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    posted a message on Eerie Statue - Handlock
    Quote from LunacyHS >>

    http://www.hearthpwn.com/decks/362873-league-of-explorers-handlock-theorycraft-deck Made a deck that uses Eerie Statue as well as some of the other tools LoE has given us. 

    I think it's incredibly strong and can act as a bgh/hard removal bait to easily play your giants. You can taunt it up or silence it so it becomes a threat. It works incredibly well with shadowflame, and can still attack depending on the matchup. (Would be really good against other control decks)

     Great deck, Brann is something I didnt even think about. If you get atleast 1 tick from emperor, you can heal for 16 hp for 6 mana. This is really interesting.
    Posted in: Warlock
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    posted a message on Eerie Statue - Handlock

    I actually believe this card will become a staple in handlock. It will be great against aggro. If you got the coin you can drop it on turn 3, on turn 4 you drop watcher and sunfury, you get 7/7 and 4/5 taunt walls on turn 4. Obviously thats perfect situation if you got the cards.

    Say you are on 10 hp turn 6, you drop molten, statue and sunfury, and you are good to go.

    I mean it is a great cheap anti aggro minion, with potential to deal huge damage, its also a great BGH, hard removal bait.

    And against control its just a beast.

     

    Posted in: Warlock
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    posted a message on Eerie Statue - Handlock

    Fellow Handlock players, what is your opinion about Eerie Statue coming in League Of Explorers? Will it see play in handlock? Will it replace current ancient watchers?

    Posted in: Warlock
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    posted a message on New Card - Eerie Statue
    Quote from DoubleSummon >>

    don't see this card getting too much constructed play it's weak to BGH and it's just a stat wall.. not sticky or anything.. in handlock you can play a mountain giant for 4 without much trouble.

     Are you joking? Mountain Giant is the most useless card in handlock against aggro. Yeah u can tap drop giant on turn 4 and then die.
    This card will be great for handlock with all the mindless paladins and hunter. You have zombie chow to stall the game early, you drop this guy on turn 4 and taunt it later, you can easily clear the board with hellfire and shadowflame and attack with this guy. This guy is also a big threat, can be silenced at any time.
    Posted in: Card Discussion
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    posted a message on Please help with handlock deck
    Quote from Planeswalker1548 >>
    Quote from Maximal18 >>

    Too many legendaries for my liking, they are too slow for current meta. Sylvanas, Ragnaros, Emperor... Better to replace them with early game cards like zombie chow, darkbomb. I run traditional handlock, and the only legendary apart from jaraxxus i run is loatheb. All other legendary cards are pretty useless against aggro and handlock is only weak to aggro decks.

    thank you, I'll probably run Darkbomb instead of Ragnaros the Firelord. Wouldn't Gadgetzan Jouster be a good substitute for Zombie Chow as you can win jousts due to your higher curve (vs. Aggro)? Well, I have Chow but I've been wondering if Gadgetzan Jouster can be used as a substitute
    Quote from Exacerberus>>

    I'd totally keep the Sylvanas and also put in the Siphon Soul; I think that 2ble Mortal Coil is unnecessary and weak in the current meta, one is enough (I don't even run Mortal Coil any more, I prefer stuff like Dark Bomb or Explosive Sheep or Zombie Chow, basically anything that can keep aggro under check in the early game).

    Thanks, though I'll probably include 1 coil to be able to ping the sheep if necessary. 

     
     Gadgetzan Jouster is not a guaranteed 2/3. You still have your watchers, owls, sunfuries that can screw it up, however its really decent against face hunter. Chows heal doesnt really matter, most of the time he wont heal your opponent at all, besides its decent to use it to trigger mirror entities, if you need a heal.
     
    Another card you can consider is Earthen Ring Farseer. A really great card, unfortunately it doesnt seem to appear a lot in handlock decks these days. I sometimes cant decide what is actually better for handlock zombie or farseer.
    Posted in: Warlock
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    posted a message on Please help with handlock deck

    Too many legendaries for my liking, they are too slow for current meta. Sylvanas, Ragnaros, Emperor... Better to replace them with early game cards like zombie chow, darkbomb. I run traditional handlock, and the only legendary apart from jaraxxus i run is loatheb. All other legendary cards are pretty useless against aggro and handlock is only weak to aggro decks.

    Posted in: Warlock
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    posted a message on Demon Handlock Still good?

    They dont happen too often, cause if you dont draw specific cards, you are dead by turn 5 against face hunter.

     

    Posted in: Warlock
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    posted a message on Patron Warrior not dead!

    There are still a lot of pro players running it in the tournaments. I think they just replaced warsong with shredder and its really doing good in the tournaments, dunno how its gonna be on the ladder. Never played patron myself, but watched a lot of videos and even though patron was op it required a lot of skill. Hope patron will be back someday on the ladder so it can stabilize the meta.

    -Fellow handlock player

    Posted in: Warrior
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    posted a message on Poll: Is the meta better or worse with the nerf of Warsong Commander?

    Current meta is a joke, there is absolutely no variety after patron nerf. Face hunter, secret paladin, aggro druid, tempo mage. Thats all. I play handlock and thats all i meet these days. And i'm not gonna ever play those skilless boring decks.

    Posted in: General Discussion
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    posted a message on Dealing with Aggro

    Healbots, belchers wont save you if you dont have board control, they are just gonna give you some time, before losing. You need early game against aggro. I run zombie chows, farseers and abominations instead of belchers. Its just something you have to do to adjust to current meta. I think abomination should replace belchers, they are just too good against paladins and hunters and can reset the board, and they wont kill your minions cause all handlock minions have 3 health, thats unless they are damaged.

    Posted in: Warlock
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    posted a message on Demon Handlock Still good?

    Demon handlock is garbage. Too card dependant with absolutely no early game against aggro in current meta.

    I run traditional handlock with 2x zombie chows 2x farseers and 2x abominations instead of bulchers right now. Doing good so far at rank 5.

    Edit: switched back to bulchers, abomination is good but too situational.

    Posted in: Warlock
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