Changes to Card Rarity Distribution? GOOD
More Spells in a Run? AWESOME
Neutral Classic Cards Show Up Less? FINE, but it could be better
Arena will change from Wild format to Standard? HELL NO !!!
Hey guys...humm we did a big mess back then, and we don't want to spend time changing it...
...so screew you guys arena is STANDARD now.
Someone could please help me rioting about this, why they don't create 2 arena modes?
Why they have to take another thing away from us?
- KurtAngle2
- Registered User
-
Member for 8 years and 27 days
Last active Sun, May, 9 2021 08:18:43 -
- 3
- 10
- 30
- 0 Followers
- 35 Total Posts
- 12 Thanks
-
28
Zaliethan posted a message on Upcoming Changes to Hearthstone Arena - Standard Format, More Spells, & MorePosted in: News -
4
EternalFinality posted a message on Year of the Mammoth Clarifications Roundup and Recent Blue PostsPosted in: NewsOh, so it takes an entire year to change a mana value on Molten Giant. You guys continue to amaze. Oh, here's an idea. Since no one is using it now after you intentionally nerfed it into oblivion and admitted you didn't want anyone using it, how about you lower the mana cost by 3 and see what happens. If no one continues to use it, lower the mana cost again. If people use it constantly and it becomes a problem again, raise the mana cost back up. If people use it sometimes and it's neither overpowered nor worthless - you leave it!
It's like........balancing a game through iterative testing or something. But who would ever do that?
-
6
In_Your_Phase posted a message on Max McCall Talks About Combo Decks and Why They Can Be ProblematicPosted in: NewsI have a feeling that this is the same guy who removed Azure Drake from standard for being "too versatile" (a.k.a too well designed).
-
-19
Clife posted a message on Hearthstone Valentine's Day CardsPosted in: NewsTeam 5 sending event cards to selected community members and not doing anything for the whole community is just discriminating and not fair at all. Not only that they are not willing to cooperate with the community but they even intend to do like they always know better, don't want any help, don't like criticizm and don't try to improve in game experience since 3-4 years.
Sorry Team 5 but GTFO of the World. I don't like people like you on our planet. You ruin it and I am fed up with your crap
-
0
johnsonl33 posted a message on S33 J4ckiechan's Egg Druid - Mean Streets of GadgetzanPosted in: S33 J4ckiechan's Egg Druid - Mean Streets of GadgetzanThis deck only wins when the draw is near perfect. Not a viable laddering deck.
-
10
LazyPurpleee posted a message on Frothing BerserkerPosted in: Frothing BerserkerThis card is so fucking broken in pirate warrior. I can think of ONE game where I won after warrior played this on turn 3 and then traded into my minions. What a complete joke of a card, it's a 10/4 by turn 5 and you die.
-
31
Grotesque posted a message on Dean Ayala (IksarHS) Discusses Arena and RoguesPosted in: NewsWhat a damn clown, wow. Seeing almost every one of these responses from Team 5 is infuriating to me, as a Hearthstone player and as a Rogue player. Sitting there, trying to justify a worse Youthful Brewmaster, a card that's already mediocre and almost never saw play in serious decks.
So they have their little amateur hour meetings and think to themselves: boy, Rogue, one of the worst classes currently in the game, that's only still viable because of a deck that's 90% Classic cards and has been there since Beta days, we better give them a class card that's worse than a neutral common that 0.1% of the community actually plays: BRILLIANT. A class that gets ONE viable card per expansion on average, a class that got its only AOE nerfed to the ground despise Tinker's Sharpsword Oil rotating out, thus already self nerfing the crap out of Blade Flurry.
Karazhan honored us with Deadly Fork , this one with Gadgetzan Ferryman.
Design space folks.
-
28
DarkArchon21 posted a message on Dean Ayala (IksarHS) Discusses Arena and RoguesPosted in: NewsThis clown saying we have no plans to change Blade Flurry speaks volumes alone, the card is dead in the water because it got over nerf'd...This game will never get better when they refuse to fix mistakes and make more balance tweaks to cards. Every 1 to 2 months this game should be having balance adjustments instead of letting it rot in calm water for a year or indefinitely because Team 5 is to afraid to make waves.
Same goes for Arena.....All talk no action just like the guy said..Hasn't been a major change to Arena since this game launched in 2014. With all this data they look at they should be adjusting card frequencies and you name it to get all the classes competitive and close as humanly possible. Instead we have Mage that's 30-33% of the Arena ladder and Priest that is 3% and it's been that way for ages with almost nothing done for years.
It should be a steady flow of balancing just like what HOTS does...Constant balance patches to get things as competitive and fair as possible.
-
9
Deftmove posted a message on Dean Ayala (IksarHS) Discusses Arena and RoguesPosted in: NewsIt's good to know that Hearthstone is doomed because the designers are miopically persuing class identity, so all any class does is get better at what they already do and it's considered a design success as if the critical density of a single effect doesn't threaten a degenerate archetype (Face) as opposed to increasing variety in the metagame by letting people play Control Rogue or Control Hunter etc.
Please Fire Team 5 Blizzard.
-
1
hillandder posted a message on Dean Ayala (IksarHS) Discusses Arena and RoguesPosted in: NewsPlease, just remove the class instead, is more easy.
- To post a comment, please login or register a new account.
1
BattleTag: KurtAngle2#2932
Region: Europe
Trade Only: Yes, you go first
6
This card is broken, either needs Twinspell removed or mana cost increased to 5
2
Convert died for this
1
Like many of the servants to the Lich King, Sindragosa's power is heavily tied to Deathrattle. Instead of just one Deathrattle effect, she comes with two! Her Battlecry summons a pair of Frozen Champions, that each give you a random Legendary minion when slain. Luckily they are 0/1, so you can pick them off with your hero power to quickly cash in.
1
Target Dummy + Bolster, how to win Turn 1