How does this work with quests? Well, my intention is for the hero power to remain destroyed even if the quest is completed after the minion has been played;if the game mechanics do not work like this, I would simply suggest that this minion should be released in a different set time (when 'Activate the Obelisk' is Wild).
I intend this to work like a dormant minion while it's dead and waiting the player to suffer 8 damage to resummon
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How does this work with quests? Well, my intention is for the hero power to remain destroyed even if the quest is completed after the minion has been played;if the game mechanics do not work like this, I would simply suggest that this minion should be released in a different set time (when 'Activate the Obelisk' is Wild).
I intend this to work like a dormant minion while it's dead and waiting the player to suffer 8 damage to resummon
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Token sprout: