Oh i didn't get that it needed to be a spell or weapon. Alright I think I understand better. I actually changed it to minions instead of murlocs, i'm curious if that would have worked, but i'm just gonna make a new one since it was a minion anyway.
I don't know anything about WoW lore, does the name work, or do you have some suggestions to make it more flavorful. If you do, that would be much appreciated.
I don't understand the theme. What does "not through gameplay" mean? Do you need to make a card that fits into the class flavor but the card text needs to be different? I really don't get it
Just imagine that she's walking into a Firelands Portal instead.
I know a lot of people have chosen to call their cards schemes, but I just thought that the idea of multiple portals making a "multiverse" was too fun to pass up.
I considered making the card so it casts 1 for you, then one for your opponent, one for you, and so on - but I couldn't think of a concise way to word that, and then the card would also suffer in the way that
Dr. Boom's Scheme
did, where it's not worth much if you draw it in the late game.
3
MRGLGLLGL
-2
hey kripp
2
0
Oh i didn't get that it needed to be a spell or weapon. Alright I think I understand better. I actually changed it to minions instead of murlocs, i'm curious if that would have worked, but i'm just gonna make a new one since it was a minion anyway.
0
Hey all, I made the following card:
I don't know anything about WoW lore, does the name work, or do you have some suggestions to make it more flavorful. If you do, that would be much appreciated.
0
I don't understand the theme. What does "not through gameplay" mean? Do you need to make a card that fits into the class flavor but the card text needs to be different? I really don't get it
I might not understand what flavor means.
1
I think shadow or light is the most creative card - i think it should be 1 mana though.
1
Just imagine that she's walking into a Firelands Portal instead.
I know a lot of people have chosen to call their cards schemes, but I just thought that the idea of multiple portals making a "multiverse" was too fun to pass up.
I considered making the card so it casts 1 for you, then one for your opponent, one for you, and so on - but I couldn't think of a concise way to word that, and then the card would also suffer in the way that Dr. Boom's Scheme did, where it's not worth much if you draw it in the late game.