Quote from DudeVonDudestein >>Shite. The quality of the cards has dropped dramatically in the past couple of days.
WTF? A 3/4 you can play for 4 if played the 2 manas 1/2 before that single handed win vs paladin and other aggro decks or kill a 5/5 is Shite? Unless the meta become 80% mech decks this card is in the same level of Vilespine.
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Wouldn't help, because he can still imagine his opponent highlighting the cards, which is the biggest issue here. Blizzard, nerf imagination. >_>
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Except the Mech you put this on.
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Big Spell Mage *cough* ... but you're right, the Geist-argument is somewhat stupid.^^
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well, that would be 6 mana in total, actually^^
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Well, Greater Healing Potion is not in Standard anymore, so that would only do the trick in Wild.^^ As for the other suggestions ... yea I suppose Squashling is a lot more flexible. I'd probably pick Omega Medic over Darkshire Alchemist, though (which is also only available in Wild btw).
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You know he's gotta be right, because he wrote it in all-caps. :P
Anyway, apart from the issues in the beginning and the generally low volume of their voices compared to the in-game sounds, it was a pretty cool stream.
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The overall setting or "flavour" of this expansion doesn't really do it for me, so it is one that I'm looking forward to the least since ... hm, actually ever.^^
I'll be happy if there are lots of cool and fun cards to play with, but I don't really feel any hype at all.
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From what I've gathered from the latest video that explains the mechanic, the only classes that will have Magnetic cards will be Hunter, Paladin and Warrior (with the exception of some Neutrals - which I cannot imagine will be that many).
Given that, the chance of Mech Mage getting out of control in Wild is somewhat low.^^
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Ah yes Dire Mole ... that's that incredibly problematic card everyone is talking about because it's so oppressive and omnipresent, right? I also cannot believe it has not been nerfed yet.
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Neither, as Meteor has not been changed. :P
Since people can choose whether to attach the minions or play them individually, they can actually play around Meteor, or rather particular board clears in general. For instance, if you know your opponent still has a Flamestrike left in their deck - stack 'em up, but if you expect single-target removal - spread 'em out.^^