I like this deck! I'm so tired of seeing only odd paladins, so I'm happy this one is a great alternative. Granted it's a bit too smorcy for my taste as well. So far I'm 9-0 with it in rank 7 currently. I did remove Holy Wrath, because almost everytime I've had that in my deck, it has disappointed me. And also Avenging Wrath. Replaced them with Divine Favor, because my hand is often lacking, and I face a lot of warlocks. And also Val'anyr for the weapon synergies and even more buff dudes! Void Ripper is so underrated. It's has turned many games around.
Equality + Consecration in particular is so nice against taunt druids, who infest the ladder and believe they're safe after popping Hadronox and emoting "Hello!". They never see that play coming these days!
Aggro matchups are more tough. Need good draws for those!
It's so weird. I love playing as a big spell mage, and Jaina is usually my win condition. However, it's in every second match within the bottom 5 cards, a lot of times even the last card. I don't even remember when I had the chance to play it on curve the last time.
Then when I played some rogue for a few hours, I always got Valeera by turn 9, except maybe once. And in that deck it's not a win condition.
There should be a "Draw a death knight from your deck" card!
I have Geist and Polys in my deck. Draw a geist before they do their magic, and you win if you have poly in hand. But when you occasionally just don't draw the geist, there's usually 7 Hadronoxes on board total D: Endless wave of big taunts. Too much even for a big spell mage. Thankfully they sometimes res their sheep instead of hadro.
How can you guys decide? Where can i see the golden arts?? Cant find
I can't seem to find them either! But most would not pick the looks, but how often they are planning on putting that into their deck. So even if Golden Darkness looked awesome (Like it does), it would not make much sense to craft it.
I had to play against a legend too at rank 9, but his moves were something I've seen at rank 20, so not sure what happened. D: Or perhaps the legends just think totally out of the box and a casual scrub like me doesn't even begin to understand those plays. Though I did win.
2 Looks like something you'd see in Netherstorm. Void/Arcane energies, twisting nether and ethereals. Or a Tempest Keep adventure. Karazhan was awesome, so time to do it again? Come to think of it, we don't have Kael'thas in the game yet.
3 I have no idea about. Reminds me of Un'Goro, so some primordial stuff maybe.
This is nice. No AOE hurts and Lich King gives shit always to me, so I replaced it with Baron Geddon :D Unlike the 8 mana drake, it also does face damage and often finishes a fight by dealing the remaining 2 damage to face.
I also don't enjoy buffing an almost empty hand, so I had to squeeze in a few acolytes. When buffed, they do usually give more than 1 draw. Though if not facing aggro, waiting out a few turns in the start is also an option.
0
I like this deck! I'm so tired of seeing only odd paladins, so I'm happy this one is a great alternative. Granted it's a bit too smorcy for my taste as well. So far I'm 9-0 with it in rank 7 currently. I did remove Holy Wrath, because almost everytime I've had that in my deck, it has disappointed me. And also Avenging Wrath. Replaced them with Divine Favor, because my hand is often lacking, and I face a lot of warlocks. And also Val'anyr for the weapon synergies and even more buff dudes! Void Ripper is so underrated. It's has turned many games around.
Equality + Consecration in particular is so nice against taunt druids, who infest the ladder and believe they're safe after popping Hadronox and emoting "Hello!". They never see that play coming these days!
Aggro matchups are more tough. Need good draws for those!
0
It's so weird. I love playing as a big spell mage, and Jaina is usually my win condition. However, it's in every second match within the bottom 5 cards, a lot of times even the last card. I don't even remember when I had the chance to play it on curve the last time.
Then when I played some rogue for a few hours, I always got Valeera by turn 9, except maybe once. And in that deck it's not a win condition.
There should be a "Draw a death knight from your deck" card!
0
I feel bad for crafting a golden Tess. I didn't know rogue is so popular in the ladder, and she is basically useless in those matches.
1
I have Geist and Polys in my deck. Draw a geist before they do their magic, and you win if you have poly in hand. But when you occasionally just don't draw the geist, there's usually 7 Hadronoxes on board total D: Endless wave of big taunts. Too much even for a big spell mage. Thankfully they sometimes res their sheep instead of hadro.
-1
Grats Chakki! Bring us new memes!
43
Thanks disguised toast ¯\_(ツ)_/¯
0
Shame that it takes months before they fix anything.
0
0
Is it smarter to craft golden ones first and open packs after? Assuming you can't get the legendary again you already crafted?
As it would be such a shame to open a normal version of one you'd like as golden, due to the low dust amount it gives.
0
Lol that reveal video is the laziest thing I have ever seen.
12
Why would the expansion come out today? It hasn't even been announced yet!
0
I had to play against a legend too at rank 9, but his moves were something I've seen at rank 20, so not sure what happened. D: Or perhaps the legends just think totally out of the box and a casual scrub like me doesn't even begin to understand those plays. Though I did win.
0
1 Gives emerald dream vibes. Me likey!
2 Looks like something you'd see in Netherstorm. Void/Arcane energies, twisting nether and ethereals. Or a Tempest Keep adventure. Karazhan was awesome, so time to do it again? Come to think of it, we don't have Kael'thas in the game yet.
3 I have no idea about. Reminds me of Un'Goro, so some primordial stuff maybe.
0
I saved Yogg until I had no more spells left, so that must have been what.. over 30 spells? First spell he used was Dragonfire Potion. Praise Yogg!
0
This is nice. No AOE hurts and Lich King gives shit always to me, so I replaced it with Baron Geddon :D Unlike the 8 mana drake, it also does face damage and often finishes a fight by dealing the remaining 2 damage to face.
I also don't enjoy buffing an almost empty hand, so I had to squeeze in a few acolytes. When buffed, they do usually give more than 1 draw. Though if not facing aggro, waiting out a few turns in the start is also an option.