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    posted a message on Duels Mode Farewell in 1 Week on April 16th

    I've been a player since day 1, spent hundreds on this game, a really dedicated fan. when they announced killing Duels I left the game, the only way I was ever going to come back is if they gave duels a death Roe reprieve, and it seems they are going through with it, I will always miss hearthstone, but the team is not standing up for the game, they are letting corporate dictate their work too much, making bad decision after bad decision. 10th anniversary was supposed to be a joyous time for me, but you ruined it, thanks Blizz.

    Posted in: News
  • 3

    posted a message on Petition to save Duels game mode!

    II'm in the same boat, I've played since launch, and I had been hopeful for the 10th anniversary this year, though I hadn't played much this expansion for the first time since launch, I was waiting to see what they would do next. 

    Then this. I have uninstalled Hearthstone, and unless they backtrack I'm not sure I will be back. I've been a whale in the past, having spent probably a thousand dollars on this game total, and ten years of consistent playtime, but the current hearthstone management is terrible. I had kept some hope that maybe the change to Microsoft ownership would cause some improvement, but apparently not. 

    There were entire classes I never played in standard/wild that I played the heck out of in Duels, every time a new Demon hunter card was announced I was excited to play it in Duels, but I've probably played like 3 games of Demon hunter total in constructed. 

    I'm sure Duels earned Blizzard plenty of money they just couldn't see, because it wasn't monetized separately from constructed, but the best part of unlocking new cards each expansion was playing more new gimmick decks.

    If I had to make one critique of Duels it was the sets. it started out with a small subset, and each expansion they would add 2 new sets (the newest and one older one). this meant that the potential for breaking combos got worse, and decks stagnated. if I were them I would have done an Arena-like rotation of sets for Duels, so each season you can log in and try something new. what i would NOT do is kill the only mode that felt fresh and new each time

    Of course like everyone else I hated the change to the bucket system, tagging each of 140 cards in an expansion with a tag is probably something that should already have been being done for future cataloging, and probably took one intern like a day to do, so not doing it probably saved almost no money, and now shutting down the mode will save that same amount of money again, so good job Blizz, enjoy all the money you won't earn from this change.

    Posted in: General Discussion
  • 3

    posted a message on Duels Runs Coming to an End - Blizzard Removing the Duels Game Mode In April

    like what? they changed the bucket system awhile back to be 100% more boring because they didn't want to keep having to manually add cards to buckets, so at this point isn't the maintenance just "change static variable PLAYABLE_SETS to include the new expansion each rotation"?

    like some people talk about balancing, but I find that balance has never been duels strong point anyways, and they've never catered to it.

    Posted in: News
  • 3

    posted a message on Duels Runs Coming to an End - Blizzard Removing the Duels Game Mode In April
    IQuote from RolandofGilead84 >>

    This is because it's too easy to go infinite in Duels. They are losing too much money on the packs, dust, etc.

     I mean, that shouldn't be true, in order to earn enough gold to go infinite you have to knock other players out. the net profit for blizzard should always be positive.

    I guess I am done playing Hearthstone. The one, two, three of killing Solo Adventures, Mercenaries, and now Duels has killed all interest I have in the game. I don't think the big wigs at Blizzard understand that nice things like Mercenaries, Duels, and Solo Content, while they don't directly make much money, they bring people to the game, who then create opponents for the whales, and even buy things for the other modes since they are there. 

    I have played hearthstone almost constantly since launch, this expansion was already the first one where I'd just been zoning out, not really playing at all, instead playing some Warpforged. but I kinda assumed I'd be coming back, especially with the 10th anniversary upcoming, but with this distasteful attitude I guess this might just be the end for me, I'm sorry Brode, I tried to stay, but your family hurts me too much. 

     

    Posted in: News
  • 3

    posted a message on What will happen tonight when twist mode ends?

    they already announced that October's ladder will be Wonders again, but the twist is that you can have 30-40 cards in your deck, with your starting health being equal to the number of cards you use

    Posted in: Twist Format
  • 1

    posted a message on hullbreaker+Soul fragments interaction

    I assume you mean Hullbreaker, not hellbreaker. and the way all these interactions work is that the first card is the one the effect applies to. so Hullbreaker draws a soul shard, you take damage equal to its cost, then the soul shard draws you another card (not Hullbreaker). this interaction is obvious with the Warlock hero power that draws a card and sets its cost to 0.

    Posted in: Warlock
  • 3

    posted a message on 21.4 Patch Notes - Mercenaries, New Skins, Bug Fixes & Known Issues

    Why has Finkle Einhorn been replaced? is there a lore reason for this?

    Posted in: News
  • 1

    posted a message on [Forged in the Barrens] Off-Meta Tournament

    Honestly, with only 32 slots for players, you could just make people submit their decks beforehand, a quick glance at the decks should tell you whether they are copying a meta deck or actually building one. I'm sure if that's too much to ask of you you could also get a few members of the community to help out. 

    My Highest win rate decks are not meta, at least I am fairly sure, can't say I've ever actually looked at a deck list, so I guess thoughtsteal priest might be meta in standard right now. :D

    Posted in: Tournaments
  • 1

    posted a message on Unannounced Game Mode Changes - No More Separate Casual Modes

    yes, I do go 9-10 wins occasionally, and it is longer queue times there, but that's to be expected, especially on Heroic since only a tiny fraction of people make it that far. Blizzard has always, and seems to be sticking to the idea that duels is a minor game mode, and it seems to have good health for a minor game mode. before we knew anything about it they said "should be about the same size and complexity as Arena" so by your own statistics the mode has succeeded Blizzard's expectations of it.

    again, at Blizzconline they said Mercenaries mode is "our third flagship game mode, after constructed and Battlegrounds" meaning blizzard doesn't want duels to be the main game mode, it is a fun treat. I spend almost all my gold these days playing Heroic Duels, because it's better value than just buying packs, and Arena is full of people who just let computers do their drafts for them. I think it's probably the only mode that rewards good deckbulding skills, because even if you netdeck your first 15 cards, you quickly get 3x that many and it becomes an actual test of wits and luck.

    Posted in: News
  • 12

    posted a message on Unannounced Game Mode Changes - No More Separate Casual Modes

    So, many MANY people on this form talk about how Duels is dead. and while it might be the mode I play the least other than Arena, it's still a ton of fun and I get matches within seconds, so by what metric is it dead?

    Posted in: News
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