• 1

    posted a message on 23.4.3 Patch Notes - Balance Changes in Constructed, BG and Mercs & More

    These mostly feel like nerfs for cards that shouldn't have been this powerful at release in the first place. I mean, the 1-cost pirates tied to a 2-minion body with taunt... how could they not have realized it'd very often lead to 1-cost Smite combos? Why would you release the card like that anyway? Free dust is good tho, so I'll quit my complaining.

    Posted in: News
  • 2

    posted a message on Diamond Cards- Come chat with a Dev! [Confirmed]

    Off the top of my head:

    • Letting players vote on cards they would like to see a Diamond version of would be neat. Especially if the voting could be integrated into the Hearthstone client.
    • I would love it if a Diamond card could have a special animation when it triggers its effect. That would make it stand out even more from other cards. Imagine a card that triggers an effect whenever you cast a spell and it actually performs a diamond animation. Would be really sweet!
    • I wholly support diamond cards as something exclusive for paying players, but it'd also be really awesome to have some diamond cards as rewards for super high effort achievements. Like... earn a big set of achievements to obtain a unique diamond card. That would give players a fantastic incentive to work on those achievements.

    Good luck!

    Posted in: General Discussion
  • 0

    posted a message on Herald of Light

    Decent 3 drop that stays super relevant past turn 3. Can make a huge difference against aggressive decks.

    Posted in: Herald of Light
  • 4

    posted a message on Patch Tomorrow - Stormscale Siren Removed in BG

    They already did.

    Posted in: News
  • 3

    posted a message on Patch Tomorrow - Stormscale Siren Removed in BG

    Interesting patch. Looking forward to coin farming with Warden of Old. Coins work so incredibly well with Tidemistress Athissa.

    Posted in: News
  • 0

    posted a message on Please tell me the odds, maybe I'm missing something
    Quote from Ophion-EU >>

    Assuming zero extra draw it's on average 7.5/30 = 25% chance to get him on turn 4. The chance of that happening in 18/21 games is significantly less than one in a million.

    Assuming a full mulligan it's 11/30 = 37% chance to get him, for about a 6 in a million chance.

     And this is where we go wrong. It's Demon Hunter, the class with the most card draw seen in any class. When you don't get Drek'thar a full mulligan is likely to happen and extra draw is a given.

    18 our of 21 games is still a lot, but even x out of a million chances just happen. None of the DH's I faced last night had a Drek'thar that early. To call it rigged, we need more statstics from more players. Right now simply not enough evidence to reach any conclusion. Play at least 100 games and then report back here.

    Posted in: General Discussion
  • 1

    posted a message on Potential Card Nerfs

    I've been playing decks with Wildheart Guff for months now and I completely agree that this card is bonkers. The fact that you get ramp (which actually refunds 1 Mana when used), card draw and up to 20 Mana per turn is just insane. In Druid vs Druid matchups the Druid who draws Guff first tends to just win. The card is simply OP and polarizing.

    Mr. Smite is also just terrible. As a standalone card I could deal with it at least a bit, but as a random pirate from the ship or the new colossal minion it's just become one of the most toxic cards ever. Horrible design that leads to horrible coinflip wins.

    Switcheroo is a fun concept, but after facing a board with two 12/12 minions on turn 4 I have to say this is just stupid. Even if the deck has a poor winrate, this is just a terrible experience.

    I like this expansion overall, but some of the cards recently are just so unbalanced, it's crazy! I dearly hope Blizzard will do something about these cards that are just way too strong. It's never healthy when cards are so polarizing.

    Posted in: General Discussion
  • 0

    posted a message on Full Core Set Year of the Hydra - With All New Additions!

    That's a good question actually. It would be pretty silly if that's how it worked, but does anyone know for sure?

    Posted in: News
  • 0

    posted a message on New Druid Epic Card Revealed - Bottomfeeder

    You're referring to Astral Tiger. This new card is a similar tool, but a LOT stronger, because it also increases in power very rapidly.

    Posted in: News
  • 0

    posted a message on New Druid Epic Card Revealed - Bottomfeeder

    Which makes it comparable to Jade Idol. Comparing it to Jade Golems isn't too strange.

    Posted in: News
  • 0

    posted a message on New Mage Epic Card Revealed - Spitelash Siren
    Quote from poirieralex >>

    Actually you can but it's janky:

    Play the first one.

    Play the second one, first one switch to spells.

    Play a third naga, second one switch to spells. They are now in sync.

     That's easier than my solution! Still clunky, but a lot less than my own idea.

    Posted in: News
  • 0

    posted a message on New Mage Epic Card Revealed - Spitelash Siren

    Well, you can still get it to work by playing a Spitelash Siren, then any Naga, then another Spitelash Siren, then a Spell. At that point, both will be granting Mana for the next Naga played and will remain in sync. That's quite the setup, but who knows if someone can get that to work. A cycle that continually refreshes 4 Mana could be strong.

    Posted in: News
  • 3

    posted a message on New Hunter Epic Card Revealed - Emergency Maneuvers

    This secret combined with Raj Naz'jan gives us a LOT of damage. And it's really hard to counter for decks that don't play transform / silence. Super powerful in the early to mid game to nuke your opponent.

    Posted in: News
  • 0

    posted a message on New Neutral Epic Card Revealed - Naga Giant

    It's a giant, which follow the theme of being vanilla 8/8 minions that get cheaper due to some mechanic. Giving it rush or taunt would be weird. Then it would need a different name.

    Posted in: News
  • 6

    posted a message on New Mage Epic Card Revealed - Volcanomancy

    The card text actually tells you that the spell deals the damage. Otherwise, it'd say "when it dies, it deals 3 damage to all other minions".

    Posted in: News
  • To post a comment, please login or register a new account.