- MaxxFoxx
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Member for 8 years, 4 months, and 13 days
Last active Tue, Jun, 4 2019 11:40:24 -
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- 15 Total Posts
- 25 Thanks
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34
Twitchy posted a message on Value Town #96 - Heroic Brawl, Latest Card Reveals, Custom CardsPosted in: News -
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cyber2ch posted a message on Icecrown Tours - Part 3: Dread and BreakfastPosted in: NewsMy face right after beating Lich King:
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rofl8888 posted a message on Exactly How the Upcoming Legendary Drop Changes Will WorkPosted in: NewsNice info
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Sounder posted a message on Exactly How the Upcoming Legendary Drop Changes Will WorkPosted in: NewsVery new-player friendly indeed! Good choice blizzard!
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husakpetr93 posted a message on I Scream, You Scream, We All Scream for the Ice Cream Citadel!Posted in: NewsEvery new Blizzard video is like...
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Veekthor posted a message on Rogue Quest Nerf Incoming! Un'Goro Q&A this Friday!Posted in: NewsI really think that this nerf was not needed, for the following reasons:
- Crystal rogue has many bad matchups : any aggro deck, and the burn mages. Basically, this means that every Tier 1 deck will have an even bigger advantage on rogues.
- This deck was strong, and made it possible to compete with all the token based decks, to give them a taste of their own medicine.
- When a crystal rogue wins, he will never be full HP, it's really not like the freaking face decks who just hit the head, and stay at more than 20 HP all the game.
- Given the number of occasions when you don't have enough bounce back effects, when you have to play 4 times the same minion, you just killed an archetype.
- What was the problem with having some good matchups? Only priests and warlocks were really good for the Crystal rogu
- The reason i love this deck is that it's one of the most technical of the meta : you have to anticipate what your next turns will be, and to survive because when you play the quest, every adversary you get will just go on your face like a wild bull.
- What about all the OP cards that allows all the Tier 1 decks to crush anyone? : Primordial Glyph, Living Mana, Primalfin Totem, Arcanologist, Gentle Megasaur...?
The only way to let this deck possible to play would be to give more cheap cards that would give back a Flame Elemental, but I'm sure this will never happen. So Thank you very much for killing an archetype, that was one of the most technical on the standard ladder...
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xanzan1 posted a message on Cart Crash at the Crossroads is This Week's Brawl!Lived the dream.
Raza the Chained + Dalaran Aspirant + Coldarra Drake. Got Holy Nova from Primordial Glyph.
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Kaalek posted a message on 72 % win rate Secrets mage (rampageddon)Posted in: 72 % win rate Secrets mage (rampageddon)There is actually no way you made all the decks you have posted on this site. Probably none of them is your own. All the decks have the same guide where you clearly tryhard by saying fuck in every other sentence. And what is with these clickbait titles? 79% winrate?? The deck isn't even that strong. Why would you not run glyphs and firelands portal? Also you are just beeing mean to people in the comments and telling them that they are a peasant. If you really got 79% wr why not prove it?
I don't know how you get so many upvotes. It's a pain to read your guide. I couldn't agree more to wienermaster's comment. I don't enjoy the way you try way to hard to be funny
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Sinti posted a message on The Most Fun Cards From Un'Goro You'll Never Play in RankedPosted in: NewsPrimalfin Totem: "this 3-cost Murloc beckoner" .. uhm it costs 2 not 3 :)
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Can we talk for a second on how broken Topsy Turvy Combo Priest is? Literally able to do 35 hundred affects in a matter of seconds and the opponent that is getting combo'd has to wait for literally 5 minutes while the robe just sits there because all the animates that hearthstone has to do. The game should literally prevent that from happening so people don't have to wait hoping they ran out of time just to get killed by a 256 attack charging boar. Isn't this similar to how the nerfs to Yogg and Shudderwock and the devs should take a look on how this works in the game?
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This goes with Arcane Tyrant
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Pirate Warrior lives!!!
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Annnndd who said combo was going to die.
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But when does Knights of the Frozen Throne patch go live??
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The new "tournament" mode should have a format similar to HCT and other online tournaments. The ability to play muliple decks and ban an opponents deck but also set up like arena; for continuous playing and the giving the ability to continue later on. The player would enter the tournament mode and the game would allow the player to create multiple decks, all being a different hero. (Just like heroic brawl) And then once the player has found an opponent to play. The game will display the opponents decks and the player can select which hero the opponent can't play. Then the game would bring up a screen like the "challenge a friend" screen where the play can choose what deck to play against the opponent. Then once the player would win or lose the match, the player would move on or be dropped out after losing three matches like arena. (The style of the match would depend on what kind of format the tournament is using)
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I want to say this is deck is slightly unfavored against renolock but only slightly. This deck can keep up with a renolock and their board clears. As you can see in my stats. I was 4-0 against warlocks (all renolocks). You can say that I might have been lucky but if you play this deck right against them. You can win.
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This deck is great. One of my favorite mage decks to play on the ladder!!