• 0

    posted a message on Dragon mage OP...easy climb

    Good fun, but struggling to get much higher than 12 with this deck.

    Posted in: Dragon mage OP...easy climb
  • 5

    posted a message on Very bad deck for hearthpwn achievment

    This is not a great deck. No idea why it's on the front page....

    Posted in: Very bad deck for hearthpwn achievment
  • -4

    posted a message on Demonlock

    Not very many demons, for a deck called "Demon"lock...

    Posted in: Demonlock
  • 1

    posted a message on EU Legend #1 Tempo Mage *UPDATED*

    Amazing deck - got me from 15 to 7 with barely a single loss. Struggling a bit against some Pally's at 7, but still a great deck! Murders Cancer, good against zoo - a really good all rounder.

    Posted in: EU Legend #1 Tempo Mage *UPDATED*
  • 3

    posted a message on [BRM] Resurrection Anti Meta Tempo Priest

    This a whole ton of fun! Slow games, but tactical and entertaining! I'm just missing one lightbomb, which I have currently replaced with Vol'Jin and seems to be going okay.

    Posted in: [BRM] Resurrection Anti Meta Tempo Priest
  • 2

    posted a message on Pyroblast Mech Mage, Top 50 Legend Eu Tacticalzz

    Apart from Pyro this appears to be standard Mech Mage, or am I missing something?? O_o

    Posted in: Pyroblast Mech Mage, Top 50 Legend Eu Tacticalzz
  • 0

    posted a message on nerf Mech Mage?
    Quote from fabisco »

     

    Quote from Mister_Bump »
    Quote from fabisco »
    Quote from MechBearCat »

    Mechwarper is the problem.

    People whine about Blastmage, but I think it's fine if a class card is a tad overpowered. Antonidas synergy is awesome (great game design!), but something you can see coming and somewhat prepare for.

    But Mechwarper? Everyone knows that this guy should be at 3/2 or even 2/2.

    it is somewhat funny that, whenever somebody starts a sentence with "everyone knows that ..." he will probably say something very, very biased...

    I think you might need to look up the word biased. To quote Princess Bride "I don't think it means what you think it means..." ;-)

    Also, he's spot on the money Mechwarper is the main problem - why is Iron Sensei 2/2, but Warper 2/3? Warper should be 2/2 and the effect should apply to ALL mechs, like Murlock buffs.

    No Mr. Smartypants... as a non native I even looked it up and according to the oxford dictionary it meens partisan or one-sided... exactly what I wanted to express: might it just be that you, my very kind teacher of the english language, are biased towards the position of the poster you defended so bravely...

    I'm afraid not my friend - what MechBearCat said was *drum roll* - an OPINION (and a pretty good one IMO) - for it to be a biased opinion, you would need to know that MechBearCat has some specific reason to hold that opinion that is outside of the statement he has made. If I say "Ice Cream is disgusting, Sorbet is far better" it is an opinion, but if I claim ice cream is crap because I run a Sorbet company,  it's a biased opinion. So, tell me why BearCats opinion is biased?

    Posted in: General Discussion
  • 0

    posted a message on nerf Mech Mage?
    Quote from fabisco »
    Quote from MechBearCat »

    Mechwarper is the problem.

    People whine about Blastmage, but I think it's fine if a class card is a tad overpowered. Antonidas synergy is awesome (great game design!), but something you can see coming and somewhat prepare for.

    But Mechwarper? Everyone knows that this guy should be at 3/2 or even 2/2.

    it is somewhat funny that, whenever somebody starts a sentence with "everyone knows that ..." he will probably say something very, very biased...

    I think you might need to look up the word biased. To quote Princess Bride "I don't think it means what you think it means..." ;-)

    Also, he's spot on the money Mechwarper is the main problem - why is Iron Sensei 2/2, but Warper 2/3? Warper should be 2/2 and the effect should apply to ALL mechs, like Murlock buffs.

    Posted in: General Discussion
  • 0

    posted a message on nerf Mech Mage?

    I haven't read the whole thread, but for me, the problem with Mech Mage is the same as the problem with Zoo; you don't have to be a very good player to play them successfully, but you have to be a pretty great player to counter them with a different deck. I am the first to admit, I'm only an average player and I just can't get past Mech Mage - it murders me 90% of the time. But when I play it myself (and yes, I do feel dirty! ;P) I have a pretty good win rate  - everything just syncs together so well and there really isn't a bad draw situation. So yes, I'm sure there are plenty of people in this thread saying how it can be beaten - and I don't disagree - if you have the cards and the talent. But for the rest of us mere mortals, it's a horribly frustrating situation where if I even want to play Hearthstone in Casual Mode, if I choose anything other than my Mech Mage, 80% of the time I end up playing some f**ker who *IS* playing Mech Mage and they beat me. At which point I start to wonder why I waste so much time on this silly game! ;) If an average player like me can get such a good win rate with Mech Mage, often against much better players, there's something wrong and it needs to be fixed!

    Really it comes down to; do Blizzard want Hearthstone to be renamed "The Mech Mage Game", or do they want to rebalance things?? ;)

    Posted in: General Discussion
  • 0

    posted a message on [LEGEND] Holy 4000 (deck & guide)

    Really fun deck and I love Foe Reaper. Not really sure why you have Holy Fire there though - I swapped it out for Sylvanas - seems a much better spend of 6 mana....

    Oh and I've been trying Boom instead of the PSG - also seems better value where I am in the ladder. If he starts getting BGH'd too much I'll swap back.

    Posted in: [LEGEND] Holy 4000 (deck & guide)
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