• 2

    posted a message on SjoW N'zoth Rogue

    i tried this deck and it works very very well. This deck if piloted properly is easily Tier one. As with most Rogue decks tho, it is very hard to pilot and learn. Once you get the hang of it tho, you can wreck any other deck on ladder.

    Posted in: SjoW N'zoth Rogue
  • 0

    posted a message on [UPDATE] Click's Control Shaman
    Quote from Click >>

    Cheers, I would put in a Cult Apothecary for Hallazeal the Ascended, its the closest you can get. You can use it in the same way but slightly less effective, e.g play the apothecary then clear the board, hope this helps.

     Ty bother.
     
    Posted in: [UPDATE] Click's Control Shaman
  • 0

    posted a message on Who is dusting Naxx & GvG?
    Quote from alexbroxman >>
     
     How can you be so close-minded? Haven't you considered that everyone is free to enjoy the game the way they want? You may not like wild but some people do even in a competitive way since by your definition anyone who wants to rank up is competitive. If wild was so bad why would anyone even play it and why would blizzard maintain it as a gamemode with it's own ladder? I, for example, prefer wild over standard as of now and I'm sure that in the future when many more expansions are released I will like it even more. Also, maybe the guy who can't realize that someone has a different opinion on the way to enjoy a videogame is the one who isn't in a proper state of mind...
     
     That is correct, and I gave my opinion on the matter and here you are typing hypocritical comments to me... All you've typed is pure 

    contradiction after contradiction... 

    Posted in: Adventures
  • 0

    posted a message on [UPDATE] Click's Control Shaman

    Hello! Very well thought out deck. The only card I do not have is *Hallazeal. Would there be a suitable replacement for her?

    Posted in: [UPDATE] Click's Control Shaman
  • 0

    posted a message on [Insane Control] Chaos Rogue + Full Guide!
    Quote from VadoskiN >>

    Too greedy :) you already have lots of card draw. I'm testing Sabotage and its working good.

     Ty dude.
    Posted in: [Insane Control] Chaos Rogue + Full Guide!
  • 0

    posted a message on [Insane Control] Chaos Rogue + Full Guide!

    Would Harrison be an ok replacement for ooze? Or is harrison too greedy & slow?

    Posted in: [Insane Control] Chaos Rogue + Full Guide!
  • 0

    posted a message on Who is dusting Naxx & GvG?
    Quote from ManseEverard >>

    Why would I limit myself in what I can play in my favorite game?

    If i disenchant all of the old stuff, suddenly I cant build decks in half of the game modes. Yea, maybe I play standard more then wild, but I still want to have the option to have some fun in there. Not mentioning how much time Ive spend to get those cards and to just dust them for fraction of the original price seems so wasteful. There are better ways to get those fancy new cards imo.

    And why do you care what is competitive and what isn't? None of you are competitive.

    But then again, its you collection, do whatever you want with it.

    and btw... wild is amazing.

     I agree with everything you said up until you started talking silly. Competitive means that you compete not only in tournaments but on ladder for higher ranks. Than when you said, and I quote " wild is amazing" I knew you're a troll or a lunatic as no one in a proper state of mind would ever think that cluster **** of a mode is fun & interactive.
    Posted in: Adventures
  • 0

    posted a message on Totem Shaman(Legend)

    Am I the only Shaman play in the world who can never get more than one minion at a time to stick for my bloodlust? How do you guys do it?

    Posted in: Totem Shaman(Legend)
  • 2

    posted a message on [IN-DEPTH Guide!] No-Cthun Vek'Lor Evolve Shaman! [Legend]
    Quote from Kweamod >>

    I think the fact that cthun buffs work when there is or was no cthun is pretty strange... wouldnt be surprised if blizz patches this...

     "Wherever it is" means just that literally. So unless you went off your rocker and De'ed C'Thun than wherever it is, it will get buffed and use your buffed cards ( even if C'Thun is not in your hand or deck you're playing with ).
    Posted in: [IN-DEPTH Guide!] No-Cthun Vek'Lor Evolve Shaman! [Legend]
  • 7

    posted a message on [TOP 200] Cashmoe's Alchemist Shaman
    Quote from asymptomatic >>

    This deck sucks i was winning 90% of games with usual totem swapped to this insta lost 2 in a row, had no way to deal with early aggression without flame jugglers.

     First off if you were winning 90% of your games with your other shaman deck why on earth would you switch? Second off, coming on here with such a rude & disrespectful attitude will only get you frowned upon my friend. Third off, how can you judge a deck based on a two or three game run?
    Posted in: [TOP 200] Cashmoe's Alchemist Shaman
  • 0

    posted a message on Ranking the hero powers from best to worst
    Quote from Novblast >>

    All of you are saying shamans the worst, yet i know for a fact that every single one of you have encountered this very scenario:

    They roll a Spell damage totem and wipe your board of 3 health minions with lightning storm

    They roll a healing totem, putting their minion Juuuuuust Out of range of trading or your board clear.

    The hero power is unreliable, true, but when it works, it really fucking works

     Well said Novblast. There is no "bad" hero power, thy all are decent in their own right.
    Posted in: General Discussion
  • 0

    posted a message on Ranking the hero powers from best to worst

    I personally feel that all the hero powers are good ones and there is no "worst" or "bad" one. I am just super surprised that the hunter hero power did not get top vote. In the two and half years HS has been around, hunter hero power has literally dictated & terrorized every single meta except one ( our current meta ).

    How you people have forgotten that when the meta is more aggressive ( which has been more often than not ) hunter hero power is as broken as it gets. It is ok because hunter will not stay dead for much longer and you will realize once more that two damage every single turn directly to the face is broke back.

    Posted in: General Discussion
  • 1

    posted a message on my journey on wild format

    Toxic people like OP here are exactly why anyone with even half a brain cell or more stays clear of wild. When it comes to quality of game play/experience, there is absolutely no comparison between wild & standard.

    Posted in: General Discussion
  • 0

    posted a message on Yogg-Shamon (Guide in progress)

    Looking good so far. I made a deck as well similar ( I even had one charged hammer) but I found the hammer interferes with the thing from below. I guess you do not have to use that last charge but than it defeats the purpose of the hammer imo so I took it out.

    Posted in: Yogg-Shamon (Guide in progress)
  • 0

    posted a message on Chakki's N'Zoth Priest (Dreamhack Austin 2016)
    Quote from Tram_nl >>

    I've replaced him with cairne bloothoof. Because I just crafted him for my pally nzoth, not a really good reason though :)

     Actually you are wrong. That is a great reason! Plus i did the same ( except i replaced doomsayer instead of harrison ) with cairne. Yes this deck has plenty of deathrattle already ( plus wat you can steal & get off shades/curators ) but sometimes you just do not draw into your sylvanas so having an extra powerful 6 drop is awesome.
    Posted in: Chakki's N'Zoth Priest (Dreamhack Austin 2016)
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