• 1

    posted a message on Demon Hunter card from Conjurer's Calling

    my man xavius is already live and he was the replacement of the legendary card of Illidan Stormrage, both of which are neutral cards. not demon hunter.

    Posted in: General Discussion
  • 0

    posted a message on good idea?

    I don't believe they'll ever be nerfed, but you should wait until Blizzard *announces* a nerf, then craft the card. But what's the point? It's not like you get a dust profit like HoF. You just disenchant the card for the same price that you crafted it. Pointless.

    Posted in: General Discussion
  • 0

    posted a message on New Demon Hunter Common Card Revealed - Fel Summoner

    You *could* use this to pull out your [[Pit Commander]], but I feel like this card is a worse [[Voidcaller]]. Surprisingly not a staple Demon Hunter card, based on how overkill the last few cards for it have been insane.

    Posted in: News
  • 0

    posted a message on (AoO) Yukazo's Nomi Demon-Hunter

    Why Chef Nomi?

    Posted in: (AoO) Yukazo's Nomi Demon-Hunter
  • 13

    posted a message on New Demon Hunter Legendary Card Revealed - Kayn Sunfury

    Players like you that are never happy with what the devs do truly ruin the community. We got not just a Legendary, but a whole CLASS. The cards are great because they NEED to be. It's a class that's missed out on over a dozen expansions, it needs a jumpstart. Even if you got your 'Monk' or 'Death Knight', you'll just shout "Too OP" and "Blizzard doesn't know how to make cards." Go on, make a class yourself. Go make a custom Monk class. How will you balance it against 9, now 10, other classes that have gotten HUNDREDS of new cards before you. Go on. Do it.

    Posted in: News
  • 1

    posted a message on Galakrond's Awakening - The Aftermath Card Review

    No matter the tiers of certain cards, Blizzard will always find a way to make them work in future expansions so you can get the adventure. It's how they work.

    Posted in: News
  • 1

    posted a message on Will we ever be able to craft Galakrond's Awakening cards?
    Quote from ZakTryingToDive >>

    If there is one thing I'm deadly sure about when it comes HS content, it is to never miss an adventure no matter how weak its cards look. Smartass Blizzard will always make them work somehow later LUL

     LMAOO I'm crying on how true this is

    Posted in: General Discussion
  • 3

    posted a message on Solo Adv. Lack Luster

    I feel the same way. I feel like this adventure was just really rushed and was just to get the adventure in just before Year of the Dragon ended. The bosses seem lackluster and the heroic is so easy to the point where I can use my constructed Ranked deck to defeat it. Its just not... as fun, man. The cards are not all that Meta-changing compared to the previous 4 adventures and I hope they do better in the future. Really disappointed

    :(

    Posted in: Adventures
  • 0

    posted a message on 1500 XP Quest Trading - Play A Friend! (#7)

    Done. :P

     

    Posted in: Players and Teams Discussion
  • 5

    posted a message on EVIL Token Rogue (New Odd Pala?)

    Man, I love the hell out of this deck, just starting playing it today. It's very aggro and has a lot of synergy. Like there's been 3 times where I managed to pull off a 28/28 Heroic Innkeeper. From all the matches I played today (half Ranked and half Casual), my WL ratio was 30-9, which is actually quite impressive. I swapped Edwin VanCleef and 1x Preparation to save me a bit of dust with 1x Sea Giant and 1x Shadowstep and they both work quite well. You can pretty much win without Lackeys if you don't draw them, as Sharkfin Fan can just fill up your board, if you're lucky enough you can also play your Spirit of the Shark and then you can play either Frostwolf Warlord or Heroic Innkeeper for really big damage, and possibly lethal. While playing the deck, I noticed that there were many occasions where I couldn't even get that much value out of Edwin VanCleef, either due to a lack of mana or cards. EVIL Miscreant is essential to keeping your hand in good shape. And yes, there has been a game or two where my mulligan was absolute trash because I had gotten 2 Heroic Innkeepers or other expensive cards such as my added Sea Giant which resulted in me losing the game. Even with those moments, I still recommend keeping those cards inside. If you haven't noticed already, Heistbaron Togwaggle is a very sweet and possibly even staple card in this deck. I don't see many replacements for it, really. It offers great value and you would almost always have a Lackey inside of your hand or on the board to trigger his effect. Doubling his effect with Spirit of the Shark is oh, sweet value. I would usually go with Zarog's Crown, as you can get giant legendaries or ones with great effects, but there has been a time where my choices were a 3/3, a 2/2, or another 2/2. Wondrous Wand is also a really great pick, as you can get cards such as your Warlord or Innkeeper to cost (0), then possibly play them on the same turn and have really great value and giant minions on the board. It's a great deck, it really is. But 3 times out of 4 where I fought Bomb Warrior, I've lost. The control and armor early game seems to overpower this deck. Would I recommend this? Definitely.

    Posted in: EVIL Token Rogue (New Odd Pala?)
  • 2

    posted a message on EVIL Token Rogue (New Odd Pala?)

    Togwaggle is a really great card to put in the deck, as it offers late game value. I suppose you can replace it with a Sea Giant, but if you can, use Togwaggle.

    Posted in: EVIL Token Rogue (New Odd Pala?)
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