin to make the deck they want for the class they suport more. in that case the "redeeem" could last only the first week of the expansion so that they dont neckdeck the popular leg but the one they like...
1
They gave a free legendary , Cthun, in Old Gods and heaven dont fall apart. This is not a free stuff, you sacrifice a legendary.
6
As the tittle says, with the raise in class legendariesand "must have" for base decks most people are complaining about legendaries. Be it for a perceived drop decrease, most duplicates or other stuff i have perceived is a friction situasion in the comunity.
My sugestion may not be a final solution but could help the comunity and blizzard. Each expansion you have a "secret" archivement that makes taht when you dust one legendary you get full dust from it. It will only work with the first you dust and may have a time limit, say 3-4 months, till before next expansion card reveal to not abuse of it. This way you can dust a duplicate or not liked legendary and craft one you want.
The amount of cash losed for blizzard will be neligible, and each player could have at least the legendary ( or 4 epics) that most want of the expansion.
What do you think?
0
what rotate is card of Renolock the new ungoro handlock is diferent with adiferent core of cards. And 2 of each :)
0
Some new handlock are playing only one legendary ( jaraxxus) but some epics can look for it as seems more expensive than old handlock...