• 2

    posted a message on Blackrock Crash is This Week's Tavern Brawl!

    Great event so far! The brawl was a lot of fun, going through the old adventure with new villains as a dungeon runs was pretty cool!
    The time constraint to get the reward was also great, it was a new way to play the dungeon run :)

    Just wished the card rewards were shown somewhere in the game, I had to come here to find out what were the rewards for winning the run 

    Posted in: News
  • 5

    posted a message on The HearthPwn Tavern Is Closing Its Doors

    You'll be missed!! Thanks a lot for all the hard work for the HS community!! <3

    Posted in: News
  • 1

    posted a message on Pre rotation investment

    EDIT: My bad I just saw you mentionned it in your first reply :D I read too quickly

    Actually, crafting COMMON goldens does give some benefits:

    A golden common cost 400 dust, and gets you 50 dust when disenchanting.
    A regular common cost 40 dust.

    So you would get 10 dust benefits for crafting a golden common.

    So we are only talking about 40 dust here, but still this is an interesting inconsistency. Also other rarities have the cost of the regular card equal to the disenchant value of the golden version

    Posted in: General Discussion
  • 2

    posted a message on Fifth Best Deck on Ladder - I Will Hunt you Down!

    currently 6win streak at rank 3 with this deck, having tons of fun :)

    Posted in: Fifth Best Deck on Ladder - I Will Hunt you Down!
  • 5

    posted a message on Missing Daily Quests? Try Changing Hearthstone's Game Language

    Even more annoying right after the start of the expansion when people want some gold and packs...
    And no communication from Blizz?? What are we to them really geez

    Posted in: News
  • 2

    posted a message on Hold my beer, Azari!

     Really fun, like the concept of the deck and its combo :)

    But oh my I got rolled over by actual azari decks xD i played this decks 5 games and encounter 4 azari warlock who just destroy me :D they have some much minion and guldan death knight you just cant win, even if you manage to fill the oponent hand and kill the new warlock legendary so they dont get thefirst seal, they just have to much threat.

    It actually mde think that this deck as so little threats, and you usually have drawn so much when you do your combob it is really hard to seal games. Everytime I was able to play the combo but couldnt win

    I wonder if less draw and more solid cards, in the current meta, wouldnt be better for winrate. Less consistent combo but more wins

    Anyway great deck and concept, hats off to the creator ;)

    Posted in: Hold my beer, Azari!
  • 1

    posted a message on Dungeon run is a lot of fun, BUT...

    WT.? 
    Whats about the millenials things? Whats the point? btw I am more than 30 yo
    No need for this kind of salt, just trying to have a civilize debate about a game we all enjoy.

    No need to be that condescendent

    Posted in: Dungeon Run
  • 1

    posted a message on Dungeon run is a lot of fun, BUT...
    Quote from aTouchofZen >>

    It's a collectile card game, which means the main goal is to collect cards to build and expand your collection. That's the main reason why people require incentive. Just for fun isn't good enough, because it doesn't aid you in achieving the purpose of this game, which is again, to collect cards which then will increase your fun play experience. So yes there should be an incentive, however there's no need to get crazy. The three cards you get from playing the dungeon runs is enough. After that the game is still fun to play will continue to be so I think. I'm loving it so far.

     

     

     I am not getting crazy and I too love the game :) Just wanna have other people opinions :) Still think a tiny bit more could be awarded to players :)
    Posted in: Dungeon Run
  • 1

    posted a message on Dungeon run is a lot of fun, BUT...
    Quote from Schukala >>

    About HS business model, I don't think it would be in jeopardy with a small reward at the end. You don't pay entry fees, granted, but even though you don't spend money (real or gold) but you spend time.

    Ranked is also a free mode, and you get free gold for each win, and a chest at the end of each month. Why couldn't Dungeon Runs offer the same? Bit of gold/dust as mentioned above, and a chest at the end of each month according to the number of bosses defeated, or runs completed, or whatever?

    Another thing that would be nice, is the ability to complete daily quests in Dungeon mode. It would be another incentive to play them, and it would 'clean' the ladder and the casual a bit. I mean, I ususally do quests in the mode I don't play that month, and so in a way I'm polluting the other ladder with refined (and netdecked...) decks full of legendaries at ranks 18-20. Some other people do that in casual, ruining the experience for people wanting to experiment new decks.

     I agree 100%, especially about quest being able to fulfill in dungeon.
    Whyisn't possible to do so right away ?? :(
     
    Posted in: Dungeon Run
  • 4

    posted a message on Dungeon run is a lot of fun, BUT...

    Hi guys, 

    So here we are KaC is here :) Hurray! 
    I have played a few dungeon runs and I have to say it is a lot of fun! :) No runs are like the other, they are so many opponents it is gonna take a while to get bored of them, but, but...

    don't you think something is missing at the end of the run? Like.. a reward?

    Come on I just did 8 wins and I get nothing? Sad isn't it :'(

    I am a big time HS player, played since beta, bought every preorder, played a lot (<10k wins), but 3 weeks ago I tried out gwent and oh boy the think you notice straight on is the reward system! Pretty generous!

    I mean dungeon runs could have small rewards, not asking for a legendary (even though getting 8 wins with each class could be worth one), but a common, a rare, or some dust depending on how many wins would be great and not that much from blizzard to give.

    What do you guys think?

    Posted in: Dungeon Run
  • To post a comment, please login or register a new account.